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Warhammer 40,000: Dawn of War - Soulstorm

32 Games with a sci-fi setting like Warhammer 40,000: Dawn of War - Soulstorm that you should try

Games like Warhammer 40,000: Dawn of War - Soulstorm · Find similar →

We filtered the 50 games similar to Warhammer 40,000: Dawn of War - Soulstorm down to the 32 that fit the “Sci-Fi” category. Warhammer 40,000: Dawn of War II, Star Wars: Galactic Battlegrounds and Warhammer 40,000: Dawn of War - Dark Crusade top the list, ranked by affinity and similarity score to Warhammer 40,000: Dawn of War - Soulstorm.

NextGameLike85/ 100

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GenreStrategySubgenreRTS
Tags
SoloMultiplayer
Year 2008Dev Relic Entertainment
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Quick answer

Within the “Sci-Fi” category, the closest game to Warhammer 40,000: Dawn of War - Soulstorm is Warhammer 40,000: Dawn of War II — scoring 73/100 on our similarity scale. Star Wars: Galactic Battlegrounds and Warhammer 40,000: Dawn of War - Dark Crusade follow close behind.

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The best games with a sci-fi setting like Warhammer 40,000: Dawn of War - Soulstorm

32 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Warhammer 40,000: Dawn of War - Soulstorm. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Warhammer 40,000: Dawn of War II

73
NGL86
Warhammer 40,000: Dawn of War II
Closest overall match
StrategyRTS
SoloMultiplayerMagicMeleeSci-FiIsometric
Year 2009Dev Relic Entertainment · Feral InteractiveOn Linux · PC · Mac

It meets Warhammer 40,000: Dawn of War - Soulstorm on magic-based combat, a sci-fi setting and single-player focus. The common ground extends to an isometric view. Where the two diverge is progression: loot and gear systems.

Same studio: Relic Entertainment.

Genre100Setting100Visuals100Combat82Game mode71Progression0
2

Star Wars: Galactic Battlegrounds

73
NGL91
Star Wars: Galactic Battlegrounds
Closest on game mode
StrategyRTS
SoloMultiplayerMeleeSci-FiBase BuildingIsometric
Year 2001Dev LucasArtsOn PC · Mac

It shares the essentials of what Warhammer 40,000: Dawn of War - Soulstorm does: melee combat, a sci-fi setting and single-player focus. Both also lean on base building and an isometric view. The distance is in combat — its own ground is deep simulation and 2D presentation.

Genre100Game mode100Setting100Progression100Visuals87Combat50
3

Warhammer 40,000: Dawn of War - Dark Crusade

70
NGL90
Warhammer 40,000: Dawn of War - Dark Crusade
StrategyRTS
SoloMultiplayerMeleeSci-FiBase BuildingIsometric
Year 2006Dev Relic Entertainment · SEGAPlaytime ~2hOn PC

If Warhammer 40,000: Dawn of War - Soulstorm worked for you because of melee combat, a sci-fi setting and single-player focus, the same is here. To that it adds an isometric view and base building. They part company on combat: this one brings tactical combat.

Same studio: Relic Entertainment.

Genre100Game mode100Progression100Visuals100Setting82Combat24
4

Impossible Creatures Steam Edition

69
NGL82
Impossible Creatures Steam Edition
StrategyRTS
SoloMultiplayerMeleeSci-FiBase BuildingIsometric
Year 2003Dev THQ NordicPlaytime ~1hOn PC

It shares the essentials of what Warhammer 40,000: Dawn of War - Soulstorm does: melee combat, a sci-fi setting and single-player focus. The common ground extends to base building and an isometric view. Where the two diverge is combat and setting: tactical combat and historical setting.

Genre100Game mode100Progression100Visuals100Setting49Combat34
5

Total Annihilation

68
NGL97
Total Annihilation
StrategyRTS
SoloMultiplayerSci-FiIsometricNarrative
Year 1997Dev Cavedog Entertainment · GT Interactive SoftwareOn PC · Mac

It shares the essentials of what Warhammer 40,000: Dawn of War - Soulstorm does: a sci-fi setting, single-player focus and an isometric view. Its own ground is strong narrative focus.

It predates Warhammer 40,000: Dawn of War - Soulstorm by 11 years, with what that implies technically.

Genre100Game mode100Setting100Visuals100
6

Pikmin 3

68
NGL86
Pikmin 3
StrategyRTS
SoloMultiplayerSci-FiIsometric
Year 2013Dev Nintendo EAD Software Development Group No.4 · Nintendo

If Warhammer 40,000: Dawn of War - Soulstorm worked for you because of a sci-fi setting, single-player focus and an isometric view, the same is here. Its own ground is adventure storytelling.

Released 5 years after Warhammer 40,000: Dawn of War - Soulstorm.

Genre100Game mode100Setting100Visuals100
7

Anno 2070

67
NGL70
Anno 2070
StrategyRTS
SoloMultiplayerSci-FiBase BuildingIsometric
Year 2011Dev Blue Byte · Ubisoft EntertainmentPlaytime ~11hOn PC

Its point of contact with Warhammer 40,000: Dawn of War - Soulstorm is a sci-fi setting, single-player focus and base building. Both also lean on an isometric view. What it adds of its own: deep simulation and strong narrative focus.

Released 3 years after Warhammer 40,000: Dawn of War - Soulstorm.

Genre100Setting100Visuals100Progression75Game mode73
8

Dune 2000

67
Dune 2000
StrategyRTS
SoloMultiplayerSci-FiIsometricPost-Apocalyptic
Year 1998Dev Westwood Studios · Electronic ArtsOn PC

With Warhammer 40,000: Dawn of War - Soulstorm it shares a sci-fi setting, single-player focus and an isometric view. Where the two diverge is setting: post-apocalyptic world.

It predates Warhammer 40,000: Dawn of War - Soulstorm by 10 years, with what that implies technically.

Genre100Game mode100Visuals100Setting68
9

Command & Conquer: Red Alert 3 - Uprising

66
NGL72
Command & Conquer: Red Alert 3 - Uprising
StrategyRTS
SoloMultiplayerMeleeSci-FiBase BuildingIsometric
Year 2009Dev Electronic Arts Los Angeles · Electronic ArtsPlaytime ~1hOn PC

On paper it is what Warhammer 40,000: Dawn of War - Soulstorm is — melee combat, a sci-fi setting and single-player focus — though the resemblance is mostly at that level. The common ground extends to base building and an isometric view. Where the two diverge is setting and combat: tactical combat and an anime aesthetic.

Genre100Progression100Visuals100Game mode76Combat40Setting36
10

Supreme Commander

66
NGL85
Supreme Commander
StrategyRTS
SoloMultiplayerSci-FiBase BuildingIsometric
Year 2007Dev Hellbent Games · THQOn PC

The thread back to Warhammer 40,000: Dawn of War - Soulstorm runs through a sci-fi setting, single-player focus and base building. Both also lean on an isometric view. The distance is in setting — its own ground is a space setting.

Genre100Progression100Visuals100Game mode71Setting68
11

Command & Conquer: Red Alert 2

66
NGL90
Command & Conquer: Red Alert 2
StrategyRTS
SoloMultiplayerSci-FiIsometricFantasy
Year 2000Dev Westwood Pacific · Electronic ArtsOn PC

It meets Warhammer 40,000: Dawn of War - Soulstorm on a sci-fi setting, single-player focus and an isometric view. They part company on setting: this one brings fantasy world.

It predates Warhammer 40,000: Dawn of War - Soulstorm by 8 years, with what that implies technically.

Genre100Game mode100Visuals100Setting50
12

Star Wars: Empire at War

65
NGL90
Star Wars: Empire at War
StrategyRTS
SoloMultiplayerMeleeSci-FiIsometric
Year 2006Dev Petroglyph Games · LucasArtsOn PC · Mac

Genre puts it alongside Warhammer 40,000: Dawn of War - Soulstorm, and so does melee combat, a sci-fi setting and single-player focus. The common ground extends to an isometric view. Where the two diverge is combat and setting: tactical combat and a space setting.

Genre100Game mode100Visuals100Setting49Combat25
13

Pikmin 2

64
NGL83
Pikmin 2
StrategyRTS
SoloMultiplayerSci-FiIsometricCo-op
Year 2004Dev Nintendo Entertainment Analysis & Development · Nintendo

Held in common with Warhammer 40,000: Dawn of War - Soulstorm: a sci-fi setting, single-player focus and an isometric view. It sets itself apart with adventure storytelling and co-op play.

Genre100Setting100Visuals100Game mode72
14

Command & Conquer: Generals

63
NGL88
Command & Conquer: Generals
StrategyRTS
SoloMultiplayerSci-FiBase BuildingIsometric
Year 2003Dev EA Pacific · Aspyr MediaOn PC · Mac

If Warhammer 40,000: Dawn of War - Soulstorm worked for you because of a sci-fi setting, single-player focus and base building, the same is here. The common ground extends to an isometric view. Where the two diverge is combat: tactical combat.

Genre100Game mode100Setting100Progression100Visuals100Combat0
15

Command & Conquer

63
NGL73
Command & Conquer
StrategyRTS
SoloMultiplayerSci-FiBase BuildingIsometric
Year 1995Dev Westwood Studios · Virgin Interactive Entertainment (Europe) Ltd.On PC · Mac

If Warhammer 40,000: Dawn of War - Soulstorm worked for you because of a sci-fi setting, single-player focus and base building, the same is here. The common ground extends to an isometric view. Where the two diverge is combat: tactical combat.

It predates Warhammer 40,000: Dawn of War - Soulstorm by 13 years, with what that implies technically.

Genre100Game mode100Setting100Progression100Visuals100Combat0

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