Infamous: Second Son

If Sleeping Dogs worked for you because of exploration and discovery, a sandbox world, and single-player focus, the same is here. Both also lean on a third-person camera. What it adds of its own: precision platforming.

Games like Sleeping Dogs · Find similar →
We filtered the 50 games similar to Sleeping Dogs down to the 34 that fit the “PlayStation” category. Infamous: Second Son, Infamous and Infamous: First Light top the list, ranked by affinity and similarity score to Sleeping Dogs.
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Within the “PlayStation” category, the closest game to Sleeping Dogs is Infamous: Second Son — scoring 76/100 on our similarity scale. Infamous and Infamous: First Light follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Sleeping Dogs. Each one has been evaluated across 16 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

If Sleeping Dogs worked for you because of exploration and discovery, a sandbox world, and single-player focus, the same is here. Both also lean on a third-person camera. What it adds of its own: precision platforming.

If Sleeping Dogs worked for you because of exploration and discovery, a sandbox world, and single-player focus, the same is here. The common ground extends to a third-person camera. Where the two diverge is progression: precision platforming.

What brings it close to Sleeping Dogs is exploration and discovery, a sandbox world, and single-player focus, and the two track each other on genre, game mode and world. The common ground extends to a third-person camera. Where the two diverge is progression: precision platforming and a sci-fi setting.

It shares the essentials of what Sleeping Dogs does: strong narrative focus, open world exploration and melee combat. The common ground extends to exploration and discovery, and a third-person camera. Where the two diverge is tone and progression: dark, oppressive atmosphere and multiplayer gameplay.
Released 7 years after Sleeping Dogs.

The genre is the same as Sleeping Dogs’s, and with it a sandbox world, single-player focus and a third-person camera. Where the two diverge is game mode and world: multiplayer gameplay.
It predates Sleeping Dogs by 8 years, with what that implies technically.

What brings it close to Sleeping Dogs is strong narrative focus, melee combat and single-player focus, and the two track each other on genre, combat and game mode. Both also lean on exploration and discovery, and a third-person camera. The distance is in progression — its own ground is precision platforming and a mythological setting.

It shares the essentials of what Sleeping Dogs does: exploration and discovery, melee combat, and single-player focus. The common ground extends to a third-person camera. Where the two diverge is progression: precision platforming.

What brings it close to Sleeping Dogs is exploration and discovery, strong narrative focus, and single-player focus, and the two track each other on genre, game mode and tone. To that it adds a third-person camera. They part company on progression: this one brings precision platforming and fantasy world.

Genre puts it alongside Sleeping Dogs, and so does strong narrative focus, open world exploration and single-player focus. To that it adds exploration and discovery, and a third-person camera. They part company on tone and progression: this one brings dark, oppressive atmosphere.

It shares the essentials of what Sleeping Dogs does: strong narrative focus, melee combat and single-player focus. To that it adds a third-person camera. Its own ground is puzzle design and ranged combat.
It predates Sleeping Dogs by 15 years, with what that implies technically.

It shares the essentials of what Sleeping Dogs does: strong narrative focus, melee combat and single-player focus. To that it adds a third-person camera. They part company on tone: this one brings dark, oppressive atmosphere.
It predates Sleeping Dogs by 13 years, with what that implies technically.

It comes from the same genre as Sleeping Dogs and shares exploration and discovery, open world exploration, and single-player focus. Both also lean on a third-person camera. The distance is in progression and world — its own ground is precision platforming and a sci-fi setting.
It predates Sleeping Dogs by 9 years, with what that implies technically.

On paper it is what Sleeping Dogs is — exploration and discovery, open world exploration, and single-player focus — though the resemblance is mostly at that level. The common ground extends to a third-person camera. Where the two diverge is progression and world: precision platforming and a sci-fi setting.
It predates Sleeping Dogs by 8 years, with what that implies technically.

If Sleeping Dogs worked for you because of melee combat, single-player focus and a third-person camera, the same is here. It sets itself apart with puzzle design.
It predates Sleeping Dogs by 13 years, with what that implies technically.

What brings it close to Sleeping Dogs is melee combat, single-player focus and a third-person camera, and the two track each other on genre, combat and game mode. Its own ground is puzzle design.
It predates Sleeping Dogs by 12 years, with what that implies technically.
If Sleeping Dogs left you wanting more, this is where you narrow it down. Was it the adventure or the sandbox that hooked you? There is a list of just that. And if you play on PC, PS5, PlayStation and Xbox, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Sleeping Dogs look-alike but simply the best Third-Person Shooter Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Shooter Games ranking is a good way to run into something you were not expecting.