Supreme Commander

If StarCraft II: Wings of Liberty worked for you because of a sci-fi setting, single-player focus and an isometric view, the same is here. Its own ground is deep simulation and base building.

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StarCraft II: Wings of Liberty is hard to replace: few games combine real-time strategy, tactical combat and a sci-fi setting in quite the same way. The NextGameLike team compared StarCraft II: Wings of Liberty against over 6,700 titles across 8 gameplay attributes and found 50 genuine alternatives — not generic genre suggestions. Supreme Commander, Warhammer 40,000: Dawn of War II and Halo Wars lead the list, with Supreme Commander reaching a 78/100 similarity score. Every game here is ranked by how closely it replicates what makes StarCraft II: Wings of Liberty special.
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The closest game to StarCraft II: Wings of Liberty is Supreme Commander — scoring 78/100 on our similarity scale. Warhammer 40,000: Dawn of War II and Halo Wars follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to StarCraft II: Wings of Liberty. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

If StarCraft II: Wings of Liberty worked for you because of a sci-fi setting, single-player focus and an isometric view, the same is here. Its own ground is deep simulation and base building.

On paper it is what StarCraft II: Wings of Liberty is — tactical combat, a sci-fi setting and single-player focus — though the resemblance is mostly at that level. The common ground extends to an isometric view. Where the two diverge is combat and setting: magic-based combat.

It meets StarCraft II: Wings of Liberty on tactical combat, a sci-fi setting and single-player focus. To that it adds an isometric view. They part company on setting: this one brings PvP competition and base building.

It meets StarCraft II: Wings of Liberty on tactical combat, a sci-fi setting and single-player focus. Both also lean on an isometric view. What it adds of its own: turn-based strategy and melee combat.

It shares the essentials of what StarCraft II: Wings of Liberty does: tactical combat, a space setting and single-player focus. The common ground extends to an isometric view. It sets itself apart with deep simulation and strong narrative focus.
Released 6 years after StarCraft II: Wings of Liberty.

It shares the essentials of what StarCraft II: Wings of Liberty does: tactical combat, single-player focus and an isometric view. The distance is in setting — its own ground is horror setting.
Released 5 years after StarCraft II: Wings of Liberty.

The thread back to StarCraft II: Wings of Liberty runs through a sci-fi setting, single-player focus and an isometric view. They part company on setting: this one brings adventure storytelling.

What brings it close to StarCraft II: Wings of Liberty is tactical combat, single-player focus and an isometric view, and the two track each other on genre, combat and game mode. Where the two diverge is setting: historical setting.
Released 3 years after StarCraft II: Wings of Liberty.

With StarCraft II: Wings of Liberty it shares tactical combat, single-player focus and an isometric view. The distance is in setting — its own ground is historical setting.

Its point of contact with StarCraft II: Wings of Liberty is tactical combat, single-player focus and an isometric view. The distance is in setting — its own ground is fantasy world.
Released 7 years after StarCraft II: Wings of Liberty.

Its point of contact with StarCraft II: Wings of Liberty is tactical combat, single-player focus and an isometric view. The distance is in setting — its own ground is historical setting.

If StarCraft II: Wings of Liberty worked for you because of tactical combat, single-player focus and an isometric view, the same is here. Where the two diverge is setting: historical setting.
Released 9 years after StarCraft II: Wings of Liberty.

It comes from the same genre as StarCraft II: Wings of Liberty and shares tactical combat, a sci-fi setting and single-player focus. To that it adds an isometric view. They part company on setting and combat: this one brings melee combat and an anime aesthetic.

The genre is the same as StarCraft II: Wings of Liberty’s, and with it a sci-fi setting, single-player focus and an isometric view. Where the two diverge is visuals and game mode: PvP competition and 3D presentation.
Released 6 years after StarCraft II: Wings of Liberty.

What carries over from StarCraft II: Wings of Liberty is tactical combat, single-player focus and an isometric view. They part company on setting: this one brings historical setting.
Released 9 years after StarCraft II: Wings of Liberty.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If StarCraft II: Wings of Liberty left you wanting more, this is where you narrow it down. Was it the sci-Fi or the space that hooked you? There is a list of just that. And if you play on PlayStation and Xbox, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a StarCraft II: Wings of Liberty look-alike but simply the best RTS Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Strategy Games ranking is a good way to run into something you were not expecting.