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Super House of Dead Ninjas

23 Games like Super House of Dead Ninjas on PlayStation that you should try

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We filtered the 41 games similar to Super House of Dead Ninjas down to the 23 that fit the “PlayStation” category. Spelunky, Risk of Rain and Valkyrie Saga top the list, ranked by affinity and similarity score to Super House of Dead Ninjas.

NextGameLike81/ 100

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GenrePlatformerSubgenrePrecision Platformer
Tags
HardcoreSolo
Year 2013Dev Megadev
Stores

Quick answer

Within the “PlayStation” category, the closest game to Super House of Dead Ninjas is Spelunky — scoring 71/100 on our similarity scale. Risk of Rain and Valkyrie Saga follow close behind.

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The best games like Super House of Dead Ninjas on PlayStation

23 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Super House of Dead Ninjas. Each one has been evaluated across 8 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Spelunky

71
NGL90
Spelunky
Closest overall match
PlatformerPrecision Platformer
SoloMeleeHardcoreProcedural2D
Year 2012Dev BlitWorks · Microsoft StudiosOn PlayStation 3 · PS4 · PC

What brings it close to Super House of Dead Ninjas is punishing difficulty, procedural generation and melee combat, and the two track each other on genre, combat and tone. The common ground extends to single-player focus and 2D presentation. Where the two diverge is game mode: co-op play.

Genre100Combat100Tone100World100Visuals83Game mode27
2

Risk of Rain

71
NGL87
Risk of Rain
Closest on visuals
PlatformerPrecision Platformer
SoloMeleeHardcoreProcedural2DPixel Art
Year 2013Dev Hopoo Games · Chucklefish GamesOn PS4 · Linux · PC

It shares the essentials of what Super House of Dead Ninjas does: punishing difficulty, procedural generation and melee combat. The common ground extends to single-player focus and 2D presentation. Where the two diverge is game mode: multiplayer gameplay.

Genre100Tone100World100Visuals100Combat71Game mode22
3

Valkyrie Saga

42
NGL66
Valkyrie Saga
Closest on game mode
Platformer2D Platformer
SoloMeleeProceduralPixel ArtAnime
Year 2017Dev Daniel Fernandez Chavez · COWCATPlaytime ~3hOn PC · PS · Xbox

The common ground with Super House of Dead Ninjas is structural: precision platforming, procedural generation and melee combat. The common ground extends to pixel art and single-player focus. Where the two diverge is visuals and genre: adventure storytelling.

Released 4 years after Super House of Dead Ninjas.

Combat100Game mode100World100Genre50Visuals47
4

Sonic the Hedgehog

64
NGL85
Sonic the Hedgehog
PlatformerPrecision Platformer
SoloMeleeHardcore2DPixel Art
Year 1991Dev Sonic Team · SegaOn PlayStation 3 · PC · iOS

What brings it close to Super House of Dead Ninjas is punishing difficulty, melee combat and single-player focus, and the two track each other on genre, combat and game mode. To that it adds pixel art. Its own ground is adventure storytelling and fantasy world.

It predates Super House of Dead Ninjas by 22 years, with what that implies technically.

Genre100Combat100Game mode100Tone100Visuals100
5

The End Is Nigh

63
NGL86
The End Is Nigh
PlatformerPrecision Platformer
SoloMeleeHardcore2DPixel Art
Year 2017Dev Tyler GlaielOn PS4 · Linux · PC

What brings it close to Super House of Dead Ninjas is punishing difficulty, melee combat and single-player focus, and the two track each other on genre, combat and game mode. Both also lean on 2D presentation. What it adds of its own: adventure storytelling and dark, oppressive atmosphere.

Released 4 years after Super House of Dead Ninjas.

Genre100Combat100Game mode100Visuals100Tone91
6

Mega Man 9

63
NGL85
Mega Man 9
PlatformerPrecision Platformer
SoloMeleeHardcore2DPixel Art
Year 2008Dev Inti Creates · CapcomOn PlayStation 3 · PS4 · PC

It shares the essentials of what Super House of Dead Ninjas does: punishing difficulty, melee combat and single-player focus. Both also lean on 2D presentation. What it adds of its own: shooting mechanics and strong narrative focus.

Genre100Combat100Game mode100Visuals100Tone81
7

Mega Man 11

61
NGL85
Mega Man 11
PlatformerPrecision Platformer
SoloMeleeHardcore2DSci-Fi
Year 2018Dev Capcom Development Division 2 · CapcomOn PS4 · PC · Xbox

If Super House of Dead Ninjas worked for you because of punishing difficulty, melee combat and single-player focus, the same is here. Both also lean on 2D presentation. What it adds of its own: shooting mechanics and a sci-fi setting.

Released 5 years after Super House of Dead Ninjas.

Genre100Combat100Game mode100Tone100Visuals83
8

Crash Bandicoot 4: It's About Time

59
NGL86
Crash Bandicoot 4: It's About Time
PlatformerPrecision Platformer
SoloMeleeHardcore2DMultiplayer
Year 2020Dev Toys for Bob · ActivisionOn Xbox · PS4 · PC

It meets Super House of Dead Ninjas on punishing difficulty, melee combat and single-player focus. To that it adds 2D presentation. They part company on visuals: this one brings a third-person camera.

Released 7 years after Super House of Dead Ninjas.

Genre100Combat100Tone100Game mode85Visuals45
9

Super Meat Boy

58
NGL89
Super Meat Boy
PlatformerPrecision Platformer
SoloHardcore2DPixel ArtCasual
Year 2010Dev Team Meat · BlitWorksOn PS4 · Linux · PC

What carries over from Super House of Dead Ninjas is punishing difficulty, single-player focus and 2D presentation. It sets itself apart with adventure storytelling and a casual, approachable feel.

Genre100Game mode100Visuals100Tone83
10

Clustertruck

57
NGL84
Clustertruck
PlatformerPrecision Platformer
SoloMeleeHardcoreCasualFirst Person
Year 2016Dev Landfall Games · tinyBuildOn PS4 · Linux · PC

Held in common with Super House of Dead Ninjas: punishing difficulty, melee combat and single-player focus. They part company on visuals: this one brings a first-person view.

Released 3 years after Super House of Dead Ninjas.

Genre100Combat100Game mode100Tone87Visuals0
11

Shovel Knight

56
NGL92
Shovel Knight
PlatformerPrecision Platformer
SoloMeleeHardcore2DPixel Art
Year 2014Dev Yacht Club GamesOn PlayStation 3 · PS4 · Linux

If Super House of Dead Ninjas worked for you because of punishing difficulty, melee combat and single-player focus, the same is here. Both also lean on 2D presentation. The distance is in game mode — its own ground is co-op play.

Genre100Combat100Tone100Visuals100Game mode34
12

Mighty No. 9

52
NGL51
Mighty No. 9
PlatformerPrecision Platformer
SoloMeleeHardcore2DMultiplayer
Year 2016Dev Inti Creates · Deep SilverOn PlayStation 3 · PS4 · Linux

Its point of contact with Super House of Dead Ninjas is punishing difficulty, melee combat and single-player focus. The common ground extends to 2D presentation. Where the two diverge is game mode: multiplayer gameplay.

Released 3 years after Super House of Dead Ninjas.

Genre100Combat100Tone83Visuals83Game mode23
13

Freedom Planet

34
NGL85
Freedom Planet
PlatformerPuzzle-Platformer
SoloMeleeHardcore2DPixel Art
Year 2014Dev GalaxyTrail · MarvelousPlaytime ~4hOn PC · PS · Apple Macintosh

With Super House of Dead Ninjas it shares precision platforming, punishing difficulty and melee combat. To that it adds pixel art and single-player focus. They part company on genre: this one brings adventure storytelling.

Combat100Game mode100Visuals100Tone70Genre50
14

Celeste

34
NGL92
Celeste
PlatformerPuzzle-Platformer
SoloMeleeHardcorePixel Art2D
Year 2018Dev Matt Makes GamesPlaytime ~6hOn PC · PS · Xbox

It meets Super House of Dead Ninjas on precision platforming, punishing difficulty and melee combat. To that it adds single-player focus and pixel art. They part company on genre and tone: this one brings adventure storytelling and strong narrative focus.

Released 5 years after Super House of Dead Ninjas.

Combat100Game mode100Visuals100Tone66Genre50
15

Crash Bandicoot: Warped

32
NGL92
Crash Bandicoot: Warped
Platformer3D Platformer
SoloMeleeHardcoreFantasyHistorical
Year 2017Dev Vicarious Visions · ActivisionOn PS4 · PC · Xbox

What carries over from Super House of Dead Ninjas is precision platforming, punishing difficulty and melee combat. Both also lean on single-player focus. The distance is in visuals and genre — its own ground is adventure storytelling and a third-person camera.

Released 4 years after Super House of Dead Ninjas.

Combat100Game mode100Tone100Genre50Visuals0

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Rankings in the same genre

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