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Commandos: Behind Enemy Lines

27 Tactical games like Commandos: Behind Enemy Lines that you should try

Games like Commandos: Behind Enemy Lines · Find similar →

We filtered the 49 games similar to Commandos: Behind Enemy Lines down to the 27 that fit the “Tactical” category. Commandos: Beyond the Call of Duty, Commandos 3: Destination Berlin and Shadow Tactics: Aiko's Choice top the list, ranked by affinity and similarity score to Commandos: Behind Enemy Lines.

NextGameLike88/ 100

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GenreActionSubgenreStealth
Tags
HardcoreSoloMultiplayer
Year 1998Dev Pyro Studios
Stores

Quick answer

Within the “Tactical” category, the closest game to Commandos: Behind Enemy Lines is Commandos: Beyond the Call of Duty — scoring 79/100 on our similarity scale. Commandos 3: Destination Berlin and Shadow Tactics: Aiko's Choice follow close behind.

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The best tactical games like Commandos: Behind Enemy Lines

27 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Commandos: Behind Enemy Lines. Each one has been evaluated across 11 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Commandos: Beyond the Call of Duty

79
NGL82
Commandos: Beyond the Call of Duty
Closest overall match
ActionStealth
SoloMultiplayerCo-opMeleeTacticalStealthHardcoreHistoricalIsometric
Year 1999Dev Pyro Studios · Merge GamesPlaytime ~1hOn PC

Of everything here, this is the nearest thing to Commandos: Behind Enemy Lines — the two agree on genre, combat and game mode. The common ground extends to co-op play and an isometric view.

Same studio: Pyro Studios.

Genre100Combat100Game mode100Tone100Setting100Visuals100
2

Commandos 3: Destination Berlin

75
NGL69
Commandos 3: Destination Berlin
ActionStealth
Co-opSoloMultiplayerTacticalMeleeStealthHistoricalIsometric
Year 2003Dev Pyro Studios · Merge GamesPlaytime ~1hOn PC

If Commandos: Behind Enemy Lines worked for you because of tactical combat, historical setting and co-op play, the same is here. Both also lean on an isometric view.

Same studio: Pyro Studios.

Genre100Combat100Game mode100Setting100Visuals100
3

Shadow Tactics: Aiko's Choice

70
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Shadow Tactics: Aiko's Choice
ActionStealth
SoloStealthTacticalMeleeHardcoreHistoricalIsometric
Year 2021Dev Mimimi Productions · Daedalic EntertainmentPlaytime ~4hOn PC · Linux

It shares the essentials of what Commandos: Behind Enemy Lines does: punishing difficulty, stealth mechanics and historical setting. Both also lean on single-player focus and an isometric view. The distance is in game mode and tone — its own ground is strong narrative focus.

Released 23 years after Commandos: Behind Enemy Lines.

Genre100Combat100Setting100Visuals100Tone57Game mode36
4

Shadow Tactics: Blades of the Shogun

61
NGL89
Shadow Tactics: Blades of the Shogun
ActionStealth
SoloStealthTacticalMeleeHardcoreHistoricalIsometric
Year 2016Dev Daedalic EntertainmentPlaytime ~4hOn PC · PS · Xbox

It shares the essentials of what Commandos: Behind Enemy Lines does: punishing difficulty, stealth mechanics and historical setting. The common ground extends to single-player focus and an isometric view. Where the two diverge is game mode: deep simulation.

Released 18 years after Commandos: Behind Enemy Lines.

Genre100Combat100Tone100Setting100Visuals100Game mode36
5

Desperados III

60
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Desperados III
ActionStealth
SoloStealthTacticalMeleeHardcoreHistoricalIsometric
Year 2020Dev Mimimi Productions · THQ NordicPlaytime ~5hOn PC · PS · Xbox

What brings it close to Commandos: Behind Enemy Lines is punishing difficulty, stealth mechanics and historical setting, and the two track each other on genre, combat and setting. Both also lean on single-player focus and an isometric view. The distance is in game mode — its own ground is strong narrative focus and a third-person camera.

Released 22 years after Commandos: Behind Enemy Lines.

Genre100Combat100Setting100Visuals92Tone85Game mode36
6

Tom Clancy's Splinter Cell: Blacklist

55
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Tom Clancy's Splinter Cell: Blacklist
ActionStealth
SoloMultiplayerCo-opStealthTacticalMelee
Year 2013Dev Ubisoft Toronto · Ubisoft EntertainmentOn PlayStation 3 · PC

What carries over from Commandos: Behind Enemy Lines is stealth mechanics and single-player focus. Where the two diverge is visuals: a third-person camera.

Released 15 years after Commandos: Behind Enemy Lines.

Genre100Game mode94Combat92Visuals0
7

Tom Clancy's Splinter Cell Chaos Theory

51
NGL89
Tom Clancy's Splinter Cell Chaos Theory
ActionStealth
SoloCo-opMultiplayerStealthTacticalMelee
Year 2005Dev Ubisoft · Ubisoft EntertainmentPlaytime ~2hOn PC · PS · Xbox

Shelved next to Commandos: Behind Enemy Lines for good reason: stealth mechanics and single-player focus. Where the two diverge is tone and visuals: strong narrative focus and a third-person camera.

Released 7 years after Commandos: Behind Enemy Lines.

Genre100Combat100Game mode100Tone0Visuals0
8

Hitman: Absolution

50
NGL86
Hitman: Absolution
ActionStealth
SoloMultiplayerStealthTacticalMeleeHardcore
Year 2012Dev IO Interactive · Square EnixOn PlayStation 3 · Android · PC

Genre puts it alongside Commandos: Behind Enemy Lines, and so does punishing difficulty, stealth mechanics and single-player focus. The distance is in visuals and game mode — its own ground is a third-person camera.

Released 14 years after Commandos: Behind Enemy Lines.

Genre100Combat100Tone81Game mode66Visuals0
9

Metal Gear Solid: VR Missions

50
NGL78
Metal Gear Solid: VR Missions
ActionStealth
SoloMeleeStealthTacticalHistorical
Year 1999Dev Konami Computer Entertainment Japan · KonamiOn PlayStation 3

The genre is the same as Commandos: Behind Enemy Lines’s, and with it melee combat, historical setting and single-player focus. They part company on tone and visuals: this one brings strong narrative focus and a third-person camera.

Genre100Combat100Setting100Game mode36Tone0Visuals0
10

Tom Clancy's Splinter Cell Double Agent

49
NGL62
Tom Clancy's Splinter Cell Double Agent
ActionStealth
SoloMultiplayerCo-opMeleeStealthTactical
Year 2006Dev Ubisoft · Ubisoft EntertainmentPlaytime ~2hOn PC · PS · Xbox

Genre puts it alongside Commandos: Behind Enemy Lines, and so does melee combat and single-player focus. They part company on tone and visuals: this one brings strong narrative focus and a third-person camera.

Released 8 years after Commandos: Behind Enemy Lines.

Genre100Combat100Game mode77Tone0Visuals0
11

Tom Clancy's Splinter Cell

47
NGL89
Tom Clancy's Splinter Cell
ActionStealth
SoloMultiplayerStealthTacticalMelee
Year 2002Dev Ubisoft · Ubisoft EntertainmentPlaytime ~2hOn PC · PS · Xbox

On paper it is what Commandos: Behind Enemy Lines is — stealth mechanics and single-player focus — though the resemblance is mostly at that level. The distance is in visuals and game mode — its own ground is a third-person camera.

Released 4 years after Commandos: Behind Enemy Lines.

Genre100Combat96Game mode65Visuals0
12

Metal Gear Solid V: The Phantom Pain

47
NGL93
Metal Gear Solid V: The Phantom Pain
ActionStealth
SoloMultiplayerStealthTacticalMeleeHistorical
Year 2015Dev Kojima Productions · KonamiOn PlayStation 3 · PS4 · PC

Shelved next to Commandos: Behind Enemy Lines for good reason: stealth mechanics, historical setting and single-player focus. The distance is in tone and visuals — its own ground is strong narrative focus and a third-person camera.

Released 17 years after Commandos: Behind Enemy Lines.

Genre100Combat100Game mode72Setting71Tone0Visuals0
13

Hitman: Codename 47

44
NGL71
Hitman: Codename 47
ActionStealth
SoloStealthTacticalMeleeHardcore
Year 2000Dev IO Interactive · Square EnixPlaytime ~1hOn PC

On paper it is what Commandos: Behind Enemy Lines is — punishing difficulty, stealth mechanics and single-player focus — though the resemblance is mostly at that level. The distance is in visuals and game mode — its own ground is a third-person camera.

Genre100Tone100Combat95Game mode36Visuals0
14

Death to Spies

44
NGL70
Death to Spies
ActionStealth
SoloMeleeStealthTacticalHistorical
Year 2007Dev Haggard Games · 1C-SoftClubPlaytime ~1hOn PC

Shelved next to Commandos: Behind Enemy Lines for good reason: melee combat, historical setting and single-player focus. Where the two diverge is visuals and game mode: a third-person camera.

Released 9 years after Commandos: Behind Enemy Lines.

Genre100Combat100Setting100Game mode36Visuals0
15

Hitman 2: Silent Assassin

38
NGL83
Hitman 2: Silent Assassin
ActionStealth
SoloStealthMeleeTacticalRanged
Year 2002Dev Square EnixPlaytime ~1hOn PC · PS · Xbox

Genre puts it alongside Commandos: Behind Enemy Lines, and so does stealth mechanics and single-player focus. They part company on setting and visuals: this one brings a sci-fi setting and a third-person camera.

Released 4 years after Commandos: Behind Enemy Lines.

Genre100Combat94Game mode36Setting0Visuals0

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Explore games similar to Commandos: Behind Enemy Lines by category

If Commandos: Behind Enemy Lines left you wanting more, this is where you narrow it down. Was it the puzzle or the RTS that hooked you? There is a list of just that. And if you play on Nintendo Switch, PlayStation and Xbox, filter by platform and skip the games you could not play anyway.

Rankings in the same genre

Sometimes what you want is not a Commandos: Behind Enemy Lines look-alike but simply the best Stealth Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Action Games ranking is a good way to run into something you were not expecting.