Dead Space 3

Held in common with Streets of Rogue: dark, oppressive atmosphere, melee combat and single-player focus. They part company on visuals: this one brings a third-person camera.

Games like Streets of Rogue · Find similar →
We filtered the 50 games similar to Streets of Rogue down to the 17 that fit the “Stealth” category. Dead Space 3, Aliens vs. Predator and theHunter Classic top the list, ranked by affinity and similarity score to Streets of Rogue.
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Within the “Stealth” category, the closest game to Streets of Rogue is Dead Space 3 — scoring 77/100 on our similarity scale. Aliens vs. Predator and theHunter Classic follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Streets of Rogue. Each one has been evaluated across 22 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

Held in common with Streets of Rogue: dark, oppressive atmosphere, melee combat and single-player focus. They part company on visuals: this one brings a third-person camera.

On paper it is what Streets of Rogue is — dark, oppressive atmosphere, melee combat and single-player focus — though the resemblance is mostly at that level. The distance is in visuals and game mode — its own ground is a first-person view.

On paper it is what Streets of Rogue is — open world exploration, melee combat and single-player focus — though the resemblance is mostly at that level. The distance is in visuals and world — its own ground is a first-person view.

Shelved next to Streets of Rogue for good reason: strong narrative focus, open world exploration and stealth mechanics. Both also lean on single-player focus. The distance is in visuals and world — its own ground is a first-person view.
It predates Streets of Rogue by 18 years, with what that implies technically.

Genre puts it alongside Streets of Rogue, and so does melee combat and co-op play. Where the two diverge is visuals and game mode: a first-person view.

Genre puts it alongside Streets of Rogue, and so does strong narrative focus, melee combat and single-player focus. The distance is in visuals and game mode — its own ground is a first-person view.
It predates Streets of Rogue by 11 years, with what that implies technically.

On paper it is what Streets of Rogue is — stealth mechanics and single-player focus — though the resemblance is mostly at that level. Where the two diverge is visuals and game mode: a first-person view.

It comes from the same genre as Streets of Rogue and shares strong narrative focus, melee combat and single-player focus. Where the two diverge is visuals and game mode: a first-person view.
It predates Streets of Rogue by 14 years, with what that implies technically.

The genre is the same as Streets of Rogue’s, and with it dark, oppressive atmosphere, stealth mechanics and single-player focus. They part company on visuals and game mode: this one brings a first-person view.
It predates Streets of Rogue by 16 years, with what that implies technically.

Shelved next to Streets of Rogue for good reason: strong narrative focus, melee combat and single-player focus. The distance is in visuals and game mode — its own ground is a first-person view.
It predates Streets of Rogue by 10 years, with what that implies technically.

Genre puts it alongside Streets of Rogue, and so does stealth mechanics and single-player focus. The distance is in visuals and game mode — its own ground is a first-person view.
It predates Streets of Rogue by 17 years, with what that implies technically.

Genre puts it alongside Streets of Rogue, and so does stealth mechanics and single-player focus. They part company on visuals and game mode: this one brings a first-person view.
It predates Streets of Rogue by 8 years, with what that implies technically.

Genre puts it alongside Streets of Rogue, and so does stealth mechanics and single-player focus. The distance is in visuals and game mode — its own ground is a first-person view.
It predates Streets of Rogue by 15 years, with what that implies technically.

The genre is the same as Streets of Rogue’s, and with it stealth mechanics and single-player focus. They part company on visuals and game mode: this one brings a first-person view.
It predates Streets of Rogue by 17 years, with what that implies technically.

Held in common with Streets of Rogue: stealth mechanics and single-player focus. They part company on visuals: this one brings a first-person view.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If Streets of Rogue left you wanting more, this is where you narrow it down. Was it the adventure or the narrative that hooked you? There is a list of just that. And if you play on PlayStation and Xbox, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Streets of Rogue look-alike but simply the best FPS Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Shooter Games ranking is a good way to run into something you were not expecting.