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Command & Conquer 3: Tiberium Wars

19 Games with a sci-fi setting like Command & Conquer 3: Tiberium Wars that you should try

Games like Command & Conquer 3: Tiberium Wars · Find similar →

We filtered the 50 games similar to Command & Conquer 3: Tiberium Wars down to the 19 that fit the “Sci-Fi” category. Oil Rush, Robowars and Plants vs. Zombies 2: It's About Time top the list, ranked by affinity and similarity score to Command & Conquer 3: Tiberium Wars.

NextGameLike85/ 100

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GenreStrategySubgenreTower Defense
Tags
NarrativeSoloMultiplayer
Year 2007Dev Electronic Arts Los Angeles

Quick answer

Within the “Sci-Fi” category, the closest game to Command & Conquer 3: Tiberium Wars is Oil Rush — scoring 67/100 on our similarity scale. Robowars and Plants vs. Zombies 2: It's About Time follow close behind.

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The best games with a sci-fi setting like Command & Conquer 3: Tiberium Wars

19 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Command & Conquer 3: Tiberium Wars. Each one has been evaluated across 13 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Oil Rush

67
NGL47
Oil Rush
Closest on genre
StrategyTower Defense
SoloMultiplayerSci-FiPost-ApocalypticIsometric
Year 2012Dev UniginePlaytime ~1hOn PC · Apple Macintosh · Linux

Held in common with Command & Conquer 3: Tiberium Wars: a sci-fi setting, single-player focus and an isometric view.

Released 5 years after Command & Conquer 3: Tiberium Wars.

Genre100Game mode100Visuals100Setting89
2

Robowars

61
NGL46
Robowars
Closest on combat
StrategyTower Defense
SoloTacticalMeleeSci-FiHistoricalIsometric
Year 2014Dev N-Game Studios · KissPlaytime ~3hOn PC

It comes from the same genre as Command & Conquer 3: Tiberium Wars and shares tactical combat, a sci-fi setting and single-player focus. Both also lean on an isometric view. The distance is in game mode and visuals — its own ground is a cyberpunk setting and co-op play.

Released 7 years after Command & Conquer 3: Tiberium Wars.

Genre100Combat100Setting60Visuals39Game mode34
3

Plants vs. Zombies 2: It's About Time

60
NGL80
Plants vs. Zombies 2: It's About Time
StrategyTower Defense
SoloMultiplayerTacticalSci-FiHistorical
Year 2013Dev PopCap Games · Electronic ArtsOn Android · iOS

Same family as Command & Conquer 3: Tiberium Wars: tactical combat, a sci-fi setting and single-player focus. The distance is in tone and visuals — its own ground is dark, oppressive atmosphere and 2D presentation.

Released 6 years after Command & Conquer 3: Tiberium Wars.

Genre100Game mode100Setting72Combat66Tone0Visuals0
4

Anomaly: Warzone Earth

59
NGL75
Anomaly: Warzone Earth
StrategyTower Defense
SoloMeleeSci-FiHistoricalIsometric
Year 2011Dev 11 Bit Studios · Microsoft StudiosPlaytime ~2hOn PC · PS · Xbox

With Command & Conquer 3: Tiberium Wars it shares melee combat, a sci-fi setting and single-player focus. To that it adds an isometric view. They part company on game mode: this one brings fantasy world.

Released 4 years after Command & Conquer 3: Tiberium Wars.

Genre100Visuals100Combat79Setting73Game mode54
5

Impossible Creatures Steam Edition

43
NGL82
Impossible Creatures Steam Edition
Closest on progression
StrategyRTS
SoloMultiplayerMeleeTacticalHistoricalSci-FiBase BuildingIsometric
Year 2003Dev THQ NordicPlaytime ~1hOn PC

If Command & Conquer 3: Tiberium Wars worked for you because of real-time strategy, melee combat and historical setting, the same is here. The common ground extends to single-player focus and base building. Where the two diverge is genre: fantasy world.

Combat100Game mode100Progression100Visuals100Setting74Genre50
6

Command & Conquer: Red Alert 3 - Uprising

37
NGL72
Command & Conquer: Red Alert 3 - Uprising
Closest on tone
StrategyRTS
SoloMultiplayerMeleeTacticalNarrativeHistoricalSci-FiBase BuildingIsometric
Year 2009Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~1hOn PC

What brings it close to Command & Conquer 3: Tiberium Wars is real-time strategy, strong narrative focus and melee combat, and the two track each other on combat, tone and progression. Both also lean on a sci-fi setting and single-player focus. The distance is in genre and setting — its own ground is an anime aesthetic.

Same studio: Electronic Arts Los Angeles.

Combat100Tone100Progression100Visuals100Game mode76Setting56
7

Star Wars: Empire at War

34
NGL90
Star Wars: Empire at War
StrategyRTS
SoloMultiplayerTacticalMeleeSci-FiHistoricalIsometric
Year 2006Dev Petroglyph Games · LucasArtsOn PC · Mac

The thread back to Command & Conquer 3: Tiberium Wars runs through real-time strategy, tactical combat and a sci-fi setting. Both also lean on single-player focus and an isometric view. The distance is in genre and setting — its own ground is turn-based strategy and a space setting.

Combat100Game mode100Visuals100Setting59Genre50
8

Gratuitous Space Battles

75
NGL58
Gratuitous Space Battles
Closest overall match
StrategyTower Defense
SoloMultiplayerMeleeTacticalSci-FiIsometric
Year 2009Dev Positech GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

On paper it is what Command & Conquer 3: Tiberium Wars is — melee combat, a sci-fi setting and single-player focus — though the resemblance is mostly at that level. To that it adds an isometric view. They part company on tone and setting: this one brings punishing difficulty and a space setting.

Genre100Combat100Game mode100Setting43Visuals43Tone0
9

AI War: Fleet Command

71
NGL69
AI War: Fleet Command
StrategyTower Defense
SoloMultiplayerTacticalMeleeSci-FiIsometric
Year 2009Dev Arcen GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

Genre puts it alongside Command & Conquer 3: Tiberium Wars, and so does tactical combat, a sci-fi setting and single-player focus. To that it adds an isometric view. They part company on tone and progression: this one brings punishing difficulty and a space setting.

Genre100Combat100Visuals100Game mode70Setting54Tone0
10

StarCraft

70
StarCraft
StrategyTower Defense
SoloMultiplayerTacticalMeleeSci-FiIsometric
Year 1998Dev Blizzard EntertainmentOn PC · Mac

It shares the essentials of what Command & Conquer 3: Tiberium Wars does: tactical combat, a sci-fi setting and single-player focus. The common ground extends to an isometric view. Where the two diverge is progression and setting: loot and gear systems.

It predates Command & Conquer 3: Tiberium Wars by 9 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting66Progression0
11

Defense Grid: The Awakening

64
NGL82
Defense Grid: The Awakening
StrategyTower Defense
SoloTacticalSci-FiIsometric
Year 2008Dev Hidden Path EntertainmentPlaytime ~4hOn PC · Xbox · Apple Macintosh

Same family as Command & Conquer 3: Tiberium Wars: tactical combat, a sci-fi setting and single-player focus. Both also lean on an isometric view. The distance is in game mode and combat.

Genre100Visuals100Setting68Combat66Game mode54
12

Infested Planet

61
NGL79
Infested Planet
StrategyTower Defense
SoloTacticalMeleeSci-FiIsometric
Year 2013Dev Rocket Bear GamesPlaytime ~3hOn PC · Apple Macintosh

It comes from the same genre as Command & Conquer 3: Tiberium Wars and shares tactical combat, a sci-fi setting and single-player focus. Both also lean on an isometric view. The distance is in game mode and visuals — its own ground is a top-down view.

Released 6 years after Command & Conquer 3: Tiberium Wars.

Genre100Combat100Setting68Visuals56Game mode54
13

Harvest: Massive Encounter

53
NGL79
Harvest: Massive Encounter
StrategyTower Defense
SoloSci-FiBase Building
Year 2008Dev Oxeye Game StudioPlaytime ~2hOn PC · Apple Macintosh · Linux

The genre is the same as Command & Conquer 3: Tiberium Wars’s, and with it a sci-fi setting, single-player focus and base building. The distance is in game mode and setting.

Genre100Progression100Setting68Game mode54
14

Revenge of the Titans

51
NGL68
Revenge of the Titans
StrategyTower Defense
SoloMeleeSci-FiIsometricHardcore
Year 2010Dev Puppygames · Puppy GamesPlaytime ~2hOn PC · Apple Macintosh · Linux

Genre puts it alongside Command & Conquer 3: Tiberium Wars, and so does melee combat, a sci-fi setting and single-player focus. The common ground extends to an isometric view. Where the two diverge is tone and game mode: punishing difficulty and pixel art.

Released 3 years after Command & Conquer 3: Tiberium Wars.

Genre100Combat78Setting68Visuals60Game mode54Tone0
15

Gratuitous Tank Battles

50
NGL58
Gratuitous Tank Battles
StrategyTower Defense
SoloSci-Fi
Year 2012Dev Positech GamesPlaytime ~1hOn PC · Apple Macintosh

On paper it is what Command & Conquer 3: Tiberium Wars is — a sci-fi setting and single-player focus — though the resemblance is mostly at that level. The distance is in game mode and setting.

Released 5 years after Command & Conquer 3: Tiberium Wars.

Genre100Setting66Game mode53

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Explore games similar to Command & Conquer 3: Tiberium Wars by category

If Command & Conquer 3: Tiberium Wars left you wanting more, this is where you narrow it down. Was it the RTS or the simulation that hooked you? There is a list of just that. And if you play on Nintendo Switch, PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.

Rankings in the same genre

Sometimes what you want is not a Command & Conquer 3: Tiberium Wars look-alike but simply the best Tower Defense Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Strategy Games ranking is a good way to run into something you were not expecting.