Silverfall

Shelved next to Bastion for good reason: melee combat, fantasy world and single-player focus. To that it adds an isometric view. They part company on progression and setting: this one brings skill tree progression.

Games like Bastion · Find similar →
We filtered the 50 games similar to Bastion down to the 14 that fit the “Action RPG” category. Silverfall, The Witcher and Hades II top the list, ranked by affinity and similarity score to Bastion.
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Within the “Action RPG” category, the closest game to Bastion is Silverfall — scoring 79/100 on our similarity scale. The Witcher and Hades II follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Bastion. Each one has been evaluated across 11 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Shelved next to Bastion for good reason: melee combat, fantasy world and single-player focus. To that it adds an isometric view. They part company on progression and setting: this one brings skill tree progression.

Shelved next to Bastion for good reason: strong narrative focus, melee combat and fantasy world. To that it adds crafting mechanics and an isometric view. They part company on combat and setting: this one brings dark, oppressive atmosphere and magic-based combat.

Same family as Bastion: strong narrative focus, melee combat and fantasy world. Both also lean on single-player focus and an isometric view. The distance is in progression and tone — its own ground is exploration and discovery, and punishing difficulty.
Same studio: Supergiant Games.

Same family as Bastion: strong narrative focus, melee combat and fantasy world. The common ground extends to single-player focus and an isometric view. Where the two diverge is progression and combat: tactical combat and skill tree progression.

The genre is the same as Bastion’s, and with it strong narrative focus, melee combat and fantasy world. The common ground extends to an isometric view and single-player focus. Where the two diverge is tone and visuals: punishing difficulty and pixel art.
Released 4 years after Bastion.

Same family as Bastion: strong narrative focus, melee combat and fantasy world. Both also lean on single-player focus and an isometric view. The distance is in setting and combat — its own ground is tactical combat and a medieval setting.
Released 6 years after Bastion.

Same family as Bastion: strong narrative focus, melee combat and fantasy world. The common ground extends to single-player focus and an isometric view. Where the two diverge is progression and visuals: exploration and discovery, and dark, oppressive atmosphere.

Genre puts it alongside Bastion, and so does strong narrative focus, melee combat and fantasy world. To that it adds an isometric view and single-player focus. They part company on progression and tone: this one brings exploration and discovery, and punishing difficulty.
Released 11 years after Bastion.

Same family as Bastion: strong narrative focus, melee combat and fantasy world. The common ground extends to single-player focus and an isometric view. Where the two diverge is progression and tone: exploration and discovery, and punishing difficulty.
Released 10 years after Bastion.

On paper it is what Bastion is — strong narrative focus, melee combat and single-player focus — though the resemblance is mostly at that level. To that it adds an isometric view. They part company on progression and tone: this one brings exploration and discovery, and cozy, relaxing feel.
Released 13 years after Bastion.

Same family as Bastion: melee combat, fantasy world and single-player focus. Both also lean on an isometric view. The distance is in tone and progression — its own ground is dark, oppressive atmosphere and historical setting.

The genre is the same as Bastion’s, and with it strong narrative focus, melee combat and single-player focus. Both also lean on an isometric view. The distance is in setting and progression — its own ground is tactical combat and a cyberpunk setting.
Same studio: Supergiant Games.

Genre puts it alongside Bastion, and so does ranged combat, single-player focus and an isometric view. The distance is in tone and setting — its own ground is punishing difficulty and a sci-fi setting.
Released 12 years after Bastion.

It comes from the same genre as Bastion and shares melee combat, fantasy world and single-player focus. The common ground extends to an isometric view. Where the two diverge is game mode and setting: multiplayer gameplay.
Released 3 years after Bastion.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If Bastion left you wanting more, this is where you narrow it down. Was it the action RPG or the adventure that hooked you? There is a list of just that. And if you play on PC, Nintendo Switch, PS5, PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Bastion look-alike but simply the best Isometric Action RPGs there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the RPG Games ranking is a good way to run into something you were not expecting.