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S.T.A.L.K.E.R.: Shadow of Chernobyl

29 Ranged games like S.T.A.L.K.E.R.: Shadow of Chernobyl that you should try

Games like S.T.A.L.K.E.R.: Shadow of Chernobyl · Find similar →

We filtered the 50 games similar to S.T.A.L.K.E.R.: Shadow of Chernobyl down to the 29 that fit the “Ranged” category. S.T.A.L.K.E.R.: Call of Pripyat, S.T.A.L.K.E.R.: Clear Sky and Aliens vs. Predator top the list, ranked by affinity and similarity score to S.T.A.L.K.E.R.: Shadow of Chernobyl.

NextGameLike87/ 100

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GenreShooterSubgenreFPSSub-subgenreArena FPS
Tags
NarrativeDarkSoloMultiplayer
Year 2007Dev GSC Game World

Quick answer

Within the “Ranged” category, the closest game to S.T.A.L.K.E.R.: Shadow of Chernobyl is S.T.A.L.K.E.R.: Call of Pripyat — scoring 81/100 on our similarity scale. S.T.A.L.K.E.R.: Clear Sky and Aliens vs. Predator follow close behind.

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The best ranged games like S.T.A.L.K.E.R.: Shadow of Chernobyl

29 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to S.T.A.L.K.E.R.: Shadow of Chernobyl. Each one has been evaluated across 22 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

S.T.A.L.K.E.R.: Call of Pripyat

81
NGL88
S.T.A.L.K.E.R.: Call of Pripyat
Closest overall match
ShooterFPS
SoloMultiplayerRangedStealthMeleeNarrativeDarkOpen WorldSandbox WorldPost-ApocalypticHorrorSci-FiExplorationFirst Person
Year 2009Dev GSC Game WorldPlaytime ~3hOn PC · PS · Xbox

Matches like this one are rare: it meets S.T.A.L.K.E.R.: Shadow of Chernobyl on combat, game mode and setting. The common ground extends to post-apocalyptic world and single-player focus. Where the two diverge is progression: loot and gear systems.

Same studio: GSC Game World.

Combat100Game mode100Setting100World100Visuals100Tone91
2

S.T.A.L.K.E.R.: Clear Sky

75
NGL80
S.T.A.L.K.E.R.: Clear Sky
Closest on progression
ShooterFPS
SoloMultiplayerRangedMeleeStealthNarrativeDarkOpen WorldPost-ApocalypticHorrorSci-FiExplorationFirst Person
Year 2008Dev GSC Game WorldPlaytime ~3hOn PC · PS · Xbox

Matches like this one are rare: it meets S.T.A.L.K.E.R.: Shadow of Chernobyl on combat, game mode and setting. To that it adds exploration and discovery, and single-player focus.

Same studio: GSC Game World.

Combat100Game mode100Setting100Progression100Visuals100Tone91
3

Aliens vs. Predator

65
NGL76
Aliens vs. Predator
ShooterFPS
SoloMultiplayerMeleeRangedStealthDarkNarrativeSci-FiHorrorFirst Person
Year 2010Dev SEGAPlaytime ~3hOn PC · PS · Xbox

Held in common with S.T.A.L.K.E.R.: Shadow of Chernobyl: shooting mechanics, dark, oppressive atmosphere and melee combat. To that it adds multiplayer gameplay and a first-person view. They part company on setting: this one brings co-op play.

Released 3 years after S.T.A.L.K.E.R.: Shadow of Chernobyl.

Combat100Visuals100Tone89Genre75Game mode70Setting65
4

Return to Castle Wolfenstein

63
NGL87
Return to Castle Wolfenstein
ShooterFPSTactical FPS
SoloMultiplayerRangedMeleeStealthDarkNarrativeHorrorSci-FiFirst Person
Year 2001Dev Nerve Software · Bethesda SoftworksPlaytime ~1hOn PC · PS · Apple Macintosh

It meets S.T.A.L.K.E.R.: Shadow of Chernobyl on shooting mechanics, dark, oppressive atmosphere and ranged combat. The common ground extends to horror setting and single-player focus. Where the two diverge is setting: historical setting.

Game mode100Visuals100Tone89Combat84Genre75Setting46
5

Rogue Warrior

61
NGL44
Rogue Warrior
ShooterFPSTactical FPS
SoloMultiplayerMeleeStealthRangedDarkNarrativeSandbox WorldHorrorFirst Person
Year 2009Dev Bethesda SoftworksPlaytime ~2hOn PC · PS · Xbox

Its point of contact with S.T.A.L.K.E.R.: Shadow of Chernobyl is shooting mechanics, dark, oppressive atmosphere and a sandbox world. The common ground extends to melee combat and horror setting. Where the two diverge is setting and world: tactical combat and a third-person camera.

Game mode100Tone88Combat85Genre75Visuals73World60
6

Deus Ex

61
NGL89
Deus Ex
ShooterFPS
SoloMultiplayerStealthRangedMeleeNarrativeOpen WorldSci-FiFirst Person
Year 2000Dev Ion Storm · Square EnixPlaytime ~1hOn PC · PS · Apple Macintosh

The thread back to S.T.A.L.K.E.R.: Shadow of Chernobyl runs through shooting mechanics, strong narrative focus and open world exploration. To that it adds stealth mechanics and a sci-fi setting. They part company on setting and tone: this one brings a cyberpunk setting.

Combat100Game mode100Visuals100Genre75World69Tone62
7

DEADBOLT

59
NGL85
DEADBOLT
Closest on genre
ShooterFPSArena FPS
SoloStealthMeleeRangedNarrativeDarkHardcoreHorror
Year 2016Dev Hopoo GamesPlaytime ~4hOn PC · PS · Apple Macintosh

On paper it is what S.T.A.L.K.E.R.: Shadow of Chernobyl is — strong narrative focus, stealth mechanics and horror setting — though the resemblance is mostly at that level. To that it adds single-player focus. They part company on visuals and setting: this one brings pixel art.

Released 9 years after S.T.A.L.K.E.R.: Shadow of Chernobyl.

Genre100Combat100Tone100Game mode56Setting32Visuals0
8

Call of Juarez

56
NGL77
Call of Juarez
ShooterFPS
SoloMultiplayerMeleeStealthRangedNarrativeDarkFirst Person
Year 2006Dev Techland · Ubisoft EntertainmentPlaytime ~3hOn PC · Xbox

With S.T.A.L.K.E.R.: Shadow of Chernobyl it shares shooting mechanics, strong narrative focus and melee combat. Both also lean on single-player focus and a first-person view. The distance is in setting — its own ground is historical setting.

Combat100Game mode100Visuals100Tone87Genre75Setting0
9

Condemned: Criminal Origins

75
NGL81
Condemned: Criminal Origins
ShooterFPSArena FPS
SoloMeleeRangedNarrativeDarkHardcoreHorrorFirst Person
Year 2005Dev Monolith Productions · SEGAPlaytime ~1hOn PC · Xbox

Genre puts it alongside S.T.A.L.K.E.R.: Shadow of Chernobyl, and so does strong narrative focus, melee combat and horror setting. Both also lean on single-player focus and a first-person view. The distance is in setting and game mode — its own ground is puzzle design.

Genre100Tone100Visuals100Combat74Game mode56Setting45
10

Devil Daggers

69
NGL85
Devil Daggers
ShooterFPSArena FPS
SoloRangedMeleeHardcoreDarkNarrativeHorrorFirst Person
Year 2016Dev SorathPlaytime ~1hOn PC · Apple Macintosh · Linux

Shelved next to S.T.A.L.K.E.R.: Shadow of Chernobyl for good reason: punishing difficulty, ranged combat and horror setting. To that it adds single-player focus and a first-person view. They part company on setting and game mode: this one brings magic-based combat and pixel art.

Released 9 years after S.T.A.L.K.E.R.: Shadow of Chernobyl.

Genre100Tone100Visuals76Combat70Game mode56Setting40
11

BioShock 2

65
NGL87
BioShock 2
ShooterFPS
SoloMultiplayerRangedMeleeNarrativeDarkOpen WorldSci-FiHorrorExplorationFirst Person
Year 2010Dev Feral Interactive · 2K GamesPlaytime ~3hOn PC · PS · Xbox

What carries over from S.T.A.L.K.E.R.: Shadow of Chernobyl is shooting mechanics, strong narrative focus and open world exploration. The common ground extends to horror setting and single-player focus. Where the two diverge is progression and setting: loot and gear systems.

Released 3 years after S.T.A.L.K.E.R.: Shadow of Chernobyl.

Game mode100Visuals100Tone90Genre75Combat70World68
12

Resident Evil 7 Biohazard

65
NGL89
Resident Evil 7 Biohazard
ShooterFPS
SoloMultiplayerMeleeRangedDarkNarrativeHorrorExplorationFirst Person
Year 2017Dev CapcomPlaytime ~10hOn PC · PS · Xbox

Held in common with S.T.A.L.K.E.R.: Shadow of Chernobyl: shooting mechanics, dark, oppressive atmosphere and melee combat. To that it adds horror setting and single-player focus. They part company on setting and progression: this one brings crafting mechanics.

Released 10 years after S.T.A.L.K.E.R.: Shadow of Chernobyl.

Game mode100Visuals100Tone90Genre75Combat71Progression64
13

Serious Sam Classic: The First Encounter

63
NGL89
Serious Sam Classic: The First Encounter
ShooterFPSArena FPS
SoloMultiplayerMeleeRangedDarkHardcoreSci-FiFirst Person
Year 2001Dev Croteam · Devolver DigitalPlaytime ~1hOn PC · Nintendo

Same family as S.T.A.L.K.E.R.: Shadow of Chernobyl: dark, oppressive atmosphere, melee combat and a sci-fi setting. The common ground extends to single-player focus and a first-person view. Where the two diverge is setting and game mode: co-op play.

Genre100Visuals100Combat80Tone66Game mode61Setting36
14

Half-Life 2: VR Mod

63
NGL92
Half-Life 2: VR Mod
ShooterFPS
SoloMultiplayerRangedMeleeDarkNarrativeSci-FiHorrorFirst Person
Year 2004Dev Valve Software · ValvePlaytime ~7hOn PC · Xbox · Android

What carries over from S.T.A.L.K.E.R.: Shadow of Chernobyl is shooting mechanics, dark, oppressive atmosphere and ranged combat. To that it adds a first-person view and a sci-fi setting. They part company on setting: this one brings puzzle design.

Game mode100Visuals100Tone90Combat79Genre75Setting64
15

Singularity

62
NGL85
Singularity
ShooterFPS
SoloMultiplayerRangedMeleeDarkNarrativeSci-FiHorrorExplorationFirst Person
Year 2010Dev Raven Software · ActivisonPlaytime ~5hOn PC · PS · Xbox

What carries over from S.T.A.L.K.E.R.: Shadow of Chernobyl is shooting mechanics, dark, oppressive atmosphere and ranged combat. Both also lean on exploration and discovery, and single-player focus. The distance is in setting and progression — its own ground is loot and gear systems, and fantasy world.

Released 3 years after S.T.A.L.K.E.R.: Shadow of Chernobyl.

Game mode100Visuals100Tone90Combat79Genre75Progression54

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Rankings in the same genre

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