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The Elder Scrolls III: Morrowind

26 Ranged games like The Elder Scrolls III: Morrowind that you should try

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We filtered the 50 games similar to The Elder Scrolls III: Morrowind down to the 26 that fit the “Ranged” category. The Elder Scrolls II: Daggerfall, Gothic 3 and The Elder Scrolls: Arena top the list, ranked by affinity and similarity score to The Elder Scrolls III: Morrowind.

NextGameLike89/ 100

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GenreRPGSubgenreAction RPGSub-subgenreFirst-Person ARPG
Tags
NarrativeSolo
Year 2002Dev Bethesda Game Studios

Quick answer

Within the “Ranged” category, the closest game to The Elder Scrolls III: Morrowind is The Elder Scrolls II: Daggerfall — scoring 83/100 on our similarity scale. Gothic 3 and The Elder Scrolls: Arena follow close behind.

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The best ranged games like The Elder Scrolls III: Morrowind

26 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Elder Scrolls III: Morrowind. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

The Elder Scrolls II: Daggerfall

83
NGL87
The Elder Scrolls II: Daggerfall
Closest on genre
RPGAction RPGFirst-Person ARPG
SoloMagicMeleeRangedSandbox WorldOpen WorldProceduralFantasyMedievalExplorationFirst Person
Year 1996Dev Bethesda SoftworksOn PC

If The Elder Scrolls III: Morrowind worked for you because of a sandbox world, magic-based combat and fantasy world, the same is here. Both also lean on exploration and discovery, and single-player focus. The distance is in tone — its own ground is dark, oppressive atmosphere.

Genre100Combat100Game mode100World100Setting76Visuals72
2

Gothic 3

80
NGL75
Gothic 3
Closest on tone
RPGAction RPGThird-Person ARPG
SoloMeleeMagicRangedNarrativeOpen WorldSandbox WorldFantasyMedievalExplorationSkill TreeThird PersonFirst Person
Year 2006Dev Piranha Bytes · Aspyr MediaOn PC

If The Elder Scrolls III: Morrowind worked for you because of deep RPG systems, strong narrative focus and open world exploration, the same is here. To that it adds melee combat and fantasy world. Its own ground is crafting mechanics.

Released 4 years after The Elder Scrolls III: Morrowind.

Combat100Game mode100Tone100Setting100Visuals100World83
3

The Elder Scrolls: Arena

79
NGL83
The Elder Scrolls: Arena
RPGAction RPGFirst-Person ARPG
SoloMagicMeleeRangedSandbox WorldOpen WorldProceduralFantasyExplorationFirst Person
Year 1994Dev Bethesda SoftworksOn PC

If The Elder Scrolls III: Morrowind worked for you because of a sandbox world, magic-based combat and fantasy world, the same is here. To that it adds exploration and discovery, and single-player focus. They part company on setting.

It predates The Elder Scrolls III: Morrowind by 8 years, with what that implies technically.

Genre100Combat100Game mode100World100Visuals72Progression70
4

The Elder Scrolls V: Skyrim

77
NGL91
The Elder Scrolls V: Skyrim
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedNarrativeOpen WorldSandbox WorldProceduralFantasyMedievalExplorationSkill TreeFirst PersonThird Person
Year 2011Dev Bethesda Game Studios · Bethesda SoftworksPlaytime ~46hOn PC · PS · Xbox

What brings it close to The Elder Scrolls III: Morrowind is deep RPG systems, strong narrative focus and open world exploration, and the two track each other on game mode, setting and world. The common ground extends to ranged combat and fantasy world. Where the two diverge is tone: dark, oppressive atmosphere.

Same studio: Bethesda Game Studios.

Game mode100Setting100World100Visuals100Progression81Combat77
5

The Elder Scrolls IV: Oblivion

77
NGL90
The Elder Scrolls IV: Oblivion
Closest on progression
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedNarrativeOpen WorldSandbox WorldFantasyMedievalExplorationSkill TreeFirst PersonThird Person
Year 2006Dev Bethesda Game Studios · 2K GamesOn PlayStation 3 · PC

What brings it close to The Elder Scrolls III: Morrowind is deep RPG systems, strong narrative focus and open world exploration, and the two track each other on combat, game mode and progression. Both also lean on fantasy world and single-player focus. The distance is in setting and tone — its own ground is dark, oppressive atmosphere and historical setting.

Same studio: Bethesda Game Studios.

Combat100Game mode100Progression100Visuals100World83Genre75
6

Fable: The Lost Chapters

76
NGL89
Fable: The Lost Chapters
RPGAction RPGThird-Person ARPG
SoloMeleeMagicRangedNarrativeOpen WorldSandbox WorldFantasyExplorationSkill TreeThird Person
Year 2005Dev Big Blue Box · Microsoft Game StudiosOn PC · Mac

Its point of contact with The Elder Scrolls III: Morrowind is deep RPG systems, strong narrative focus and open world exploration. Both also lean on fantasy world and single-player focus. The distance is in visuals and setting — its own ground is dark, oppressive atmosphere.

Released 3 years after The Elder Scrolls III: Morrowind.

Combat100Game mode100Progression100World82Genre75Tone67
7

Middle-earth: Shadow of Mordor

75
NGL88
Middle-earth: Shadow of Mordor
RPGAction RPGThird-Person ARPG
SoloMeleeRangedMagicNarrativeOpen WorldSandbox WorldFantasyMedievalExplorationSkill TreeThird Person
Year 2014Dev Monolith Productions · WB GamesOn PlayStation 3 · PS4 · Linux

With The Elder Scrolls III: Morrowind it shares deep RPG systems, strong narrative focus and open world exploration. The common ground extends to melee combat and fantasy world. Where the two diverge is visuals and tone: dark, oppressive atmosphere.

Released 12 years after The Elder Scrolls III: Morrowind.

Game mode100Setting100Progression83World81Genre75Combat75
8

Legend of Grimrock

75
NGL83
Legend of Grimrock
RPGAction RPGFirst-Person ARPG
SoloMagicMeleeRangedNarrativeFantasyExplorationSkill TreeFirst Person
Year 2012Dev Almost Human GamesPlaytime ~3hOn PC · iOS · Apple Macintosh

Genre puts it alongside The Elder Scrolls III: Morrowind, and so does strong narrative focus, magic-based combat and fantasy world. Both also lean on exploration and discovery, and a first-person view. The distance is in progression and setting — its own ground is loot and gear systems.

Released 10 years after The Elder Scrolls III: Morrowind.

Genre100Game mode100Tone100Combat87Visuals73Setting62
9

Fable

70
NGL90
Fable
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedNarrativeSandbox WorldOpen WorldFantasyMedievalExplorationThird Person
Year 2004Dev Big Blue Box · Microsoft Game Studios

Its point of contact with The Elder Scrolls III: Morrowind is deep RPG systems, strong narrative focus and a sandbox world. To that it adds fantasy world and single-player focus. They part company on visuals and tone: this one brings dark, oppressive atmosphere.

Combat100Game mode100World81Setting76Genre75Progression70
10

Final Fantasy XII

69
NGL91
Final Fantasy XII
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedSandbox WorldOpen WorldFantasyExplorationSkill TreeThird Person
Year 2006Dev Square Enix Product Development Division 4 · Square Enix

Its point of contact with The Elder Scrolls III: Morrowind is deep RPG systems, a sandbox world and magic-based combat. The common ground extends to a third-person camera and fantasy world. Where the two diverge is setting and visuals: turn-based strategy.

Released 4 years after The Elder Scrolls III: Morrowind.

Combat100Game mode100Progression100World81Genre75Setting60
11

Final Fantasy III

69
NGL100
Final Fantasy III
RPGAction RPGIsometric ARPG
SoloMagicMeleeRangedNarrativeSandbox WorldOpen WorldFantasyExploration
Year 1994Dev Square

It meets The Elder Scrolls III: Morrowind on deep RPG systems, strong narrative focus and a sandbox world. To that it adds magic-based combat and fantasy world. They part company on visuals and setting: this one brings post-apocalyptic world and an isometric view.

It predates The Elder Scrolls III: Morrowind by 8 years, with what that implies technically.

Combat100Game mode100Tone100World81Genre75Progression70
12

Risen

68
NGL81
Risen
RPGAction RPGThird-Person ARPG
SoloMagicRangedMeleeNarrativeOpen WorldFantasyExplorationThird Person
Year 2009Dev Piranha Bytes · Deep SilverOn PC

Held in common with The Elder Scrolls III: Morrowind: deep RPG systems, strong narrative focus and open world exploration. To that it adds exploration and discovery, and a third-person camera. They part company on world and progression: this one brings crafting mechanics.

Released 7 years after The Elder Scrolls III: Morrowind.

Combat100Game mode100Tone79Genre75Setting62Visuals61
13

Enclave

64
NGL80
Enclave
RPGAction RPGThird-Person ARPG
SoloMagicRangedMeleeFantasyMedievalThird Person
Year 2002Dev Starbreeze Studios · Black Label GamesOn Linux · PC · Mac

The thread back to The Elder Scrolls III: Morrowind runs through deep RPG systems, magic-based combat and fantasy world. Both also lean on a third-person camera and single-player focus. The distance is in visuals — its own ground is historical setting.

Combat100Game mode100Setting77Genre75Visuals61
14

Silverfall

60
NGL63
Silverfall
RPGAction RPGIsometric ARPG
SoloMeleeMagicRangedFantasySkill Tree
Year 2007Dev Monte Cristo · Focus Home InteractivePlaytime ~1hOn PC

What carries over from The Elder Scrolls III: Morrowind is deep RPG systems, melee combat and fantasy world. To that it adds single-player focus and skill tree progression. They part company on visuals and progression: this one brings loot and gear systems, and an isometric view.

Released 5 years after The Elder Scrolls III: Morrowind.

Combat100Game mode100Genre75Setting62Progression48Visuals0
15

Ninja Gaiden

59
NGL93
Ninja Gaiden
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedThird Person
Year 2004Dev Team NINJA · Tecmo

With The Elder Scrolls III: Morrowind it shares deep RPG systems, magic-based combat and single-player focus. The common ground extends to a third-person camera. Where they diverge is visuals.

Combat100Game mode100Genre75Visuals60

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