Legend of Dungeon

Of everything here, this is the nearest thing to Wizard of Legend — the two agree on genre, combat and game mode. Both also lean on exploration and discovery, and multiplayer gameplay.

Games like Wizard of Legend · Find similar →
If Wizard of Legend left you wanting more, this list of 12 similar games is for you. Each one shares part of its essence — roguelike runs, punishing difficulty and procedural generation — and the NextGameLike editorial team ranks them by a similarity score computed across 18 attributes. Legend of Dungeon comes closest (90/100).
Did you find what you were looking for?
Quick answer
The closest game to Wizard of Legend is Legend of Dungeon — scoring 90/100 on our similarity scale. Children of Morta and Boneraiser Minions follow close behind.
Help us build the best rankings
Community poweredVote on each result below — good match or not. Every vote directly shapes how we rank similar games for everyone.
Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Wizard of Legend. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Of everything here, this is the nearest thing to Wizard of Legend — the two agree on genre, combat and game mode. Both also lean on exploration and discovery, and multiplayer gameplay.

It shares the essentials of what Wizard of Legend does: procedural generation, melee combat and fantasy world. The common ground extends to exploration and discovery, and multiplayer gameplay. Where the two diverge is tone and combat: strong narrative focus.

What brings it close to Wizard of Legend is punishing difficulty, procedural generation and melee combat, and the two track each other on genre, setting and world. The common ground extends to offline play and pixel art. Where the two diverge is combat and tone: a casual, approachable feel and ranged combat.
Released 4 years after Wizard of Legend.

What brings it close to Wizard of Legend is punishing difficulty, procedural generation and melee combat, and the two track each other on genre, game mode and world. To that it adds exploration and discovery, and single-player focus. They part company on combat and setting: this one brings dark, oppressive atmosphere and horror setting.

On paper it is what Wizard of Legend is — punishing difficulty, procedural generation and melee combat — though the resemblance is mostly at that level. The common ground extends to single-player focus and pixel art. Where the two diverge is combat and tone: a casual, approachable feel and ranged combat.
Released 4 years after Wizard of Legend.

What brings it close to Wizard of Legend is procedural generation, melee combat and fantasy world, and the two track each other on genre, game mode and world. To that it adds an isometric view and single-player focus. They part company on tone and combat: this one brings dark, oppressive atmosphere and horror setting.

It comes from the same genre as Wizard of Legend and shares punishing difficulty, procedural generation and melee combat. The common ground extends to exploration and discovery, and an isometric view. Where the two diverge is game mode and setting: strong narrative focus and a mythological setting.

It comes from the same genre as Wizard of Legend and shares punishing difficulty, procedural generation and melee combat. Both also lean on offline play and pixel art. The distance is in combat and visuals — its own ground is ranged combat and a top-down view.
Released 3 years after Wizard of Legend.

The genre is the same as Wizard of Legend’s, and with it exploration and discovery, procedural generation, and melee combat. To that it adds pixel art. They part company on tone and setting: this one brings cozy, relaxing feel and historical setting.
Released 4 years after Wizard of Legend.

The genre is the same as Wizard of Legend’s, and with it punishing difficulty, procedural generation and melee combat. The common ground extends to pixel art and fantasy world. Where the two diverge is game mode and combat: dark, oppressive atmosphere and ranged combat.

The genre is the same as Wizard of Legend’s, and with it procedural generation, melee combat and fantasy world. Both also lean on exploration and discovery, and single-player focus. The distance is in tone and game mode — its own ground is strong narrative focus and historical setting.
It predates Wizard of Legend by 8 years, with what that implies technically.

On paper it is what Wizard of Legend is — punishing difficulty, procedural generation and melee combat — though the resemblance is mostly at that level. The common ground extends to 2D presentation and single-player focus. Where the two diverge is setting and game mode: a casual, approachable feel and ranged combat.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If Wizard of Legend left you wanting more, this is where you narrow it down. Was it the adventure or the action RPG that hooked you? There is a list of just that. And if you play on PlayStation and Xbox, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Wizard of Legend look-alike but simply the best Action Roguelite Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Roguelike Games ranking is a good way to run into something you were not expecting.