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Command & Conquer 3: Tiberium Wars

32 Multiplayer games like Command & Conquer 3: Tiberium Wars that you should try

Games like Command & Conquer 3: Tiberium Wars · Find similar →

We filtered the 50 games similar to Command & Conquer 3: Tiberium Wars down to the 32 that fit the “Multiplayer” category. Stronghold, Stronghold Crusader and Stronghold HD (2012) top the list, ranked by affinity and similarity score to Command & Conquer 3: Tiberium Wars.

NextGameLike85/ 100

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GenreStrategySubgenreTower Defense
Tags
NarrativeSoloMultiplayer
Year 2007Dev Electronic Arts Los Angeles

Quick answer

Within the “Multiplayer” category, the closest game to Command & Conquer 3: Tiberium Wars is Stronghold — scoring 86/100 on our similarity scale. Stronghold Crusader and Stronghold HD (2012) follow close behind.

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The best multiplayer games like Command & Conquer 3: Tiberium Wars

32 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Command & Conquer 3: Tiberium Wars. Each one has been evaluated across 13 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Stronghold

86
NGL96
Stronghold
Closest overall match
StrategyTower Defense
SoloMultiplayerTacticalMeleeNarrativeHistoricalBase BuildingIsometric
Year 2001Dev Firefly Studios · Take-Two InteractiveOn PC · Mac

The genre is the same as Command & Conquer 3: Tiberium Wars’s, and with it strong narrative focus, tactical combat and historical setting. The common ground extends to single-player focus and base building. Where the two diverge is setting and progression: a medieval setting and resource management.

Genre100Game mode100Tone100Combat79Visuals77Progression60
2

Stronghold Crusader

82
NGL92
Stronghold Crusader
StrategyTower Defense
SoloMultiplayerTacticalMeleeHistoricalBase BuildingIsometric
Year 2002Dev Firefly Studios · Take-Two InteractiveOn PC

Its point of contact with Command & Conquer 3: Tiberium Wars is tactical combat, historical setting and single-player focus. To that it adds base building and an isometric view. They part company on setting: this one brings a medieval setting.

Genre100Game mode100Combat82Visuals80Progression78Setting33
3

Stronghold HD (2012)

80
NGL88
Stronghold HD (2012)
StrategyTower Defense
SoloMultiplayerTacticalNarrativeHistoricalBase BuildingIsometric
Year 2012Dev FireFly StudiosPlaytime ~3hOn PC · Apple Macintosh

Same family as Command & Conquer 3: Tiberium Wars: strong narrative focus, tactical combat and historical setting. The common ground extends to base building and an isometric view. Where the two diverge is setting and progression: a medieval setting and resource management.

Released 5 years after Command & Conquer 3: Tiberium Wars.

Genre100Game mode100Tone100Visuals77Combat63Progression60
4

Gratuitous Space Battles

75
NGL58
Gratuitous Space Battles
Closest on combat
StrategyTower Defense
SoloMultiplayerMeleeTacticalSci-FiIsometric
Year 2009Dev Positech GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

On paper it is what Command & Conquer 3: Tiberium Wars is — melee combat, a sci-fi setting and single-player focus — though the resemblance is mostly at that level. To that it adds an isometric view. They part company on tone and setting: this one brings punishing difficulty and a space setting.

Genre100Combat100Game mode100Setting43Visuals43Tone0
5

AI War: Fleet Command

71
NGL69
AI War: Fleet Command
Closest on visuals
StrategyTower Defense
SoloMultiplayerTacticalMeleeSci-FiIsometric
Year 2009Dev Arcen GamesPlaytime ~3hOn PC · Apple Macintosh · Linux

Genre puts it alongside Command & Conquer 3: Tiberium Wars, and so does tactical combat, a sci-fi setting and single-player focus. To that it adds an isometric view. They part company on tone and progression: this one brings punishing difficulty and a space setting.

Genre100Combat100Visuals100Game mode70Setting54Tone0
6

StarCraft

70
StarCraft
StrategyTower Defense
SoloMultiplayerTacticalMeleeSci-FiIsometric
Year 1998Dev Blizzard EntertainmentOn PC · Mac

It shares the essentials of what Command & Conquer 3: Tiberium Wars does: tactical combat, a sci-fi setting and single-player focus. The common ground extends to an isometric view. Where the two diverge is progression and setting: loot and gear systems.

It predates Command & Conquer 3: Tiberium Wars by 9 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Setting66Progression0
7

Oil Rush

67
NGL47
Oil Rush
Closest on setting
StrategyTower Defense
SoloMultiplayerSci-FiPost-ApocalypticIsometric
Year 2012Dev UniginePlaytime ~1hOn PC · Apple Macintosh · Linux

Held in common with Command & Conquer 3: Tiberium Wars: a sci-fi setting, single-player focus and an isometric view.

Released 5 years after Command & Conquer 3: Tiberium Wars.

Genre100Game mode100Visuals100Setting89
8

Castle Story

62
NGL63
Castle Story
StrategyTower Defense
SoloMultiplayerHistoricalBase BuildingIsometric
Year 2012Dev Sauropod StudioPlaytime ~3hOn PC · iOS · Android

On paper it is what Command & Conquer 3: Tiberium Wars is — historical setting, single-player focus and base building — though the resemblance is mostly at that level. Both also lean on an isometric view. The distance is in combat and setting — its own ground is magic-based combat and a medieval setting.

Released 5 years after Command & Conquer 3: Tiberium Wars.

Genre100Visuals100Progression76Game mode71Setting39Combat0
9

Plants vs. Zombies 2: It's About Time

60
NGL80
Plants vs. Zombies 2: It's About Time
StrategyTower Defense
SoloMultiplayerTacticalSci-FiHistorical
Year 2013Dev PopCap Games · Electronic ArtsOn Android · iOS

Same family as Command & Conquer 3: Tiberium Wars: tactical combat, a sci-fi setting and single-player focus. The distance is in tone and visuals — its own ground is dark, oppressive atmosphere and 2D presentation.

Released 6 years after Command & Conquer 3: Tiberium Wars.

Genre100Game mode100Setting72Combat66Tone0Visuals0
10

Bloons TD 5

59
NGL95
Bloons TD 5
StrategyTower Defense
SoloMultiplayerTacticalMeleeIsometric
Year 2011Dev Ninja KiwiOn PS4 · Android · PC

Genre puts it alongside Command & Conquer 3: Tiberium Wars, and so does tactical combat, single-player focus and an isometric view. The distance is in tone and game mode — its own ground is a casual, approachable feel and co-op play.

Released 4 years after Command & Conquer 3: Tiberium Wars.

Genre100Combat100Visuals88Game mode63Tone0
11

Atom Zombie Smasher

59
NGL70
Atom Zombie Smasher
StrategyTower Defense
SoloMultiplayerTacticalMeleePost-ApocalypticIsometric
Year 2011Dev Blendo GamesPlaytime ~1hOn PC · Apple Macintosh · Linux

On paper it is what Command & Conquer 3: Tiberium Wars is — tactical combat, post-apocalyptic world and single-player focus — though the resemblance is mostly at that level. The common ground extends to an isometric view. Where the two diverge is tone and setting: dark, oppressive atmosphere and horror setting.

Released 4 years after Command & Conquer 3: Tiberium Wars.

Genre100Combat100Game mode54Visuals51Setting32Tone0
12

Cubemen

57
NGL55
Cubemen
StrategyTower Defense
SoloMultiplayerIsometric
Year 2012Dev 3 SprocketsPlaytime ~1hOn PC · iOS · Apple Macintosh

Held in common with Command & Conquer 3: Tiberium Wars: single-player focus and an isometric view.

Released 5 years after Command & Conquer 3: Tiberium Wars.

Genre100Game mode100Visuals100
13

Kingdom Two Crowns

54
NGL86
Kingdom Two Crowns
Closest on progression
StrategyTower Defense
SoloMultiplayerNarrativeBase BuildingCo-op
Year 2018Dev Noio · Raw FuryOn PS4 · Linux · Android

It comes from the same genre as Command & Conquer 3: Tiberium Wars and shares strong narrative focus, single-player focus and base building. They part company on setting and visuals: this one brings fantasy world and co-op play.

Released 11 years after Command & Conquer 3: Tiberium Wars.

Genre100Tone100Progression100Game mode46Setting0Visuals0
14

Defenders of Ardania

54
NGL46
Defenders of Ardania
StrategyTower Defense
SoloMultiplayerHistoricalIsometricMagic
Year 2012Dev Most Wanted Entertainment · Deep SilverPlaytime ~1hOn PC · Xbox

Same family as Command & Conquer 3: Tiberium Wars: historical setting, single-player focus and an isometric view. They part company on combat and setting: this one brings magic-based combat and fantasy world.

Released 5 years after Command & Conquer 3: Tiberium Wars.

Genre100Game mode100Visuals100Setting32Combat0
15

Clash of Clans

53
Clash of Clans
StrategyTower Defense
SoloMultiplayerIsometricCo-opFantasy
Year 2012Dev SupercellOn Android · iOS

Held in common with Command & Conquer 3: Tiberium Wars: single-player focus and an isometric view. Where the two diverge is setting: fantasy world.

Released 5 years after Command & Conquer 3: Tiberium Wars.

Genre100Visuals100Game mode72Setting0

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