New World: Aeternum

The resemblance to New World is about as close as this list gets: they line up on genre, combat and game mode. Both also lean on exploration and discovery, and a third-person camera.

Games like New World · Find similar →
We filtered the 46 games similar to New World down to the 15 that fit the “PlayStation” category. New World: Aeternum, Tera and Trove top the list, ranked by affinity and similarity score to New World.
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Within the “PlayStation” category, the closest game to New World is New World: Aeternum — scoring 95/100 on our similarity scale. Tera and Trove follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to New World. Each one has been evaluated across 18 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

The resemblance to New World is about as close as this list gets: they line up on genre, combat and game mode. Both also lean on exploration and discovery, and a third-person camera.

Genre puts it alongside New World, and so does open world exploration, melee combat and fantasy world. Both also lean on a third-person camera and multiplayer gameplay. The distance is in setting and visuals — its own ground is ranged combat and historical setting.

Genre puts it alongside New World, and so does a sandbox world, melee combat and fantasy world. Both also lean on crafting mechanics and a third-person camera. The distance is in tone and visuals — its own ground is loot and gear systems, and a casual, approachable feel.

Its point of contact with New World is deep RPG systems, open world exploration and melee combat. Both also lean on fantasy world and multiplayer gameplay. The distance is in setting — its own ground is a sci-fi setting.

What brings it close to New World is deep RPG systems, open world exploration and melee combat, and the two track each other on setting, progression and visuals. To that it adds online features and crafting mechanics. They part company on combat: this one brings ranged combat.

With New World it shares deep RPG systems, strong narrative focus and open world exploration. The common ground extends to melee combat and fantasy world. Where the two diverge is combat: magic-based combat.

What carries over from New World is deep RPG systems, melee combat and fantasy world. Both also lean on exploration and discovery, and co-op play. The distance is in visuals and progression — its own ground is loot and gear systems, and an isometric view.

What carries over from New World is deep RPG systems, fantasy world and multiplayer gameplay. The common ground extends to a third-person camera. It sets itself apart with free-to-play access.

Held in common with New World: deep RPG systems, fantasy world and multiplayer gameplay. To that it adds exploration and discovery, and a third-person camera. They part company on tone: this one brings a casual, approachable feel.

Its point of contact with New World is deep RPG systems, open world exploration and multiplayer gameplay. Both also lean on exploration and discovery, and a third-person camera. The distance is in setting and progression — its own ground is a sci-fi setting.

The thread back to New World runs through deep RPG systems, fantasy world and multiplayer gameplay. To that it adds a third-person camera. They part company on tone: this one brings a casual, approachable feel.

If New World worked for you because of deep RPG systems, dark, oppressive atmosphere and open world exploration, the same is here. Both also lean on exploration and discovery, and melee combat. The distance is in visuals and genre — its own ground is action RPG combat and base building.

It shares the essentials of what New World does: deep RPG systems, open world exploration and melee combat. To that it adds fantasy world and multiplayer gameplay. They part company on genre: this one brings fighting mechanics.

What brings it close to New World is deep RPG systems, strong narrative focus and open world exploration, and the two track each other on combat, setting and visuals. Both also lean on fantasy world and multiplayer gameplay. The distance is in tone and genre — its own ground is fighting mechanics and punishing difficulty.

It meets New World on deep RPG systems, dark, oppressive atmosphere and melee combat. Both also lean on co-op play and a third-person camera. The distance is in genre and visuals — its own ground is JRPG narrative and systems, and 3D presentation.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If New World left you wanting more, this is where you narrow it down. Was it the sandbox or the narrative that hooked you? There is a list of just that. And if you play on PS5, PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a New World look-alike but simply the best Sandbox MMORPGs there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the RPG Games ranking is a good way to run into something you were not expecting.