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The Binding of Isaac: Rebirth

26 Ranged games like The Binding of Isaac: Rebirth that you should try

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We filtered the 42 games similar to The Binding of Isaac: Rebirth down to the 26 that fit the “Ranged” category. Cuphead, The Binding of Isaac and Devil Daggers top the list, ranked by affinity and similarity score to The Binding of Isaac: Rebirth.

NextGameLike91/ 100

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GenreShooterSubgenreFPSSub-subgenreArena FPS
Tags
DarkHardcoreSoloCo-op
Year 2014Dev Nicalis

Quick answer

Within the “Ranged” category, the closest game to The Binding of Isaac: Rebirth is Cuphead — scoring 78/100 on our similarity scale. The Binding of Isaac and Devil Daggers follow close behind.

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The best ranged games like The Binding of Isaac: Rebirth

26 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Binding of Isaac: Rebirth. Each one has been evaluated across 26 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Cuphead

78
NGL91
Cuphead
Closest on genre
ShooterFPSArena FPS
SoloMultiplayerCo-opOfflineRangedMeleeMagicHardcoreFantasy2DIsometric
Year 2017Dev Studio MDHR · StudioMDHR EntertainmentPlaytime ~6hOn PC · PS · Xbox

It meets The Binding of Isaac: Rebirth on punishing difficulty, ranged combat and fantasy world. To that it adds single-player focus and 2D presentation. They part company on setting: this one brings a cartoon aesthetic.

Released 3 years after The Binding of Isaac: Rebirth.

Genre100Combat100Game mode100Visuals76Tone73Setting33
2

The Binding of Isaac

75
NGL86
The Binding of Isaac
Closest on tone
ShooterFPSArena FPS
SoloMeleeMagicRangedDarkNarrativeHardcoreProceduralHorrorExplorationLootIsometric2D
Year 2011Dev Edmund McMillen and Florian Himsl · Edmund McMillenPlaytime ~5hOn PC · Apple Macintosh

What brings it close to The Binding of Isaac: Rebirth is dark, oppressive atmosphere, procedural generation and melee combat, and the two track each other on genre, combat and tone. Both also lean on loot and gear systems, and an isometric view. The distance is in game mode and visuals — its own ground is a top-down view.

Genre100Combat100Tone100World100Progression85Setting73
3

Devil Daggers

66
NGL85
Devil Daggers
ShooterFPSArena FPS
SoloRangedMeleeMagicHardcoreDarkNarrativeHorrorPixel Art
Year 2016Dev SorathPlaytime ~1hOn PC · Apple Macintosh · Linux

Same family as The Binding of Isaac: Rebirth: punishing difficulty, ranged combat and horror setting. The common ground extends to single-player focus and pixel art. Where the two diverge is game mode and visuals: a first-person view.

Genre100Combat100Tone100Setting74Visuals42Game mode29
4

Maiden and Spell

64
NGL97
Maiden and Spell
ShooterFPSArena FPS
MultiplayerSoloOfflineMeleeMagicRangedHardcoreFantasyIsometric2D
Year 2020Dev mino_devPlaytime ~5hOn PC · Nintendo

Genre puts it alongside The Binding of Isaac: Rebirth, and so does punishing difficulty, melee combat and fantasy world. To that it adds multiplayer gameplay and an isometric view. They part company on setting and tone: this one brings cozy, relaxing feel and an anime aesthetic.

Released 6 years after The Binding of Isaac: Rebirth.

Genre100Combat100Visuals73Game mode64Tone55Setting51
5

Full Mojo Rampage

61
NGL62
Full Mojo Rampage
ShooterFPSTactical FPS
SoloMultiplayerCo-opRangedMeleeMagicHardcoreNarrativeProceduralSkill TreeIsometric
Year 2013Dev NicalisPlaytime ~2hOn PC · PS · Xbox

What it holds in common with The Binding of Isaac: Rebirth is shape: shooting mechanics, punishing difficulty and procedural generation. To that it adds ranged combat and single-player focus. They part company on visuals and progression: this one brings cozy, relaxing feel and a top-down view.

Same studio: Nicalis.

World100Game mode90Combat81Genre75Tone63Progression54
6

Hexen: Beyond Heretic

61
NGL72
Hexen: Beyond Heretic
Closest on setting
ShooterFPS
SoloOfflineMultiplayerMeleeRangedMagicDarkFantasyHorrorSkill Tree
Year 1995Dev Raven Software · id SoftwarePlaytime ~1hOn PC · PS · Apple Macintosh

Its point of contact with The Binding of Isaac: Rebirth is shooting mechanics, dark, oppressive atmosphere and melee combat. To that it adds fantasy world and single-player focus. They part company on visuals and progression: this one brings a first-person view.

It predates The Binding of Isaac: Rebirth by 19 years, with what that implies technically.

Combat100Setting100Game mode80Genre75Tone55Progression38
7

Enter the Gungeon

82
NGL87
Enter the Gungeon
Closest overall match
ShooterFPSArena FPS
SoloMultiplayerCo-opOfflineRangedMeleeHardcoreProceduralFantasyExplorationLootIsometricPixel Art2D
Year 2016Dev Dodge Roll · Devolver DigitalPlaytime ~6hOn PC · PS · Xbox

What brings it close to The Binding of Isaac: Rebirth is punishing difficulty, procedural generation and ranged combat, and the two track each other on genre, game mode and world. Both also lean on fantasy world and single-player focus. The distance is in setting and tone — its own ground is cozy, relaxing feel.

Genre100Game mode100World100Visuals90Progression85Combat81
8

Paint the Town Red

82
NGL82
Paint the Town Red
ShooterFPSArena FPS
SoloMultiplayerCo-opMeleeRangedDarkHardcoreProceduralHorrorIsometric
Year 2015Dev South East GamesPlaytime ~4hOn PC · Xbox · Apple Macintosh

If The Binding of Isaac: Rebirth worked for you because of dark, oppressive atmosphere, procedural generation and melee combat, the same is here. Both also lean on an isometric view and horror setting. The distance is in visuals and setting — its own ground is a first-person view.

Genre100World100Tone94Game mode90Combat79Setting69
9

Nuclear Throne

79
NGL89
Nuclear Throne
ShooterFPSArena FPS
SoloMultiplayerCo-opOfflineMeleeRangedHardcoreProceduralPixel ArtIsometric2D
Year 2015Dev VlambeerPlaytime ~5hOn PC · PS · Xbox

The genre is the same as The Binding of Isaac: Rebirth’s, and with it punishing difficulty, procedural generation and melee combat. The common ground extends to co-op play and pixel art. Where the two diverge is setting and tone: a sci-fi setting.

Genre100Game mode100World100Visuals82Combat80Tone69
10

Brotato

74
NGL88
Brotato
ShooterFPSArena FPS
SoloMultiplayerCo-opOfflineRangedMeleeHardcoreProceduralIsometric2D
Year 2022Dev BlobfishPlaytime ~5hOn PC · Apple Macintosh · Linux

On paper it is what The Binding of Isaac: Rebirth is — punishing difficulty, procedural generation and ranged combat — though the resemblance is mostly at that level. Both also lean on single-player focus and an isometric view. The distance is in setting and tone — its own ground is a casual, approachable feel and a sci-fi setting.

Released 8 years after The Binding of Isaac: Rebirth.

Genre100Game mode100World100Combat82Visuals54Tone53
11

Condemned: Criminal Origins

71
NGL81
Condemned: Criminal Origins
ShooterFPSArena FPS
SoloMeleeRangedNarrativeDarkHardcoreHorror
Year 2005Dev Monolith Productions · SEGAPlaytime ~1hOn PC · Xbox

The genre is the same as The Binding of Isaac: Rebirth’s, and with it strong narrative focus, melee combat and horror setting. Both also lean on single-player focus. The distance is in visuals and game mode — its own ground is a first-person view.

It predates The Binding of Isaac: Rebirth by 9 years, with what that implies technically.

Genre100Tone100Combat78Setting78Game mode29Visuals0
12

Serious Sam Classic: The First Encounter

69
NGL89
Serious Sam Classic: The First Encounter
ShooterFPSArena FPS
SoloMultiplayerCo-opOfflineMeleeRangedDarkHardcore
Year 2001Dev Croteam · Devolver DigitalPlaytime ~1hOn PC · Nintendo

Same family as The Binding of Isaac: Rebirth: dark, oppressive atmosphere, melee combat and single-player focus. Where the two diverge is setting and visuals: a sci-fi setting and a first-person view.

It predates The Binding of Isaac: Rebirth by 13 years, with what that implies technically.

Genre100Game mode100Tone92Combat84Setting0Visuals0
13

Downwell

63
NGL85
Downwell
ShooterFPSArena FPS
SoloMeleeRangedHardcoreProceduralFantasyPixel Art2D
Year 2015Dev Devolver DigitalPlaytime ~2hOn PC · PS · iOS

Same family as The Binding of Isaac: Rebirth: punishing difficulty, procedural generation and melee combat. Both also lean on single-player focus and pixel art. The distance is in game mode and setting — its own ground is a casual, approachable feel and a sci-fi setting.

Genre100World100Visuals80Combat75Tone56Setting44
14

Hotline Miami

63
NGL91
Hotline Miami
ShooterFPSArena FPS
SoloMeleeRangedDarkHardcoreNarrativeIsometricPixel Art2D
Year 2012Dev Devolver DigitalPlaytime ~5hOn PC · PS · Xbox

The thread back to The Binding of Isaac: Rebirth runs through dark, oppressive atmosphere, melee combat and single-player focus. Both also lean on 2D presentation. The distance is in game mode — its own ground is a top-down view.

Genre100Tone100Visuals78Combat76Game mode29
15

Roboquest

63
NGL88
Roboquest
ShooterFPSArena FPS
SoloMultiplayerCo-opRangedMeleeHardcoreProceduralLoot
Year 2020Dev RyseUp StudiosPlaytime ~4hOn PC

It comes from the same genre as The Binding of Isaac: Rebirth and shares punishing difficulty, procedural generation and ranged combat. Both also lean on loot and gear systems, and co-op play. The distance is in setting and visuals — its own ground is post-apocalyptic world and a first-person view.

Released 6 years after The Binding of Isaac: Rebirth.

Genre100World100Combat82Game mode73Tone66Progression63

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Explore games similar to The Binding of Isaac: Rebirth by category

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Rankings in the same genre

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