Keep Driving

With Chroma Squad it shares tactical combat, single-player focus and resource management. To that it adds pixel art. They part company on progression: this one brings exploration and discovery.
Released 10 years after Chroma Squad.

Games like Chroma Squad · Find similar →
If Chroma Squad left you wanting more, this list of 39 similar games is for you. Each one shares part of its essence — deep RPG systems, tactical combat and fantasy world — and the NextGameLike editorial team ranks them by a similarity score computed across 11 attributes. Keep Driving comes closest (88/100).
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The closest game to Chroma Squad is Keep Driving — scoring 88/100 on our similarity scale. Caves of Qud and KeeperRL follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Chroma Squad. Each one has been evaluated across 11 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

With Chroma Squad it shares tactical combat, single-player focus and resource management. To that it adds pixel art. They part company on progression: this one brings exploration and discovery.
Released 10 years after Chroma Squad.

If Chroma Squad worked for you because of tactical combat, fantasy world and single-player focus, the same is here. Both also lean on an isometric view. The distance is in progression and setting — its own ground is exploration and discovery, and a sci-fi setting.

On paper it is what Chroma Squad is — tactical combat, fantasy world and single-player focus — though the resemblance is mostly at that level. The common ground extends to an isometric view and resource management. Where the two diverge is visuals and progression: horror setting and base building.

Matches like this one are rare: it meets Chroma Squad on genre, combat and game mode. The common ground extends to 2D presentation and resource management. It sets itself apart with roguelike runs and strong narrative focus.
Released 6 years after Chroma Squad.

What brings it close to Chroma Squad is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and game mode. To that it adds an isometric view. They part company on progression and visuals: this one brings base building and a third-person camera.

What brings it close to Chroma Squad is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and game mode. Both also lean on 2D presentation. The distance is in setting — its own ground is a medieval setting.

It shares the essentials of what Chroma Squad does: tactical combat, fantasy world and single-player focus. The common ground extends to an isometric view. Where the two diverge is visuals: a third-person camera.
Released 4 years after Chroma Squad.

What brings it close to Chroma Squad is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and game mode. To that it adds an isometric view. They part company on visuals.
It predates Chroma Squad by 19 years, with what that implies technically.

It shares the essentials of what Chroma Squad does: tactical combat, fantasy world and single-player focus. To that it adds an isometric view. They part company on visuals.
Released 8 years after Chroma Squad.

If Chroma Squad worked for you because of tactical combat, fantasy world and single-player focus, the same is here. Both also lean on an isometric view. The distance is in visuals — its own ground is a third-person camera.
Released 8 years after Chroma Squad.

It shares the essentials of what Chroma Squad does: tactical combat, fantasy world and single-player focus. To that it adds an isometric view. They part company on progression and visuals: this one brings skill tree progression.
Released 3 years after Chroma Squad.

Genre puts it alongside Chroma Squad, and so does tactical combat, fantasy world and single-player focus. Both also lean on an isometric view. The distance is in setting and visuals — its own ground is historical setting.

What brings it close to Chroma Squad is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and game mode. Both also lean on an isometric view. The distance is in visuals — its own ground is a third-person camera.

On paper it is what Chroma Squad is — tactical combat, single-player focus and resource management — though the resemblance is mostly at that level. The common ground extends to 2D presentation. Where the two diverge is setting and progression: a sci-fi setting and base building.

What brings it close to Chroma Squad is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and game mode. The distance is in progression and visuals — its own ground is crafting mechanics and a third-person camera.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If Chroma Squad left you wanting more, this is where you narrow it down. Was it the simulation or the adventure that hooked you? There is a list of just that. And if you play on PC, Nintendo Switch, PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Chroma Squad look-alike but simply the best Turn-Based CRPGs there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the RPG Games ranking is a good way to run into something you were not expecting.