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12 Labours of Hercules

27 Games like 12 Labours of Hercules that you should try

Games like 12 Labours of Hercules · Find similar →

12 Labours of Hercules is hard to replace: few games combine puzzle design, a casual, approachable feel and fantasy world in quite the same way. The NextGameLike team compared 12 Labours of Hercules against over 6,700 titles across 9 gameplay attributes and found 27 genuine alternatives — not generic genre suggestions. Desktop Dungeons, Kona and Resident Evil 4 lead the list, with Desktop Dungeons reaching a 76/100 similarity score. Every game here is ranked by how closely it replicates what makes 12 Labours of Hercules special.

NextGameLike70/ 100

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GenreStrategySubgenreTycoon / Management
Tags
CasualSolo
Year 2013Dev Plug In Digital

Quick answer

The closest game to 12 Labours of Hercules is Desktop Dungeons — scoring 76/100 on our similarity scale. Kona and Resident Evil 4 follow close behind.

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Top games similar to 12 Labours of Hercules

27 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to 12 Labours of Hercules. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Desktop Dungeons

76
NGL75
Desktop Dungeons
Closest overall match
StrategyTycoon / Management
SoloCasualFantasyManagementIsometric
Year 2013Dev Finji · QCF DesignPlaytime ~4hOn PC · iOS · Android

What brings it close to 12 Labours of Hercules is adventure storytelling, a casual, approachable feel and fantasy world, and the two track each other on genre, game mode and progression. The common ground extends to resource management and an isometric view. Where the two diverge is setting: roguelike runs and punishing difficulty.

Genre100Game mode100Progression100Visuals91Tone86Setting49
2

Kona

64
NGL78
Kona
StrategyTycoon / Management
SoloCasualManagementNarrativeDark
Year 2017Dev Parabole · RavenscourtOn Xbox · PS4 · Linux

The genre is the same as 12 Labours of Hercules’s, and with it adventure storytelling, a casual, approachable feel and single-player focus. The common ground extends to resource management. Where the two diverge is setting and visuals: strong narrative focus and horror setting.

Released 4 years after 12 Labours of Hercules.

Genre100Game mode100Progression57Tone50Setting0Visuals0
3

Resident Evil 4

57
NGL93
Resident Evil 4
StrategyTycoon / Management
SoloManagementMeleeRangedDark
Year 2023Dev CapcomPlaytime ~24hOn PC · PS · Xbox

Same family as 12 Labours of Hercules: adventure storytelling, single-player focus and resource management. They part company on tone and setting: this one brings dark, oppressive atmosphere and horror setting.

Released 10 years after 12 Labours of Hercules.

Genre100Game mode100Progression79Tone0Setting0Visuals0
4

Silent Hill f

57
NGL84
Silent Hill f
StrategyTycoon / Management
SoloManagementMeleeDarkNarrative
Year 2025Dev NeoBards Entertainment · KonamiOn Xbox · PC · PS5

Shelved next to 12 Labours of Hercules for good reason: adventure storytelling, single-player focus and resource management. They part company on tone and setting: this one brings dark, oppressive atmosphere and horror setting.

Released 12 years after 12 Labours of Hercules.

Genre100Game mode100Progression77Tone0Setting0Visuals0
5

The Dig

61
The Dig
StrategyTycoon / Management
SoloManagementIsometricDarkHorror
Year 2021Dev 1CreditOn Web

What brings it close to 12 Labours of Hercules is puzzle design, single-player focus and resource management, and the two track each other on genre, game mode and progression. To that it adds an isometric view. They part company on tone and setting: this one brings dark, oppressive atmosphere and horror setting.

Released 8 years after 12 Labours of Hercules.

Genre100Game mode100Progression100Visuals91Tone0Setting0
6

Horizon Forbidden West

44
NGL90
Horizon Forbidden West
StrategyTycoon / Management
SoloManagementRangedNarrativeOpen World
Year 2022Dev Guerrilla Games · Sony Interactive EntertainmentOn PS4 · PC · PS5

On paper it is what 12 Labours of Hercules is — adventure storytelling, single-player focus and resource management — though the resemblance is mostly at that level. Where the two diverge is tone and setting: strong narrative focus and a sci-fi setting.

Released 9 years after 12 Labours of Hercules.

Genre100Game mode100Progression40Tone0Setting0Visuals0
7

shapez

32
NGL96
shapez
Closest on tone
StrategyCity Builder
SoloCasualManagementIsometric2D
Year 2020Dev Tobias Springer · PrismatikaOn PC · iOS · Android

What carries over from 12 Labours of Hercules is puzzle design, a casual, approachable feel and single-player focus. To that it adds resource management and an isometric view. They part company on progression and genre: this one brings sandbox freedom and base building.

Released 7 years after 12 Labours of Hercules.

Game mode100Tone100Visuals100Genre50Progression36
8

Poker Night 2

35
NGL76
Poker Night 2
StrategyTurn-Based Strategy
SoloCasualNarrativeFirst Person
Year 2013Dev Telltale GamesPlaytime ~3hOn PC · PS · Xbox

The thread back to 12 Labours of Hercules runs through puzzle design, a casual, approachable feel and single-player focus. They part company on visuals and genre: this one brings card game strategy and a first-person view.

Game mode100Tone95Genre50Visuals0
9

Triple Town

30
NGL82
Triple Town
StrategyTurn-Based Strategy
SoloCasualFantasyIsometricCozy
Year 2012Dev Spry FoxPlaytime ~4hOn PC · iOS · Android

Its point of contact with 12 Labours of Hercules is puzzle design, a casual, approachable feel and fantasy world. The common ground extends to an isometric view and single-player focus. Where the two diverge is genre and setting: turn-based strategy.

Game mode100Visuals91Tone84Setting56Genre50
10

Go Home Dinosaurs!

30
NGL84
Go Home Dinosaurs!
StrategyTower Defense
SoloCasualFantasyIsometricCozy
Year 2013Dev Fire Hose GamesPlaytime ~3hOn PC · iOS

What carries over from 12 Labours of Hercules is puzzle design, a casual, approachable feel and fantasy world. Both also lean on an isometric view and single-player focus. The distance is in setting and genre — its own ground is tower defense planning and historical setting.

Game mode100Visuals91Tone83Genre50Setting40
11

Mini Motorways

28
NGL90
Mini Motorways
StrategyCity Builder
SoloCasualManagementRelaxingBase Building
Year 2021Dev Dinosaur Polo ClubPlaytime ~5hOn PC · iOS · Apple Macintosh

What carries over from 12 Labours of Hercules is puzzle design, a casual, approachable feel and single-player focus. The common ground extends to resource management. Where the two diverge is visuals and genre: deep simulation and a top-down view.

Released 8 years after 12 Labours of Hercules.

Game mode100Progression77Tone73Genre50Visuals0
12

The Mims Beginning

30
NGL76
The Mims Beginning
StrategyRTS
SoloCasualFantasyManagementSci-Fi
Year 2016Dev Squatting Penguins · Ultimate GamesPlaytime ~2hOn PC · Apple Macintosh · Linux

Held in common with 12 Labours of Hercules: adventure storytelling, a casual, approachable feel and fantasy world. To that it adds single-player focus and resource management. They part company on visuals and setting: this one brings real-time strategy and a sci-fi setting.

Released 3 years after 12 Labours of Hercules.

Game mode100Tone100Progression54Genre50Setting30Visuals0
13

Songs of Syx

25
NGL95
Songs of Syx
StrategyGrand Strategy
SoloCasualFantasyManagementIsometric2D
Year 2020Dev Jake the Dev · Jakob de LavalPlaytime ~6hOn PC · Apple Macintosh · Linux

Its point of contact with 12 Labours of Hercules is a casual, approachable feel, fantasy world and single-player focus. To that it adds an isometric view and resource management. They part company on setting and progression: this one brings deep simulation and a medieval setting.

Released 7 years after 12 Labours of Hercules.

Game mode100Tone100Visuals51Genre50Progression39Setting37
14

Card City Nights

31
NGL68
Card City Nights
StrategyTurn-Based Strategy
SoloCasualFantasyIsometricCozy
Year 2014Dev LudosityPlaytime ~2hOn PC · iOS · Android

With 12 Labours of Hercules it shares adventure storytelling, a casual, approachable feel and fantasy world. To that it adds single-player focus and an isometric view. They part company on genre and setting: this one brings card game strategy.

Game mode100Visuals91Tone90Setting56Genre50
15

Stacklands

25
NGL86
Stacklands
StrategyColony Sim
SoloCasualFantasyManagementIsometric2D
Year 2022Dev Sokpop CollectivePlaytime ~4hOn PC · Apple Macintosh

It meets 12 Labours of Hercules on a casual, approachable feel, fantasy world and single-player focus. To that it adds resource management and an isometric view. They part company on genre and setting: this one brings deep simulation and base building.

Released 9 years after 12 Labours of Hercules.

Game mode100Visuals100Tone75Progression59Setting58Genre50

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Rankings in the same genre

Sometimes what you want is not a 12 Labours of Hercules look-alike but simply the best Strategy Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games.