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Evil Genius

34 Simulation games like Evil Genius that you should try

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We filtered the 50 games similar to Evil Genius down to the 34 that fit the “Simulation” category. Imagine Earth, Black & White and Frostpunk top the list, ranked by affinity and similarity score to Evil Genius.

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GenreStrategySubgenreRTS
Tags
Solo
Year 2004Dev Elixir Studios

Quick answer

Within the “Simulation” category, the closest game to Evil Genius is Imagine Earth — scoring 77/100 on our similarity scale. Black & White and Frostpunk follow close behind.

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The best simulation games like Evil Genius

34 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Evil Genius. Each one has been evaluated across 7 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Imagine Earth

77
NGL81
Imagine Earth
Closest overall match
StrategyRTS
SoloBase BuildingManagementIsometricRelaxing
Year 2021Dev Serious BrothersPlaytime ~2hOn PC · Xbox

The thread back to Evil Genius runs through single-player focus, base building and an isometric view. Where the two diverge is visuals: 3D presentation.

Released 17 years after Evil Genius.

Genre100Game mode100Progression78Visuals33
2

Black & White

63
Black & White
Closest on visuals
StrategyRTS
SoloIsometricMultiplayerMagicSandbox World
Year 2001Dev Lionhead Studios · Electronic ArtsOn PC · Mac

Genre puts it alongside Evil Genius, and so does single-player focus and an isometric view. The distance is in progression and game mode — its own ground is exploration and discovery, and multiplayer gameplay.

Genre100Visuals100Game mode55Progression0
3

Frostpunk

65
NGL88
Frostpunk
Closest on progression
StrategyRTS
SoloBase BuildingManagementIsometricNarrative
Year 2018Dev 11 Bit Studios · 11 bit studiosPlaytime ~6hOn PC · PS · Xbox

It shares the essentials of what Evil Genius does: single-player focus, base building and an isometric view. It sets itself apart with survival mechanics and strong narrative focus.

Released 14 years after Evil Genius.

Genre100Game mode100Progression100Visuals100
4

Hearthlands

65
NGL83
Hearthlands
StrategyRTS
SoloBase BuildingManagementIsometricProcedural
Year 2014Dev Sergio · Sergio & SimonPlaytime ~2hOn PC · Apple Macintosh · Linux

What brings it close to Evil Genius is single-player focus, base building and an isometric view, and the two track each other on genre, game mode and progression. It sets itself apart with procedural generation and historical setting.

Released 10 years after Evil Genius.

Genre100Game mode100Progression100Visuals100
5

Tropico 4

65
NGL80
Tropico 4
StrategyRTS
SoloBase BuildingManagementIsometricSandbox World
Year 2011Dev Feral Interactive · Kalypso MediaPlaytime ~4hOn PC · Xbox · Apple Macintosh

It shares the essentials of what Evil Genius does: single-player focus, base building and an isometric view. It sets itself apart with sandbox freedom.

Released 7 years after Evil Genius.

Genre100Game mode100Progression100Visuals100
6

Kenshi

64
NGL85
Kenshi
StrategyRTS
SoloBase BuildingManagementIsometricStealth
Year 2018Dev Lo-Fi GamesPlaytime ~4hOn PC

It meets Evil Genius on single-player focus, base building and an isometric view. They part company on progression: this one brings exploration and discovery.

Released 14 years after Evil Genius.

Genre100Game mode100Visuals71Progression60
7

Pharaoh

62
NGL85
Pharaoh
StrategyRTS
SoloBase BuildingIsometricHistorical
Year 1999Dev Impressions Games · Sierra EntertainmentOn PC

Its point of contact with Evil Genius is single-player focus, base building and an isometric view. It sets itself apart with historical setting.

Genre100Game mode100Visuals100Progression86
8

A Game of Dwarves

62
NGL63
A Game of Dwarves
StrategyRTS
SoloBase BuildingIsometricCasualFantasy
Year 2012Dev Zeal Game Studio · Paradox InteractivePlaytime ~2hOn PC · PS

What carries over from Evil Genius is single-player focus, base building and an isometric view. Where the two diverge is progression: crafting mechanics.

Released 8 years after Evil Genius.

Genre100Game mode100Visuals100Progression68
9

The Mims Beginning

61
NGL76
The Mims Beginning
StrategyRTS
SoloBase BuildingManagementCasualSci-Fi
Year 2016Dev Squatting Penguins · Ultimate GamesPlaytime ~2hOn PC · Apple Macintosh · Linux

It meets Evil Genius on single-player focus and base building. The distance is in visuals — its own ground is 3D presentation.

Released 12 years after Evil Genius.

Genre100Game mode100Progression100Visuals0
10

Maia

61
NGL44
Maia
StrategyRTS
SoloBase BuildingManagementProceduralSandbox World
Year 2013Dev Simon Roth · Machine StudiosPlaytime ~1hOn PC · Apple Macintosh · Linux

Held in common with Evil Genius: single-player focus and base building. Its own ground is survival mechanics and procedural generation.

Released 9 years after Evil Genius.

Genre100Game mode100Progression95
11

RollerCoaster Tycoon 2

59
NGL80
RollerCoaster Tycoon 2
StrategyRTS
SoloManagementIsometricMultiplayerCasual
Year 2002Dev Chris Sawyer Productions · InfogramesOn PC

What carries over from Evil Genius is single-player focus, resource management and an isometric view. The distance is in progression — its own ground is sandbox freedom and a casual, approachable feel.

Genre100Visuals86Game mode82Progression54
12

Majesty Gold HD

59
NGL85
Majesty Gold HD
StrategyRTS
SoloBase BuildingManagementIsometricMultiplayer
Year 2001Dev Cyberlore Studios · Paradox InteractivePlaytime ~1hOn PC

What carries over from Evil Genius is single-player focus, base building and an isometric view. The distance is in game mode — its own ground is multiplayer gameplay.

Genre100Progression100Visuals100Game mode56
13

Dawn of Discovery

59
NGL72
Dawn of Discovery
StrategyRTS
SoloBase BuildingManagementIsometricMultiplayer
Year 2009Dev Related Designs · Ubisoft EntertainmentPlaytime ~1hOn PC · Nintendo

The thread back to Evil Genius runs through single-player focus, base building and an isometric view. The distance is in game mode — its own ground is multiplayer gameplay.

Released 5 years after Evil Genius.

Genre100Progression100Visuals100Game mode55
14

Anno 1602: Creation of a New World

59
Anno 1602: Creation of a New World
StrategyRTS
SoloBase BuildingManagementIsometricMultiplayer
Year 1998Dev Max Design · SunflowersOn PC

With Evil Genius it shares single-player focus, base building and an isometric view. The distance is in game mode — its own ground is multiplayer gameplay.

Genre100Visuals100Progression91Game mode55
15

Stronghold 2

58
NGL83
Stronghold 2
StrategyRTS
SoloBase BuildingManagementIsometricMultiplayer
Year 2005Dev Firefly Studios · 2K GamesOn PC

On paper it is what Evil Genius is — single-player focus, base building and an isometric view — though the resemblance is mostly at that level. Where the two diverge is game mode and visuals: multiplayer gameplay and a top-down view.

Genre100Progression93Visuals65Game mode55

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Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.

Rankings in the same genre

Sometimes what you want is not a Evil Genius look-alike but simply the best RTS Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Strategy Games ranking is a good way to run into something you were not expecting.