Few titles capture what makes Quake II unique: shooting mechanics, dark, oppressive atmosphere and ranged combat. After measuring 11 attributes across over 6,700 games, the NextGameLike team picks the 50 most faithful alternatives. DOOM 3, Quake and Aliens vs. Predator top the ranking, with DOOM 3 at number one (93/100).
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Top games similar to Quake II
50 similar games foundUpdated May 2026
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Quake II. Each one has been evaluated across 11 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.
1
DOOM 3
93 similarity to Quake II
93
NGL85
Closest overall match
GenreShooterSubgenreFPS
SoloMultiplayerCo-opMeleeRangedDarkHorrorSci-FiFirst Person
Year 2004Dev id Software · Bethesda SoftworksPlaytime ~1hOn PC · PS · Xbox
If Quake II worked for you because of dark, oppressive atmosphere, melee combat and horror setting, the same is here. Both also lean on a first-person view and single-player focus. What it adds of its own: horror tension and strong narrative focus.
SoloMultiplayerCo-opRangedMeleeDarkHorrorSci-FiFirst Person
Year 1996Dev id Software · SEGAPlaytime ~1hOn PC · PS · Xbox
The thread back to Quake II runs through dark, oppressive atmosphere, ranged combat and horror setting. The common ground extends to a first-person view and single-player focus. It sets itself apart with horror tension and strong narrative focus.
SoloMultiplayerCo-opMeleeRangedDarkSci-FiHorrorFirst Person
Year 2010Dev SEGAPlaytime ~3hOn PC · PS · Xbox
It shares the essentials of what Quake II does: dark, oppressive atmosphere, melee combat and a sci-fi setting. To that it adds single-player focus and a first-person view. Its own ground is survival mechanics and strong narrative focus.
MultiplayerCo-opSoloRangedMeleeDarkHorrorFirst Person
Year 2009Dev Valve Software · Electronic ArtsPlaytime ~9hOn PC · Xbox · Apple Macintosh
What brings it close to Quake II is dark, oppressive atmosphere, ranged combat and horror setting, and the two track each other on genre, combat and tone. The common ground extends to multiplayer gameplay and a first-person view. It sets itself apart with survival mechanics and online features.
Co-opSoloMultiplayerRangedMeleeDarkHorrorSci-FiFirst Person
Year 2009Dev Tripwire InteractivePlaytime ~5hOn PC · Apple Macintosh · Linux
The thread back to Quake II runs through dark, oppressive atmosphere, ranged combat and horror setting. The common ground extends to a first-person view and co-op play. It sets itself apart with survival mechanics and strong narrative focus.
SoloMultiplayerCo-opMeleeRangedDarkHorrorFirst Person
Year 2008Dev Valve Software · Electronic ArtsPlaytime ~5hOn PC · Xbox · Apple Macintosh
Its point of contact with Quake II is dark, oppressive atmosphere, melee combat and horror setting. The common ground extends to co-op play and a first-person view. Where the two diverge is setting: post-apocalyptic world.
SoloMultiplayerCo-opMeleeDarkHorrorSci-FiFirst Person
Year 1994Dev id Software · ImagineerOn PC · Mac
Its point of contact with Quake II is dark, oppressive atmosphere, melee combat and horror setting. The common ground extends to a first-person view and single-player focus. Where the two diverge is combat: puzzle design and post-apocalyptic world.
Year 2005Dev FrozenbytePlaytime ~2hOn PC · Apple Macintosh
What brings it close to Quake II is dark, oppressive atmosphere, ranged combat and a sci-fi setting, and the two track each other on genre, combat and tone. Both also lean on multiplayer gameplay. The distance is in visuals — its own ground is a top-down view.
SoloMultiplayerRangedMeleeDarkSci-FiHorrorFirst Person
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android
If Quake II worked for you because of dark, oppressive atmosphere, ranged combat and a sci-fi setting, the same is here. To that it adds single-player focus and a first-person view. They part company on game mode: this one brings adventure storytelling and strong narrative focus.
SoloMultiplayerRangedMeleeDarkHorrorSci-FiFirst Person
Year 2005Dev Monolith Productions · Warner Bros. InteractivePlaytime ~2hOn PC · PS · Xbox
What brings it close to Quake II is dark, oppressive atmosphere, ranged combat and horror setting, and the two track each other on genre, combat and setting. The common ground extends to single-player focus and a first-person view. It sets itself apart with horror tension and strong narrative focus.
SoloMultiplayerCo-opMeleeRangedDarkHorrorFirst Person
Year 2019Dev Saber Interactive · Focus EntertainmentOn PS4 · PC · Xbox
It comes from the same genre as Quake II and shares dark, oppressive atmosphere, melee combat and horror setting. Both also lean on multiplayer gameplay and a first-person view. The distance is in setting and visuals — its own ground is post-apocalyptic world and a third-person camera.
If Quake II worked for you because of dark, oppressive atmosphere, ranged combat and single-player focus, the same is here. Both also lean on a first-person view. The distance is in setting — its own ground is fantasy world.
SoloMultiplayerRangedMeleeDarkHorrorSci-FiFirst Person
Year 2005Dev Aspyr Media · Bethesda SoftworksPlaytime ~1hOn PC · Xbox · Apple Macintosh
If Quake II worked for you because of dark, oppressive atmosphere, ranged combat and horror setting, the same is here. To that it adds single-player focus and a first-person view. Its own ground is horror tension and strong narrative focus.
SoloMultiplayerRangedMeleeDarkSci-FiHorrorFirst Person
Year 2010Dev Feral Interactive · 2K GamesPlaytime ~3hOn PC · PS · Xbox
What carries over from Quake II is dark, oppressive atmosphere, ranged combat and a sci-fi setting. Both also lean on a first-person view and single-player focus. What it adds of its own: deep RPG systems and strong narrative focus.
SoloMultiplayerRangedMeleeDarkSci-FiHorrorFirst Person
Year 2010Dev Raven Software · ActivisonPlaytime ~5hOn PC · PS · Xbox
What carries over from Quake II is dark, oppressive atmosphere, ranged combat and a sci-fi setting. To that it adds single-player focus and a first-person view. They part company on setting: this one brings fantasy world.
If Quake II left you wanting more, this is where you narrow it down. Was it the dark or the horror that hooked you? There is a list of just that. And if you play on PC, PS5, PlayStation and Xbox, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Quake II look-alike but simply the best FPS Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Shooter Games ranking is a good way to run into something you were not expecting.