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The Guild II

33 Simulation games like The Guild II that you should try

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We filtered the 50 games similar to The Guild II down to the 33 that fit the “Simulation” category. Stonehearth, The Guild II Renaissance and Stronghold 2 top the list, ranked by affinity and similarity score to The Guild II.

NextGameLike74/ 100

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GenreStrategySubgenreRTS
Tags
SoloMultiplayer
Year 2008Dev Trine Game Studios
Stores

Quick answer

Within the “Simulation” category, the closest game to The Guild II is Stonehearth — scoring 88/100 on our similarity scale. The Guild II Renaissance and Stronghold 2 follow close behind.

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The best simulation games like The Guild II

33 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Guild II. Each one has been evaluated across 11 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Stonehearth

88
NGL69
Stonehearth
Closest overall match
StrategyRTS
SoloMultiplayerSandbox WorldHistoricalMedievalIsometricThird Person
Year 2015Dev Radiant EntertainmentPlaytime ~6hOn PC

Its point of contact with The Guild II is a sandbox world, historical setting and single-player focus. The common ground extends to a third-person camera. It sets itself apart with survival mechanics and cozy, relaxing feel.

Released 7 years after The Guild II.

Genre100Visuals100Setting96World86Game mode72
2

The Guild II Renaissance

86
NGL72
The Guild II Renaissance
Closest on game mode
StrategyRTS
SoloMultiplayerSandbox WorldMedievalHistorical
Year 2010Dev Runeforge Games Studio · THQ NordicPlaytime ~2hOn PC

What carries over from The Guild II is a sandbox world, a medieval setting and single-player focus. It sets itself apart with cozy, relaxing feel and open world exploration.

Genre100Game mode100Setting100World71
3

Stronghold 2

78
NGL83
Stronghold 2
StrategyRTS
SoloMultiplayerSandbox WorldMedievalHistoricalIsometric
Year 2005Dev Firefly Studios · 2K GamesOn PC

Its point of contact with The Guild II is a sandbox world, a medieval setting and single-player focus. Both also lean on an isometric view. The distance is in visuals — its own ground is a top-down view.

Genre100Game mode100Setting100World83Visuals52
4

Stronghold 2: Steam Edition

78
NGL81
Stronghold 2: Steam Edition
StrategyRTS
SoloMultiplayerSandbox WorldMedievalHistoricalIsometric
Year 2005Dev FireFly Studios · 2K GamesOn PC

What carries over from The Guild II is a sandbox world, a medieval setting and single-player focus. Both also lean on an isometric view. The distance is in visuals — its own ground is a top-down view.

Genre100Game mode100Setting100World83Visuals52
5

Stronghold 3 Gold

77
NGL36
Stronghold 3 Gold
StrategyRTS
SoloMultiplayerSandbox WorldHistoricalMedievalIsometric
Year 2012Dev FireFly StudiosPlaytime ~4hOn PC · Apple Macintosh · Linux

What carries over from The Guild II is a sandbox world, historical setting and single-player focus. Both also lean on an isometric view. What it adds of its own: open world exploration and tactical combat.

Released 4 years after The Guild II.

Genre100Game mode93Setting87World85Visuals71
6

Europa Universalis III

74
NGL79
Europa Universalis III
Closest on world
StrategyRTS
SoloMultiplayerSandbox WorldHistoricalIsometric
Year 2007Dev Paradox InteractiveOn PC · Mac

Held in common with The Guild II: a sandbox world, historical setting and single-player focus. To that it adds an isometric view. They part company on setting: this one brings turn-based strategy.

Genre100Game mode100World100Visuals71Setting68
7

Europa Universalis IV

72
NGL86
Europa Universalis IV
StrategyRTS
SoloMultiplayerSandbox WorldHistoricalMedievalIsometric
Year 2013Dev Paradox Development Studio · Paradox InteractivePlaytime ~6hOn PC · Apple Macintosh · Linux

It meets The Guild II on a sandbox world, historical setting and single-player focus. The common ground extends to an isometric view. It sets itself apart with turn-based strategy and open world exploration.

Released 5 years after The Guild II.

Genre100Setting87World71Visuals71Game mode70
8

RollerCoaster Tycoon 2

72
NGL80
RollerCoaster Tycoon 2
StrategyRTS
SoloMultiplayerSandbox WorldIsometricCasual
Year 2002Dev Chris Sawyer Productions · InfogramesOn PC

The thread back to The Guild II runs through a sandbox world, single-player focus and an isometric view. They part company on visuals: this one brings pixel art.

Genre100Game mode100World100Visuals65
9

Victoria II

71
NGL87
Victoria II
StrategyRTS
SoloMultiplayerSandbox WorldHistoricalTactical
Year 2010Dev Paradox InteractiveOn Linux · PC · Mac

Held in common with The Guild II: a sandbox world, historical setting and single-player focus. They part company on setting: this one brings turn-based strategy and tactical combat.

Genre100Game mode100World100Setting68
10

Stellaris

71
NGL82
Stellaris
StrategyRTS
SoloMultiplayerSandbox WorldHistoricalIsometric
Year 2016Dev Paradox Development Studio · Paradox InteractivePlaytime ~10hOn PC · Apple Macintosh · Linux

What carries over from The Guild II is a sandbox world, historical setting and single-player focus. The common ground extends to an isometric view. Where the two diverge is setting: a space setting.

Released 8 years after The Guild II.

Genre100Game mode100World80Visuals71Setting27
11

Black & White

70
Black & White
StrategyRTS
SoloMultiplayerSandbox WorldIsometricMagic
Year 2001Dev Lionhead Studios · Electronic ArtsOn PC · Mac

The thread back to The Guild II runs through a sandbox world, single-player focus and an isometric view. What it adds of its own: puzzle design and open world exploration.

Genre100Game mode100World72Visuals71
12

Tropico 6

67
NGL83
Tropico 6
StrategyRTS
SoloMultiplayerSandbox WorldIsometricCo-op
Year 2019Dev Limbic Entertainment · Kalypso MediaOn Xbox · PS4 · Linux

What carries over from The Guild II is a sandbox world, single-player focus and an isometric view. They part company on visuals: this one brings a top-down view.

Released 11 years after The Guild II.

Genre100World100Game mode70Visuals61
13

Tropico 4

61
NGL80
Tropico 4
StrategyRTS
SoloSandbox WorldIsometricBase BuildingManagement
Year 2011Dev Feral Interactive · Kalypso MediaPlaytime ~4hOn PC · Xbox · Apple Macintosh

The thread back to The Guild II runs through a sandbox world, single-player focus and an isometric view. The distance is in game mode — its own ground is base building.

Released 3 years after The Guild II.

Genre100World100Visuals71Game mode55
14

Medieval II: Total War

65
NGL94
Medieval II: Total War
StrategyRTS
SoloMultiplayerMedievalHistoricalIsometric
Year 2006Dev The Creative Assembly · SegaOn Linux · PC · Mac

With The Guild II it shares a medieval setting, single-player focus and an isometric view. It sets itself apart with turn-based strategy and tactical combat.

Genre100Game mode100Setting100Visuals71
15

The Settlers III

64
The Settlers III
StrategyRTS
SoloMultiplayerHistoricalMedievalIsometric
Year 1998Dev Blue Byte SoftwareOn PC

It meets The Guild II on historical setting, single-player focus and an isometric view. Its own ground is tactical combat and a mythological setting.

It predates The Guild II by 10 years, with what that implies technically.

Genre100Game mode100Setting80Visuals71

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If The Guild II left you wanting more, this is where you narrow it down. Was it the simulation or the sandbox that hooked you? There is a list of just that.

Rankings in the same genre

Sometimes what you want is not a The Guild II look-alike but simply the best RTS Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Strategy Games ranking is a good way to run into something you were not expecting.