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Sid Meier's Civilization IV: Colonization

30 Turn-Based Strat games like Sid Meier's Civilization IV: Colonization that you should try

Games like Sid Meier's Civilization IV: Colonization · Find similar →

We filtered the 48 games similar to Sid Meier's Civilization IV: Colonization down to the 30 that fit the “Turn-Based Strat” category. Sid Meier's Colonization (Classic), Sid Meier's Civilization: Beyond Earth and MASSIVE CHALICE top the list, ranked by affinity and similarity score to Sid Meier's Civilization IV: Colonization.

NextGameLike78/ 100

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GenreStrategySubgenreGrand Strategy
Tags
SoloMultiplayer
Year 2008Dev Aspyr Media
Stores

Quick answer

Within the “Turn-Based Strat” category, the closest game to Sid Meier's Civilization IV: Colonization is Sid Meier's Colonization (Classic) — scoring 74/100 on our similarity scale. Sid Meier's Civilization: Beyond Earth and MASSIVE CHALICE follow close behind.

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The best turn-Based Strat games like Sid Meier's Civilization IV: Colonization

30 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Sid Meier's Civilization IV: Colonization. Each one has been evaluated across 9 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Sid Meier's Colonization (Classic)

74
NGL96
Sid Meier's Colonization (Classic)
Closest on genre
StrategyGrand Strategy
SoloHistoricalFantasyBase BuildingIsometric
Year 2014Dev MicroProse Software · Nightdive StudiosPlaytime ~1hOn PC · Apple Macintosh · Linux

Its point of contact with Sid Meier's Civilization IV: Colonization is deep simulation, historical setting and single-player focus. To that it adds base building and an isometric view. They part company on game mode: this one brings resource management and pixel art.

Released 6 years after Sid Meier's Civilization IV: Colonization.

Genre100Setting100Visuals86Progression77Game mode54
2

Sid Meier's Civilization: Beyond Earth

74
NGL71
Sid Meier's Civilization: Beyond Earth
Closest on game mode
StrategyGrand Strategy
SoloMultiplayerBase BuildingIsometricTactical
Year 2014Dev Firaxis Games · 2K GamesOn Linux · PC · Mac

Shelved next to Sid Meier's Civilization IV: Colonization for good reason: turn-based strategy, single-player focus and base building. The common ground extends to an isometric view. Where the two diverge is setting and progression: exploration and discovery, and a sci-fi setting.

Released 6 years after Sid Meier's Civilization IV: Colonization.

Genre100Game mode100Visuals100Progression46Setting0
3

MASSIVE CHALICE

66
NGL65
MASSIVE CHALICE
StrategyGrand Strategy
SoloFantasyHistoricalTacticalMagic
Year 2015Dev Double Fine ProductionsPlaytime ~3hOn PC · Xbox · Apple Macintosh

The genre is the same as Sid Meier's Civilization IV: Colonization’s, and with it deep simulation, fantasy world and single-player focus. Where the two diverge is progression and game mode: crafting mechanics.

Released 7 years after Sid Meier's Civilization IV: Colonization.

Genre100Setting82Game mode54Progression0
4

Shelter

55
NGL74
Shelter
StrategyGrand Strategy
SoloStealthNarrativeCozyCasual
Year 2013Dev Might and Delight · 4EversGamesPlaytime ~2hOn PC · iOS · Apple Macintosh

It comes from the same genre as Sid Meier's Civilization IV: Colonization and shares deep simulation and single-player focus. The distance is in setting and progression — its own ground is exploration and discovery, and horror setting.

Released 5 years after Sid Meier's Civilization IV: Colonization.

Genre100Game mode55Setting0Progression0Visuals0
5

Commander: Conquest of the Americas

43
NGL57
Commander: Conquest of the Americas
StrategyRTS
SoloMultiplayerHistoricalFantasyBase Building
Year 2010Dev Nitro GamesPlaytime ~1hOn PC

With Sid Meier's Civilization IV: Colonization it shares deep simulation, historical setting and single-player focus. Both also lean on base building. The distance is in progression and genre — its own ground is real-time strategy and resource management.

Game mode100Setting100Genre50Progression48
6

East India Company

41
NGL57
East India Company
StrategyRTS
SoloMultiplayerHistoricalFantasyBase Building
Year 2009Dev Nitro GamesPlaytime ~1hOn PC

It meets Sid Meier's Civilization IV: Colonization on deep simulation, historical setting and single-player focus. Both also lean on base building. The distance is in progression and genre — its own ground is real-time strategy and resource management.

Game mode100Setting70Genre50Progression48
7

Sid Meier’s Civilization® VI

74
NGL88
Sid Meier’s Civilization® VI
Closest overall match
StrategyGrand Strategy
SoloMultiplayerHistoricalFantasyBase BuildingIsometric
Year 2016Dev Aspyr Media · 2K GamesPlaytime ~15hOn PC · PS · Xbox

If Sid Meier's Civilization IV: Colonization worked for you because of deep simulation, historical setting and single-player focus, the same is here. Both also lean on base building and an isometric view. What it adds of its own: tactical combat and resource management.

Same studio: Aspyr Media.

Genre100Game mode100Setting100Visuals100Progression81
8

Sid Meier's Civilization® V

71
NGL92
Sid Meier's Civilization® V
StrategyGrand Strategy
SoloMultiplayerHistoricalFantasyBase BuildingIsometric
Year 2010Dev Aspyr Media · 2K GamesPlaytime ~27hOn PC · Apple Macintosh · Linux

The thread back to Sid Meier's Civilization IV: Colonization runs through turn-based strategy, historical setting and single-player focus. Both also lean on an isometric view and base building. The distance is in progression — its own ground is exploration and discovery.

Same studio: Aspyr Media.

Genre100Visuals100Game mode93Setting70Progression47
9

Sid Meier's Civilization Revolution

71
NGL81
Sid Meier's Civilization Revolution
StrategyGrand Strategy
SoloMultiplayerFantasyHistoricalIsometric
Year 2008Dev Firaxis Games · 2K GamesOn PlayStation 3

It shares the essentials of what Sid Meier's Civilization IV: Colonization does: deep simulation, fantasy world and single-player focus. To that it adds an isometric view. Its own ground is tactical combat.

Genre100Game mode100Setting100Visuals100
10

Crusader Kings II

70
NGL81
Crusader Kings II
StrategyGrand Strategy
MultiplayerSoloHistoricalFantasyIsometric
Year 2012Dev Paradox Development Studio · Paradox InteractivePlaytime ~3hOn PC · Apple Macintosh · Linux

It meets Sid Meier's Civilization IV: Colonization on turn-based strategy, historical setting and multiplayer gameplay. Both also lean on an isometric view. What it adds of its own: deep RPG systems and a sandbox world.

Released 4 years after Sid Meier's Civilization IV: Colonization.

Genre100Game mode100Visuals100Setting75
11

Crusader Kings III

64
NGL89
Crusader Kings III
StrategyGrand Strategy
SoloMultiplayerHistoricalIsometricTactical
Year 2020Dev Paradox Developement Studios · Paradox InteractivePlaytime ~12hOn PC · PS · Xbox

The genre is the same as Sid Meier's Civilization IV: Colonization’s, and with it deep simulation, historical setting and single-player focus. The common ground extends to an isometric view. Where the two diverge is progression and setting: a medieval setting and resource management.

Released 12 years after Sid Meier's Civilization IV: Colonization.

Genre100Game mode100Visuals100Setting50Progression0
12

Advance Wars

60
NGL100
Advance Wars
StrategyGrand Strategy
SoloMultiplayerIsometricTacticalSci-Fi
Year 2001Dev Intelligent Systems · Nintendo

The genre is the same as Sid Meier's Civilization IV: Colonization’s, and with it deep simulation, single-player focus and an isometric view. They part company on setting and visuals: this one brings a sci-fi setting and 2D presentation.

Genre100Game mode100Visuals56Setting0
13

Sid Meier's Alpha Centauri

60
NGL91
Sid Meier's Alpha Centauri
StrategyGrand Strategy
SoloMultiplayerIsometricSpaceSci-Fi
Year 1999Dev Firaxis Games · Electronic ArtsOn Linux · PC · Mac

On paper it is what Sid Meier's Civilization IV: Colonization is — turn-based strategy, single-player focus and an isometric view — though the resemblance is mostly at that level. They part company on setting and visuals: this one brings a space setting and a first-person view.

It predates Sid Meier's Civilization IV: Colonization by 9 years, with what that implies technically.

Genre100Game mode100Visuals67Setting0
14

Advance Wars: Dual Strike

60
NGL91
Advance Wars: Dual Strike
StrategyGrand Strategy
SoloMultiplayerIsometricTacticalSci-Fi
Year 2005Dev Intelligent Systems · Nintendo

Genre puts it alongside Sid Meier's Civilization IV: Colonization, and so does deep simulation, single-player focus and an isometric view. The distance is in setting and visuals — its own ground is a sci-fi setting and 2D presentation.

Genre100Game mode100Visuals69Setting0
15

Ultimate Arena

58
NGL54
Ultimate Arena
StrategyGrand Strategy
SoloFantasyHistoricalIsometricTactical
Year 2016Dev TriverskePlaytime ~4hOn PC · Linux

Shelved next to Sid Meier's Civilization IV: Colonization for good reason: turn-based strategy, fantasy world and single-player focus. Both also lean on an isometric view. The distance is in visuals and game mode — its own ground is 2D presentation.

Released 8 years after Sid Meier's Civilization IV: Colonization.

Genre100Setting73Game mode54Visuals47

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Explore games similar to Sid Meier's Civilization IV: Colonization by category

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Rankings in the same genre

Sometimes what you want is not a Sid Meier's Civilization IV: Colonization look-alike but simply the best Grand Strategy Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Strategy Games ranking is a good way to run into something you were not expecting.