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The Elder Scrolls III: Morrowind

45 Adventure games like The Elder Scrolls III: Morrowind that you should try

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We filtered the 50 games similar to The Elder Scrolls III: Morrowind down to the 45 that fit the “Adventure” category. Fallout: New Vegas, Cyberpunk 2077 and Fallout 4 top the list, ranked by affinity and similarity score to The Elder Scrolls III: Morrowind.

NextGameLike89/ 100

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GenreRPGSubgenreAction RPGSub-subgenreFirst-Person ARPG
Tags
NarrativeSolo
Year 2002Dev Bethesda Game Studios

Quick answer

Within the “Adventure” category, the closest game to The Elder Scrolls III: Morrowind is Fallout: New Vegas — scoring 86/100 on our similarity scale. Cyberpunk 2077 and Fallout 4 follow close behind.

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The best adventure games like The Elder Scrolls III: Morrowind

45 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Elder Scrolls III: Morrowind. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Fallout: New Vegas

86
NGL89
Fallout: New Vegas
Closest overall match
RPGAction RPGFirst-Person ARPG
SoloMeleeRangedNarrativeOpen WorldSandbox WorldExplorationSkill TreeFirst PersonThird Person
Year 2010Dev Obsidian Entertainment · Bethesda SoftworksPlaytime ~12hOn PC · PS · Xbox

What brings it close to The Elder Scrolls III: Morrowind is strong narrative focus, open world exploration and melee combat, and the two track each other on genre, game mode and tone. To that it adds exploration and discovery, and single-player focus. They part company on setting and combat: this one brings stealth mechanics and post-apocalyptic world.

Released 8 years after The Elder Scrolls III: Morrowind.

Genre100Game mode100Tone100Visuals100World83Progression83
2

Cyberpunk 2077

86
NGL80
Cyberpunk 2077
Closest on progression
RPGAction RPGFirst-Person ARPG
SoloRangedMeleeNarrativeOpen WorldSandbox WorldExplorationSkill TreeFirst PersonThird Person
Year 2020Dev CD Projekt Red · CD PROJEKT REDPlaytime ~29hOn PC · PS · Xbox

If The Elder Scrolls III: Morrowind worked for you because of strong narrative focus, open world exploration and ranged combat, the same is here. The common ground extends to a first-person view and single-player focus. Where the two diverge is setting and tone: dark, oppressive atmosphere and a cyberpunk setting.

Released 18 years after The Elder Scrolls III: Morrowind.

Genre100Game mode100Progression100Visuals100World83Combat76
3

Fallout 4

85
NGL81
Fallout 4
RPGAction RPGFirst-Person ARPG
SoloRangedMeleeNarrativeOpen WorldSandbox WorldExplorationFirst PersonThird Person
Year 2015Dev Bethesda Game Studios · Bethesda SoftworksPlaytime ~38hOn PC · PS · Xbox

It shares the essentials of what The Elder Scrolls III: Morrowind does: strong narrative focus, open world exploration and ranged combat. To that it adds exploration and discovery, and a first-person view. They part company on setting and progression: this one brings stealth mechanics and post-apocalyptic world.

Same studio: Bethesda Game Studios.

Genre100Game mode100Tone100Visuals100World83Combat56
4

Starfield

83
NGL71
Starfield
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeOpen WorldSandbox WorldExplorationSkill TreeFirst PersonThird Person
Year 2023Dev Bethesda Game Studios · Bethesda SoftworksOn Xbox · PC · PS5

If The Elder Scrolls III: Morrowind worked for you because of strong narrative focus, open world exploration and melee combat, the same is here. The common ground extends to a third-person camera and single-player focus. Where the two diverge is setting and combat: a space setting.

Same studio: Bethesda Game Studios.

Genre100Game mode100Tone100Progression100Visuals100World83
5

Fallout 3

82
NGL84
Fallout 3
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeOpen WorldSandbox WorldExplorationSkill TreeFirst PersonThird Person
Year 2008Dev Bethesda Game Studios · Bethesda SoftworksOn PlayStation 3 · PC

If The Elder Scrolls III: Morrowind worked for you because of strong narrative focus, open world exploration and melee combat, the same is here. The common ground extends to exploration and discovery, and a first-person view. Where the two diverge is setting and combat: stealth mechanics and post-apocalyptic world.

Same studio: Bethesda Game Studios.

Genre100Game mode100Tone100Progression100Visuals100World83
6

Gothic 3

80
NGL75
Gothic 3
Closest on combat
RPGAction RPGThird-Person ARPG
SoloMeleeMagicRangedNarrativeOpen WorldSandbox WorldFantasyMedievalExplorationSkill TreeThird PersonFirst Person
Year 2006Dev Piranha Bytes · Aspyr MediaOn PC

If The Elder Scrolls III: Morrowind worked for you because of deep RPG systems, strong narrative focus and open world exploration, the same is here. To that it adds melee combat and fantasy world. Its own ground is crafting mechanics.

Released 4 years after The Elder Scrolls III: Morrowind.

Combat100Game mode100Tone100Setting100Visuals100World83
7

The Elder Scrolls V: Skyrim

77
NGL91
The Elder Scrolls V: Skyrim
Closest on world
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedNarrativeOpen WorldSandbox WorldProceduralFantasyMedievalExplorationSkill TreeFirst PersonThird Person
Year 2011Dev Bethesda Game Studios · Bethesda SoftworksPlaytime ~46hOn PC · PS · Xbox

What brings it close to The Elder Scrolls III: Morrowind is deep RPG systems, strong narrative focus and open world exploration, and the two track each other on game mode, setting and world. The common ground extends to ranged combat and fantasy world. Where the two diverge is tone: dark, oppressive atmosphere.

Same studio: Bethesda Game Studios.

Game mode100Setting100World100Visuals100Progression81Combat77
8

The Elder Scrolls IV: Oblivion

77
NGL90
The Elder Scrolls IV: Oblivion
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedNarrativeOpen WorldSandbox WorldFantasyMedievalExplorationSkill TreeFirst PersonThird Person
Year 2006Dev Bethesda Game Studios · 2K GamesOn PlayStation 3 · PC

What brings it close to The Elder Scrolls III: Morrowind is deep RPG systems, strong narrative focus and open world exploration, and the two track each other on combat, game mode and progression. Both also lean on fantasy world and single-player focus. The distance is in setting and tone — its own ground is dark, oppressive atmosphere and historical setting.

Same studio: Bethesda Game Studios.

Combat100Game mode100Progression100Visuals100World83Genre75
9

Fable: The Lost Chapters

76
NGL89
Fable: The Lost Chapters
RPGAction RPGThird-Person ARPG
SoloMeleeMagicRangedNarrativeOpen WorldSandbox WorldFantasyExplorationSkill TreeThird Person
Year 2005Dev Big Blue Box · Microsoft Game StudiosOn PC · Mac

Its point of contact with The Elder Scrolls III: Morrowind is deep RPG systems, strong narrative focus and open world exploration. Both also lean on fantasy world and single-player focus. The distance is in visuals and setting — its own ground is dark, oppressive atmosphere.

Released 3 years after The Elder Scrolls III: Morrowind.

Combat100Game mode100Progression100World82Genre75Tone67
10

Middle-earth: Shadow of Mordor

75
NGL88
Middle-earth: Shadow of Mordor
RPGAction RPGThird-Person ARPG
SoloMeleeRangedMagicNarrativeOpen WorldSandbox WorldFantasyMedievalExplorationSkill TreeThird Person
Year 2014Dev Monolith Productions · WB GamesOn PlayStation 3 · PS4 · Linux

With The Elder Scrolls III: Morrowind it shares deep RPG systems, strong narrative focus and open world exploration. The common ground extends to melee combat and fantasy world. Where the two diverge is visuals and tone: dark, oppressive atmosphere.

Released 12 years after The Elder Scrolls III: Morrowind.

Game mode100Setting100Progression83World81Genre75Combat75
11

The Elder Scrolls II: Daggerfall

83
NGL87
The Elder Scrolls II: Daggerfall
RPGAction RPGFirst-Person ARPG
SoloMagicMeleeRangedSandbox WorldOpen WorldProceduralFantasyMedievalExplorationFirst Person
Year 1996Dev Bethesda SoftworksOn PC

If The Elder Scrolls III: Morrowind worked for you because of a sandbox world, magic-based combat and fantasy world, the same is here. Both also lean on exploration and discovery, and single-player focus. The distance is in tone — its own ground is dark, oppressive atmosphere.

Genre100Combat100Game mode100World100Setting76Visuals72
12

Avowed

78
NGL80
Avowed
RPGAction RPGFirst-Person ARPG
SoloMagicNarrativeOpen WorldFantasySkill TreeExplorationFirst PersonThird Person
Year 2025Dev Obsidian Entertainment · Xbox Game StudiosOn Xbox · PC · PS5

On paper it is what The Elder Scrolls III: Morrowind is — strong narrative focus, open world exploration and magic-based combat — though the resemblance is mostly at that level. Both also lean on single-player focus and skill tree progression. The distance is in world and tone — its own ground is dark, oppressive atmosphere.

Released 23 years after The Elder Scrolls III: Morrowind.

Genre100Game mode100Progression100Visuals77Combat70Setting67
13

Kingdom Come: Deliverance

73
NGL78
Kingdom Come: Deliverance
RPGAction RPGFirst-Person ARPG
SoloMeleeNarrativeOpen WorldMedievalExplorationSkill TreeFirst Person
Year 2018Dev Deep Silver · Warhorse StudiosPlaytime ~10hOn PC · PS · Xbox

Same family as The Elder Scrolls III: Morrowind: strong narrative focus, open world exploration and melee combat. To that it adds a first-person view and a medieval setting. They part company on combat and world: this one brings stealth mechanics and historical setting.

Released 16 years after The Elder Scrolls III: Morrowind.

Genre100Game mode100Tone100Progression83Visuals73Setting62
14

Fable

70
NGL90
Fable
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedNarrativeSandbox WorldOpen WorldFantasyMedievalExplorationThird Person
Year 2004Dev Big Blue Box · Microsoft Game Studios

Its point of contact with The Elder Scrolls III: Morrowind is deep RPG systems, strong narrative focus and a sandbox world. To that it adds fantasy world and single-player focus. They part company on visuals and tone: this one brings dark, oppressive atmosphere.

Combat100Game mode100World81Setting76Genre75Progression70
15

Final Fantasy XII

69
NGL91
Final Fantasy XII
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedSandbox WorldOpen WorldFantasyExplorationSkill TreeThird Person
Year 2006Dev Square Enix Product Development Division 4 · Square Enix

Its point of contact with The Elder Scrolls III: Morrowind is deep RPG systems, a sandbox world and magic-based combat. The common ground extends to a third-person camera and fantasy world. Where the two diverge is setting and visuals: turn-based strategy.

Released 4 years after The Elder Scrolls III: Morrowind.

Combat100Game mode100Progression100World81Genre75Setting60

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