Persona Q: Shadow of the Labyrinth

Of everything here, this is the nearest thing to The Bard's Tale Trilogy — the two agree on genre, combat and game mode. To that it adds loot and gear systems, and a first-person view.

Games like The Bard's Tale Trilogy · Find similar →
We filtered the 39 games similar to The Bard's Tale Trilogy down to the 32 that fit the “Fantasy” category. Persona Q: Shadow of the Labyrinth, Wizardry 6: Bane of the Cosmic Forge and Grotesque Tactics 2 – Dungeons and Donuts top the list, ranked by affinity and similarity score to The Bard's Tale Trilogy.
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Within the “Fantasy” category, the closest game to The Bard's Tale Trilogy is Persona Q: Shadow of the Labyrinth — scoring 87/100 on our similarity scale. Wizardry 6: Bane of the Cosmic Forge and Grotesque Tactics 2 – Dungeons and Donuts follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to The Bard's Tale Trilogy. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Of everything here, this is the nearest thing to The Bard's Tale Trilogy — the two agree on genre, combat and game mode. To that it adds loot and gear systems, and a first-person view.

Matches like this one are rare: it meets The Bard's Tale Trilogy on genre, combat and game mode. To that it adds exploration and discovery, and a first-person view. Its own ground is adventure storytelling.
It predates The Bard's Tale Trilogy by 28 years, with what that implies technically.

It shares the essentials of what The Bard's Tale Trilogy does: tactical combat, fantasy world and single-player focus. The common ground extends to loot and gear systems. Where the two diverge is setting: historical setting.

What brings it close to The Bard's Tale Trilogy is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and game mode. The common ground extends to loot and gear systems. Where the two diverge is visuals and setting: horror setting and 2D presentation.
Released 5 years after The Bard's Tale Trilogy.

It shares the essentials of what The Bard's Tale Trilogy does: tactical combat, fantasy world and single-player focus. Both also lean on exploration and discovery. The distance is in visuals and setting — its own ground is horror setting and 2D presentation.

It shares the essentials of what The Bard's Tale Trilogy does: tactical combat, fantasy world and single-player focus. The common ground extends to exploration and discovery. Where the two diverge is visuals and setting: a sci-fi setting and 2D presentation.

What brings it close to The Bard's Tale Trilogy is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and game mode. The common ground extends to exploration and discovery. Where the two diverge is visuals and progression: a third-person camera.

If The Bard's Tale Trilogy worked for you because of tactical combat, fantasy world and single-player focus, the same is here. To that it adds exploration and discovery. They part company on visuals and progression: this one brings skill tree progression and an isometric view.

Shelved next to The Bard's Tale Trilogy for good reason: tactical combat, fantasy world and single-player focus. The common ground extends to exploration and discovery. Where the two diverge is visuals and progression: skill tree progression and an isometric view.

Shelved next to The Bard's Tale Trilogy for good reason: tactical combat, fantasy world and single-player focus. The common ground extends to exploration and discovery. Where the two diverge is visuals and progression: a sci-fi setting and skill tree progression.

On paper it is what The Bard's Tale Trilogy is — tactical combat, fantasy world and single-player focus — though the resemblance is mostly at that level. To that it adds exploration and discovery. They part company on visuals and progression: this one brings horror setting and base building.

Shelved next to The Bard's Tale Trilogy for good reason: tactical combat, fantasy world and single-player focus. To that it adds loot and gear systems. They part company on visuals and setting: this one brings historical setting and skill tree progression.

What brings it close to The Bard's Tale Trilogy is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and game mode. Where the two diverge is visuals: an isometric view.

If The Bard's Tale Trilogy worked for you because of tactical combat, fantasy world and single-player focus, the same is here. Where the two diverge is visuals: an isometric view.
It predates The Bard's Tale Trilogy by 22 years, with what that implies technically.

What brings it close to The Bard's Tale Trilogy is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and game mode. Where the two diverge is visuals: an isometric view.
Released 5 years after The Bard's Tale Trilogy.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If The Bard's Tale Trilogy left you wanting more, this is where you narrow it down. Was it the fantasy that hooked you? There is a list of just that. And if you play on PC, Nintendo Switch, PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a The Bard's Tale Trilogy look-alike but simply the best Turn-Based CRPGs there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the RPG Games ranking is a good way to run into something you were not expecting.