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Sleeping Dogs

24 Melee games like Sleeping Dogs that you should try

Games like Sleeping Dogs · Find similar →

We filtered the 50 games similar to Sleeping Dogs down to the 24 that fit the “Melee” category. True Crime: Streets of LA, Total Overdose and Days Gone top the list, ranked by affinity and similarity score to Sleeping Dogs.

NextGameLike87/ 100

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GenreShooterSubgenreTPS
Tags
NarrativeSolo
Year 2012Dev United Front Games

Quick answer

Within the “Melee” category, the closest game to Sleeping Dogs is True Crime: Streets of LA — scoring 81/100 on our similarity scale. Total Overdose and Days Gone follow close behind.

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The best melee games like Sleeping Dogs

24 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Sleeping Dogs. Each one has been evaluated across 16 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

True Crime: Streets of LA

81
NGL74
True Crime: Streets of LA
Closest overall match
ShooterTPS
SoloMeleeNarrativeSandbox WorldOpen WorldExplorationThird Person
Year 2003Dev Exakt Entertainment · ActivisionOn PC · Mac

If Sleeping Dogs worked for you because of strong narrative focus, a sandbox world and melee combat, the same is here. The common ground extends to a third-person camera and single-player focus. Where the two diverge is combat and progression: stealth mechanics.

It predates Sleeping Dogs by 9 years, with what that implies technically.

Genre100Game mode100Tone100World100Visuals100Progression57
2

Total Overdose

74
NGL66
Total Overdose
Closest on combat
ShooterTPS
SoloMeleeSandbox WorldOpen WorldExplorationThird Person
Year 2005Dev Deadline Games · SCi EntertainmentOn PC

If Sleeping Dogs worked for you because of a sandbox world, melee combat and single-player focus, the same is here. To that it adds exploration and discovery, and a third-person camera. They part company on progression.

Genre100Combat100Game mode100World100Visuals100Progression57
3

Days Gone

69
NGL83
Days Gone
ShooterTPS
SoloMeleeNarrativeOpen WorldSandbox WorldExplorationThird Person
Year 2019Dev Bend Studio · Sony Interactive EntertainmentOn PS4 · PC · PS5

It shares the essentials of what Sleeping Dogs does: strong narrative focus, open world exploration and melee combat. The common ground extends to exploration and discovery, and a third-person camera. Where the two diverge is tone and progression: dark, oppressive atmosphere and multiplayer gameplay.

Released 7 years after Sleeping Dogs.

Genre100Combat100World100Visuals100Game mode64Progression54
4

Tomb Raider: Underworld

63
NGL75
Tomb Raider: Underworld
ShooterTPS
SoloMeleeNarrativeExplorationThird Person
Year 2008Dev Crystal Dynamics · Feral InteractiveOn PlayStation 3 · PC · Mac

What brings it close to Sleeping Dogs is strong narrative focus, melee combat and single-player focus, and the two track each other on genre, combat and game mode. Both also lean on exploration and discovery, and a third-person camera. The distance is in progression — its own ground is precision platforming and a mythological setting.

Genre100Combat100Game mode100Tone100Visuals100Progression51
5

Mercenaries: Playground of Destruction

62
NGL71
Mercenaries: Playground of Destruction
ShooterTPS
SoloMeleeSandbox WorldOpen WorldExplorationThird Person
Year 2005Dev Pandemic Studios · LucasArts

What brings it close to Sleeping Dogs is a sandbox world, melee combat and single-player focus, and the two track each other on genre, game mode and world. To that it adds exploration and discovery, and a third-person camera. They part company on combat and progression: this one brings stealth mechanics.

Genre100Game mode100World100Visuals100Progression57Combat51
6

Resident Evil

61
NGL80
Resident Evil
ShooterTPS
SoloMeleeNarrativeExplorationThird Person
Year 2002Dev Capcom Production Studio 4 · Capcom

It shares the essentials of what Sleeping Dogs does: strong narrative focus, melee combat and single-player focus. Both also lean on exploration and discovery, and a third-person camera. The distance is in tone and progression — its own ground is dark, oppressive atmosphere.

It predates Sleeping Dogs by 10 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Progression56Tone49
7

Tomb Raider: Legend

60
NGL78
Tomb Raider: Legend
ShooterTPS
SoloMeleeExplorationThird Person
Year 2006Dev Crystal DynamicsOn PlayStation 3 · PC

It shares the essentials of what Sleeping Dogs does: exploration and discovery, melee combat, and single-player focus. The common ground extends to a third-person camera. Where the two diverge is progression: precision platforming.

Genre100Combat100Game mode100Visuals100Progression50
8

Tomb Raider II

59
NGL87
Tomb Raider II
ShooterTPS
SoloMeleeNarrativeThird PersonRanged
Year 1997Dev Core Design · Eidos InteractiveOn PlayStation 3 · PC · Mac

It shares the essentials of what Sleeping Dogs does: strong narrative focus, melee combat and single-player focus. To that it adds a third-person camera. Its own ground is puzzle design and ranged combat.

It predates Sleeping Dogs by 15 years, with what that implies technically.

Genre100Game mode100Tone100Visuals100Combat72
9

Resident Evil 3: Nemesis

59
Resident Evil 3: Nemesis
ShooterTPS
SoloMeleeNarrativeThird PersonDark
Year 1999Dev Capcom Planning Room 2 · Eidos InteractiveOn PlayStation 3 · PC

It shares the essentials of what Sleeping Dogs does: strong narrative focus, melee combat and single-player focus. To that it adds a third-person camera. They part company on tone: this one brings dark, oppressive atmosphere.

It predates Sleeping Dogs by 13 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone49
10

Tomb Raider: The Angel of Darkness

58
NGL61
Tomb Raider: The Angel of Darkness
ShooterTPS
SoloMeleeNarrativeThird PersonDark
Year 2003Dev Core Design · Eidos InteractiveOn PC · Mac

It shares the essentials of what Sleeping Dogs does: strong narrative focus, melee combat and single-player focus. To that it adds a third-person camera. They part company on tone: this one brings dark, oppressive atmosphere.

It predates Sleeping Dogs by 9 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100Tone40
11

Tomb Raider: The Last Revelation

58
NGL85
Tomb Raider: The Last Revelation
ShooterTPS
SoloMeleeThird Person
Year 1999Dev Core Design · Aspyr MediaOn PlayStation 3 · PC · Mac

If Sleeping Dogs worked for you because of melee combat, single-player focus and a third-person camera, the same is here. It sets itself apart with puzzle design.

It predates Sleeping Dogs by 13 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100
12

Duke Nukem: Manhattan Project

58
NGL74
Duke Nukem: Manhattan Project
ShooterTPS
SoloMeleeThird PersonSci-Fi
Year 2002Dev Sunstorm Interactive · Apogee SoftwareOn PC · iOS · Mac

It shares the essentials of what Sleeping Dogs does: melee combat, single-player focus and a third-person camera. Its own ground is precision platforming and a sci-fi setting.

It predates Sleeping Dogs by 10 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100
13

Star Wars: Shadows of the Empire

58
NGL71
Star Wars: Shadows of the Empire
ShooterTPS
SoloMeleeThird PersonSci-FiSpace
Year 1996Dev LucasArts · NintendoOn PC

What brings it close to Sleeping Dogs is melee combat, single-player focus and a third-person camera, and the two track each other on genre, combat and game mode. What it adds of its own: a sci-fi setting.

It predates Sleeping Dogs by 16 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100
14

Tomb Raider: Chronicles

58
NGL68
Tomb Raider: Chronicles
ShooterTPS
SoloMeleeThird Person
Year 2000Dev Core Design · Eidos InteractiveOn PlayStation 3 · PC · Mac

What brings it close to Sleeping Dogs is melee combat, single-player focus and a third-person camera, and the two track each other on genre, combat and game mode. Its own ground is puzzle design.

It predates Sleeping Dogs by 12 years, with what that implies technically.

Genre100Combat100Game mode100Visuals100
15

Second Sight

58
NGL80
Second Sight
ShooterTPS
SoloMeleeNarrativeThird PersonStealth
Year 2004Dev Free Radical Design · CodemastersPlaytime ~1hOn PC · PS · Xbox

On paper it is what Sleeping Dogs is — strong narrative focus, melee combat and single-player focus — though the resemblance is mostly at that level. Both also lean on a third-person camera. The distance is in combat and visuals — its own ground is stealth mechanics and a first-person view.

It predates Sleeping Dogs by 8 years, with what that implies technically.

Genre100Game mode100Tone100Visuals64Combat52

Explore games similar to Sleeping Dogs by category

If Sleeping Dogs left you wanting more, this is where you narrow it down. Was it the adventure or the sandbox that hooked you? There is a list of just that. And if you play on PC, PS5, PlayStation and Xbox, filter by platform and skip the games you could not play anyway.

Rankings in the same genre

Sometimes what you want is not a Sleeping Dogs look-alike but simply the best Third-Person Shooter Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Shooter Games ranking is a good way to run into something you were not expecting.