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Total War: THREE KINGDOMS

24 Co-op games like Total War: THREE KINGDOMS that you should try

Games like Total War: THREE KINGDOMS · Find similar →

We filtered the 50 games similar to Total War: THREE KINGDOMS down to the 24 that fit the “Co-op” category. Europa Universalis IV, Total War: Attila and Empire: Total War top the list, ranked by affinity and similarity score to Total War: THREE KINGDOMS.

NextGameLike81/ 100

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GenreStrategySubgenreRTS
Tags
SoloMultiplayer
Year 2019Dev Feral Interactive

Quick answer

Within the “Co-op” category, the closest game to Total War: THREE KINGDOMS is Europa Universalis IV — scoring 83/100 on our similarity scale. Total War: Attila and Empire: Total War follow close behind.

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The best co-op games like Total War: THREE KINGDOMS

24 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Total War: THREE KINGDOMS. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Europa Universalis IV

83
NGL86
Europa Universalis IV
Closest overall match
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2013Dev Paradox Development Studio · Paradox InteractivePlaytime ~6hOn PC · Apple Macintosh · Linux

If Total War: THREE KINGDOMS worked for you because of tactical combat, historical setting and single-player focus, the same is here. The common ground extends to an isometric view. Where the two diverge is setting: fantasy world.

Genre100Combat100Game mode100Visuals100Setting67
2

Total War: Attila

82
NGL80
Total War: Attila
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2015Dev The Creative Assembly · SegaOn Linux · PC · Mac

What brings it close to Total War: THREE KINGDOMS is tactical combat, historical setting and single-player focus, and the two track each other on genre, game mode and visuals. The common ground extends to an isometric view. Where the two diverge is setting: fantasy world.

Genre100Game mode100Visuals100Combat93Setting69
3

Empire: Total War

82
NGL91
Empire: Total War
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2009Dev The Creative Assembly · SegaOn Linux · Android · PC

What carries over from Total War: THREE KINGDOMS is tactical combat, historical setting and single-player focus. Both also lean on an isometric view. What it adds of its own: melee combat and fantasy world.

It predates Total War: THREE KINGDOMS by 10 years, with what that implies technically.

Genre100Game mode100Visuals100Combat86Setting79
4

Total War: WARHAMMER II

82
NGL89
Total War: WARHAMMER II
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2017Dev Creative Assembly · SEGAPlaytime ~14hOn PC · Apple Macintosh · Linux

With Total War: THREE KINGDOMS it shares tactical combat, historical setting and single-player focus. To that it adds an isometric view. Its own ground is dark, oppressive atmosphere and melee combat.

Genre100Game mode100Visuals100Combat86Setting72
5

Total War: Shogun 2

81
NGL91
Total War: Shogun 2
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2011Dev The Creative Assembly · SegaOn Linux · PC · Mac

It meets Total War: THREE KINGDOMS on tactical combat, historical setting and single-player focus. To that it adds an isometric view. Its own ground is deep simulation and ranged combat.

It predates Total War: THREE KINGDOMS by 8 years, with what that implies technically.

Genre100Game mode100Visuals100Combat78Setting76
6

Ironclad Tactics

79
NGL68
Ironclad Tactics
StrategyRTS
SoloMultiplayerCo-opTacticalHistorical
Year 2013Dev ZachtronicsPlaytime ~3hOn PC · PS · Android

The thread back to Total War: THREE KINGDOMS runs through tactical combat, historical setting and single-player focus. Where the two diverge is setting: a sci-fi setting.

Genre100Combat100Game mode100Setting60
7

Total War: WARHAMMER III

78
NGL78
Total War: WARHAMMER III
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2022Dev Creative Assembly · SEGAPlaytime ~17hOn PC · Apple Macintosh · Linux

Its point of contact with Total War: THREE KINGDOMS is tactical combat, historical setting and single-player focus. The common ground extends to an isometric view. It sets itself apart with dark, oppressive atmosphere and melee combat.

Released 3 years after Total War: THREE KINGDOMS.

Genre100Visuals100Game mode82Combat81Setting73
8

Company of Heroes 2

69
NGL72
Company of Heroes 2
Closest on setting
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2013Dev Feral Interactive · SEGAPlaytime ~4hOn PC · Apple Macintosh · Linux

It shares the essentials of what Total War: THREE KINGDOMS does: tactical combat, historical setting and single-player focus. Both also lean on an isometric view. What it adds of its own: deep simulation.

Same studio: Feral Interactive.

Genre100Combat100Game mode100Setting100Visuals100
9

Age of Empires IV: Anniversary Edition

67
NGL80
Age of Empires IV: Anniversary Edition
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2020Dev Forgotten Empires · Xbox Game StudiosPlaytime ~3hOn PC

With Total War: THREE KINGDOMS it shares tactical combat, historical setting and single-player focus. Both also lean on an isometric view. What it adds of its own: deep simulation and a medieval setting.

Genre100Combat100Setting88Game mode87Visuals83
10

Age of Empires II: Definitive Edition

66
NGL88
Age of Empires II: Definitive Edition
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2019Dev Forgotten Empires · Microsoft StudiosPlaytime ~5hOn PC · Xbox

It meets Total War: THREE KINGDOMS on tactical combat, historical setting and single-player focus. To that it adds an isometric view. Its own ground is deep simulation and ranged combat.

Genre100Game mode100Visuals100Setting78Combat76
11

Stronghold 3 Gold

66
NGL36
Stronghold 3 Gold
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2012Dev FireFly StudiosPlaytime ~4hOn PC · Apple Macintosh · Linux

Held in common with Total War: THREE KINGDOMS: tactical combat, historical setting and single-player focus. Both also lean on an isometric view. The distance is in setting — its own ground is fantasy world.

Genre100Game mode100Visuals100Combat75Setting57
12

Men of War

65
NGL82
Men of War
StrategyRTS
SoloMultiplayerCo-opTacticalHistorical
Year 2009Dev Best Way · 1C CompanyPlaytime ~1hOn PC

If Total War: THREE KINGDOMS worked for you because of tactical combat, historical setting and single-player focus, the same is here. The distance is in visuals — its own ground is a third-person camera.

It predates Total War: THREE KINGDOMS by 10 years, with what that implies technically.

Genre100Game mode100Setting100Combat92Visuals0
13

Command & Conquer: Red Alert 3 - Uprising

65
NGL72
Command & Conquer: Red Alert 3 - Uprising
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2009Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~1hOn PC

Its point of contact with Total War: THREE KINGDOMS is tactical combat, historical setting and single-player focus. To that it adds an isometric view. They part company on setting: this one brings an anime aesthetic.

It predates Total War: THREE KINGDOMS by 10 years, with what that implies technically.

Genre100Game mode100Visuals100Combat70Setting46
14

Stonehearth

63
NGL69
Stonehearth
StrategyRTS
SoloMultiplayerCo-opHistoricalIsometric
Year 2015Dev Radiant EntertainmentPlaytime ~6hOn PC

Held in common with Total War: THREE KINGDOMS: historical setting, single-player focus and an isometric view. It sets itself apart with deep simulation and cozy, relaxing feel.

Genre100Game mode100Setting71Visuals71
15

Command & Conquer: Red Alert 3

62
NGL82
Command & Conquer: Red Alert 3
StrategyRTS
SoloMultiplayerCo-opTacticalHistoricalIsometric
Year 2008Dev EA Los Angeles · Electronic ArtsOn PlayStation 3 · PC · Mac

The genre is the same as Total War: THREE KINGDOMS’s, and with it tactical combat, historical setting and single-player focus. Both also lean on an isometric view. The distance is in setting and combat — its own ground is melee combat and a sci-fi setting.

It predates Total War: THREE KINGDOMS by 11 years, with what that implies technically.

Genre100Visuals100Game mode78Combat65Setting62

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