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Stellaris

23 Games with a sci-fi setting like Stellaris that you should try

Games like Stellaris · Find similar →

We filtered the 50 games similar to Stellaris down to the 23 that fit the “Sci-Fi” category. Star Wars: Empire at War, Maia and Offworld Trading Company top the list, ranked by affinity and similarity score to Stellaris.

NextGameLike82/ 100

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GenreStrategySubgenreRTS
Tags
NarrativeSoloMultiplayer
Year 2016Dev Paradox Development Studio

Quick answer

Within the “Sci-Fi” category, the closest game to Stellaris is Star Wars: Empire at War — scoring 68/100 on our similarity scale. Maia and Offworld Trading Company follow close behind.

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The best games with a sci-fi setting like Stellaris

23 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Stellaris. Each one has been evaluated across 16 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Star Wars: Empire at War

68
NGL90
Star Wars: Empire at War
Closest on genre
StrategyRTS
SoloMultiplayerTacticalSci-FiSpaceHistoricalIsometric
Year 2006Dev Petroglyph Games · LucasArtsOn PC · Mac

What brings it close to Stellaris is tactical combat, a sci-fi setting and single-player focus, and the two track each other on genre, game mode and setting. Both also lean on an isometric view. What it adds of its own: melee combat.

It predates Stellaris by 10 years, with what that implies technically.

Genre100Game mode100Setting100Visuals100Combat81
2

Maia

67
NGL44
Maia
Closest on world
StrategyRTS
SoloProceduralSandbox WorldSci-FiSpaceManagement
Year 2013Dev Simon Roth · Machine StudiosPlaytime ~1hOn PC · Apple Macintosh · Linux

Genre puts it alongside Stellaris, and so does procedural generation, a sci-fi setting and single-player focus. The common ground extends to resource management. Where the two diverge is progression and game mode: base building.

Genre100World100Setting91Game mode54Progression38
3

Offworld Trading Company

64
NGL76
Offworld Trading Company
Closest on tone
StrategyRTS
SoloMultiplayerNarrativeSci-FiSpaceManagementExplorationIsometric
Year 2016Dev Mohawk Games · Stardock EntertainmentPlaytime ~4hOn PC · Apple Macintosh

Same family as Stellaris: strong narrative focus, a sci-fi setting and single-player focus. The common ground extends to resource management and an isometric view. Where the two diverge is game mode and visuals: co-op play and 3D presentation.

Genre100Tone100Setting91Progression72Visuals56Game mode43
4

Impossible Creatures Steam Edition

62
NGL82
Impossible Creatures Steam Edition
StrategyRTS
SoloMultiplayerTacticalHistoricalSci-FiIsometric
Year 2003Dev THQ NordicPlaytime ~1hOn PC

On paper it is what Stellaris is — tactical combat, historical setting and single-player focus — though the resemblance is mostly at that level. Both also lean on an isometric view. The distance is in progression and setting — its own ground is melee combat and fantasy world.

It predates Stellaris by 13 years, with what that implies technically.

Genre100Game mode100Visuals100Combat69Setting56Progression0
5

Supreme Commander

58
NGL85
Supreme Commander
StrategyRTS
SoloMultiplayerSci-FiSpaceIsometric
Year 2007Dev Hellbent Games · THQOn PC

Its point of contact with Stellaris is a sci-fi setting, single-player focus and an isometric view. The distance is in progression — its own ground is base building.

It predates Stellaris by 9 years, with what that implies technically.

Genre100Visuals100Setting90Game mode71Progression0
6

Command & Conquer: Red Alert

56
NGL79
Command & Conquer: Red Alert
Closest on combat
StrategyRTS
SoloMultiplayerTacticalHistoricalSci-FiIsometric
Year 1996Dev Westwood Studios · Sony Computer EntertainmentOn PlayStation 3 · PC

If Stellaris worked for you because of tactical combat, historical setting and single-player focus, the same is here. The common ground extends to an isometric view. Where they diverge is setting.

It predates Stellaris by 20 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting61
7

StarCraft II: Wings of Liberty

54
NGL89
StarCraft II: Wings of Liberty
StrategyRTS
SoloMultiplayerTacticalSci-FiSpaceIsometric
Year 2010Dev Blizzard EntertainmentOn PC · Mac

It shares the essentials of what Stellaris does: tactical combat, a sci-fi setting and single-player focus. Both also lean on an isometric view. What it adds of its own: co-op play.

Genre100Combat100Visuals100Setting90Game mode72
8

Empire Earth

54
Empire Earth
StrategyRTS
SoloMultiplayerTacticalHistoricalSci-FiIsometric
Year 2001Dev Stainless Steel Studios · Sierra EntertainmentOn PC

Shelved next to Stellaris for good reason: tactical combat, historical setting and single-player focus. The common ground extends to an isometric view. Where the two diverge is setting and combat: ranged combat and a medieval setting.

It predates Stellaris by 15 years, with what that implies technically.

Genre100Game mode100Visuals100Combat69Setting54
9

Command & Conquer: Red Alert 3 - Uprising

53
NGL72
Command & Conquer: Red Alert 3 - Uprising
StrategyRTS
SoloMultiplayerTacticalNarrativeHistoricalSci-FiIsometric
Year 2009Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~1hOn PC

Genre puts it alongside Stellaris, and so does strong narrative focus, tactical combat and historical setting. The common ground extends to an isometric view and single-player focus. Where the two diverge is progression and setting: melee combat and an anime aesthetic.

Genre100Tone100Visuals100Game mode76Combat62Setting47
10

Command & Conquer: Red Alert 2

53
NGL90
Command & Conquer: Red Alert 2
StrategyRTS
SoloMultiplayerHistoricalSci-FiIsometric
Year 2000Dev Westwood Pacific · Electronic ArtsOn PC

It meets Stellaris on historical setting, single-player focus and an isometric view. They part company on setting: this one brings fantasy world.

It predates Stellaris by 16 years, with what that implies technically.

Genre100Game mode100Visuals100Setting54
11

Warhammer 40,000: Dawn of War - Dark Crusade

50
NGL90
Warhammer 40,000: Dawn of War - Dark Crusade
StrategyRTS
SoloMultiplayerTacticalSci-FiHistoricalIsometric
Year 2006Dev Relic Entertainment · SEGAPlaytime ~2hOn PC

Shelved next to Stellaris for good reason: tactical combat, a sci-fi setting and single-player focus. To that it adds an isometric view. They part company on tone and progression: this one brings dark, oppressive atmosphere and base building.

It predates Stellaris by 10 years, with what that implies technically.

Genre100Game mode100Visuals100Combat84Setting57Tone0
12

Anno 2070

75
NGL70
Anno 2070
Closest overall match
StrategyRTS
SoloMultiplayerNarrativeSandbox WorldSci-FiExplorationManagementIsometric
Year 2011Dev Blue Byte · Ubisoft EntertainmentPlaytime ~11hOn PC

The genre is the same as Stellaris’s, and with it strong narrative focus, a sandbox world and a sci-fi setting. The common ground extends to exploration and discovery, and an isometric view. Where the two diverge is setting and progression: base building.

Genre100Tone100Visuals100World81Game mode73Progression56
13

Homeworld

53
NGL90
Homeworld
StrategyRTS
SoloMultiplayerTacticalSci-FiIsometric
Year 1999Dev Relic Entertainment · Sierra EntertainmentOn Linux · PC · Mac

It shares the essentials of what Stellaris does: tactical combat, a sci-fi setting and single-player focus. Both also lean on an isometric view. The distance is in setting — its own ground is adventure storytelling.

It predates Stellaris by 17 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting41
14

StarCraft II: Heart of the Swarm

53
NGL89
StarCraft II: Heart of the Swarm
StrategyRTS
SoloMultiplayerTacticalSci-FiIsometric
Year 2013Dev Blizzard EntertainmentOn PC · Mac

It shares the essentials of what Stellaris does: tactical combat, a sci-fi setting and single-player focus. The common ground extends to an isometric view. Where they diverge is setting.

Genre100Combat100Game mode100Visuals100Setting41
15

Command & Conquer: Tiberian Sun

53
Command & Conquer: Tiberian Sun
StrategyRTS
SoloMultiplayerTacticalSci-FiIsometric
Year 1999Dev Westwood Studios · Electronic ArtsOn PC

If Stellaris worked for you because of tactical combat, a sci-fi setting and single-player focus, the same is here. Both also lean on an isometric view. The distance is in setting — its own ground is post-apocalyptic world.

It predates Stellaris by 17 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting35

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Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.

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If Stellaris left you wanting more, this is where you narrow it down. Was it the simulation or the turn-Based Strat that hooked you? There is a list of just that.

Rankings in the same genre

Sometimes what you want is not a Stellaris look-alike but simply the best RTS Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Strategy Games ranking is a good way to run into something you were not expecting.