Torchlight II

If Path of Exile worked for you because of melee combat, fantasy world and single-player focus, the same is here. To that it adds exploration and discovery, and an isometric view.

Games like Path of Exile · Find similar →
We filtered the 50 games similar to Path of Exile down to the 18 that fit the “Xbox” category. Torchlight II, Dead Rising 3 and Grim Dawn top the list, ranked by affinity and similarity score to Path of Exile.
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Within the “Xbox” category, the closest game to Path of Exile is Torchlight II — scoring 82/100 on our similarity scale. Dead Rising 3 and Grim Dawn follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Path of Exile. Each one has been evaluated across 19 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

If Path of Exile worked for you because of melee combat, fantasy world and single-player focus, the same is here. To that it adds exploration and discovery, and an isometric view.

It shares the essentials of what Path of Exile does: dark, oppressive atmosphere, melee combat and horror setting. Both also lean on exploration and discovery, and co-op play. The distance is in visuals and setting — its own ground is post-apocalyptic world and a third-person camera.

What brings it close to Path of Exile is dark, oppressive atmosphere, melee combat and fantasy world, and the two track each other on genre, combat and tone. Both also lean on an isometric view and single-player focus. What it adds of its own: open world exploration and post-apocalyptic world.
Released 3 years after Path of Exile.

It shares the essentials of what Path of Exile does: dark, oppressive atmosphere, horror setting and single-player focus. Both also lean on skill tree progression and an isometric view. The distance is in progression — its own ground is crafting mechanics.

It meets Path of Exile on melee combat, fantasy world and single-player focus. Both also lean on loot and gear systems, and an isometric view. The distance is in setting — its own ground is historical setting.

Held in common with Path of Exile: melee combat, fantasy world and single-player focus. Both also lean on loot and gear systems, and an isometric view. The distance is in visuals — its own ground is pixel art.

It meets Path of Exile on dark, oppressive atmosphere, melee combat and fantasy world. The common ground extends to exploration and discovery, and single-player focus. Where the two diverge is visuals: a third-person camera.
Released 6 years after Path of Exile.

Same family as Path of Exile: dark, oppressive atmosphere, melee combat and fantasy world. To that it adds exploration and discovery, and co-op play. They part company on setting and combat: this one brings magic-based combat and a sci-fi setting.

The thread back to Path of Exile runs through dark, oppressive atmosphere, melee combat and fantasy world. The common ground extends to exploration and discovery, and single-player focus. Where the two diverge is tone: punishing difficulty.

Held in common with Path of Exile: melee combat, fantasy world and single-player focus. The common ground extends to exploration and discovery, and an isometric view. It sets itself apart with procedural generation and offline play.
Released 9 years after Path of Exile.

It shares the essentials of what Path of Exile does: dark, oppressive atmosphere, horror setting and single-player focus. The common ground extends to an isometric view.
Released 8 years after Path of Exile.

Genre puts it alongside Path of Exile, and so does dark, oppressive atmosphere, melee combat and co-op play. Both also lean on exploration and discovery, and an isometric view. The distance is in setting and visuals — its own ground is a cyberpunk setting and a top-down view.
Released 8 years after Path of Exile.

It comes from the same genre as Path of Exile and shares melee combat, fantasy world and multiplayer gameplay. Both also lean on skill tree progression and an isometric view. The distance is in setting and combat — its own ground is tactical combat and historical setting.

Same family as Path of Exile: melee combat, fantasy world and single-player focus. To that it adds exploration and discovery, and an isometric view. They part company on tone and visuals: this one brings cozy, relaxing feel and magic-based combat.
Released 7 years after Path of Exile.

On paper it is what Path of Exile is — melee combat, fantasy world and single-player focus — though the resemblance is mostly at that level. To that it adds exploration and discovery, and an isometric view. They part company on tone and setting: this one brings strong narrative focus and a sci-fi setting.
Released 3 years after Path of Exile.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If Path of Exile left you wanting more, this is where you narrow it down. Was it the action RPG or the adventure that hooked you? There is a list of just that. And if you play on PC, Nintendo Switch, PS5, PlayStation and Xbox, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Path of Exile look-alike but simply the best Isometric Action RPGs there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the RPG Games ranking is a good way to run into something you were not expecting.