Craft The World

The genre is the same as 7 Days to Die’s, and with it a sandbox world, single-player focus and base building. They part company on tone and setting: this one brings a casual, approachable feel and fantasy world.

Games like 7 Days to Die · Find similar →
We filtered the 50 games similar to 7 Days to Die down to the 14 that fit the “Survival” category. Craft The World, Kingdom Two Crowns and Castle Story top the list, ranked by affinity and similarity score to 7 Days to Die.
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Within the “Survival” category, the closest game to 7 Days to Die is Craft The World — scoring 65/100 on our similarity scale. Kingdom Two Crowns and Castle Story follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to 7 Days to Die. Each one has been evaluated across 28 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

The genre is the same as 7 Days to Die’s, and with it a sandbox world, single-player focus and base building. They part company on tone and setting: this one brings a casual, approachable feel and fantasy world.

The genre is the same as 7 Days to Die’s, and with it single-player focus and base building. Where the two diverge is tone and setting: strong narrative focus and fantasy world.
Released 5 years after 7 Days to Die.

Shelved next to 7 Days to Die for good reason: a sandbox world, single-player focus and base building. The distance is in combat and setting — its own ground is magic-based combat and historical setting.

It comes from the same genre as 7 Days to Die and shares procedural generation, ranged combat and single-player focus. To that it adds base building. They part company on tone and setting: this one brings a casual, approachable feel and fantasy world.

Genre puts it alongside 7 Days to Die, and so does dark, oppressive atmosphere, horror setting and single-player focus. To that it adds skill tree progression. They part company on visuals and game mode: this one brings a casual, approachable feel and resource management.

On paper it is what 7 Days to Die is — a sandbox world, single-player focus and base building — though the resemblance is mostly at that level. They part company on setting and visuals: this one brings fantasy world and resource management.
Released 6 years after 7 Days to Die.

The genre is the same as 7 Days to Die’s, and with it open world exploration, single-player focus and base building. The distance is in tone and setting — its own ground is a casual, approachable feel and fantasy world.

The genre is the same as 7 Days to Die’s, and with it procedural generation, single-player focus and base building. The distance is in tone and setting — its own ground is strong narrative focus and fantasy world.
Released 3 years after 7 Days to Die.

On paper it is what 7 Days to Die is — procedural generation, melee combat and single-player focus — though the resemblance is mostly at that level. They part company on tone and setting: this one brings cozy, relaxing feel and tactical combat.
Released 5 years after 7 Days to Die.

Genre puts it alongside 7 Days to Die, and so does a sandbox world, ranged combat and single-player focus. The common ground extends to skill tree progression. Where the two diverge is tone and visuals: a casual, approachable feel and tactical combat.
Released 5 years after 7 Days to Die.

The genre is the same as 7 Days to Die’s, and with it dark, oppressive atmosphere, horror setting and single-player focus. Where the two diverge is combat and visuals: tactical combat and a sci-fi setting.

Genre puts it alongside 7 Days to Die, and so does melee combat, single-player focus and base building. Where the two diverge is setting and visuals: tactical combat and a medieval setting.
Released 10 years after 7 Days to Die.

Same family as 7 Days to Die: dark, oppressive atmosphere, horror setting and single-player focus. Where the two diverge is combat and visuals: a casual, approachable feel and tactical combat.

On paper it is what 7 Days to Die is — dark, oppressive atmosphere, procedural generation and horror setting — though the resemblance is mostly at that level. The common ground extends to multiplayer gameplay. Where the two diverge is setting and world: a sci-fi setting.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If 7 Days to Die left you wanting more, this is where you narrow it down. Was it the survival or the simulation that hooked you? There is a list of just that. And if you play on Nintendo Switch, PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a 7 Days to Die look-alike but simply the best Tower Defense Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Strategy Games ranking is a good way to run into something you were not expecting.