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God of War Ragnarök

11 Games with a mythology setting like God of War Ragnarök that you should try

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We filtered the 50 games similar to God of War Ragnarök down to the 11 that fit the “Mythology” category. The Elder Scrolls IV: Oblivion, Immortals Fenyx Rising and God of War III top the list, ranked by affinity and similarity score to God of War Ragnarök.

NextGameLike91/ 100

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GenreRPGSubgenreAction RPGSub-subgenreThird-Person ARPG
Tags
NarrativeDarkSolo
Year 2022Dev SIE Santa Monica Studio

Quick answer

Within the “Mythology” category, the closest game to God of War Ragnarök is The Elder Scrolls IV: Oblivion — scoring 94/100 on our similarity scale. Immortals Fenyx Rising and God of War III follow close behind.

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The best games with a mythology setting like God of War Ragnarök

11 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to God of War Ragnarök. Each one has been evaluated across 17 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

The Elder Scrolls IV: Oblivion

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NGL90
The Elder Scrolls IV: Oblivion
Closest overall match
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedNarrativeDarkOpen WorldFantasyMythologyExplorationSkill TreeThird Person
Year 2006Dev Bethesda Game Studios · 2K GamesOn PlayStation 3 · PC

If God of War Ragnarök worked for you because of strong narrative focus, open world exploration and magic-based combat, the same is here. Both also lean on fantasy world and single-player focus. The distance is in visuals and world — its own ground is a sandbox world and historical setting.

It predates God of War Ragnarök by 16 years, with what that implies technically.

Genre100Combat100Game mode100Progression100Tone85Setting69
2

Immortals Fenyx Rising

91
NGL75
Immortals Fenyx Rising
Closest on world
RPGAction RPGThird-Person ARPG
SoloMeleeMagicNarrativeOpen WorldMythologyFantasyExplorationSkill TreeThird Person3D
Year 2020Dev Ubisoft Québec · Ubisoft EntertainmentOn Xbox · PS4 · PC

Of everything here, this is the nearest thing to God of War Ragnarök — the two agree on genre, game mode and world. Both also lean on a mythological setting and single-player focus. The distance is in tone — its own ground is puzzle design and historical setting.

Genre100Game mode100World100Progression100Visuals100Setting90
3

God of War III

90
NGL96
God of War III
RPGAction RPGThird-Person ARPG
SoloMagicMeleeRangedDarkFantasyMythologySkill TreeThird Person
Year 2010Dev SCE Santa Monica Studio · Sony Computer EntertainmentOn PlayStation 3

Shelved next to God of War Ragnarök for good reason: dark, oppressive atmosphere, magic-based combat and fantasy world. To that it adds skill tree progression and a third-person camera. They part company on tone and progression: this one brings loot and gear systems.

It predates God of War Ragnarök by 12 years, with what that implies technically.

Genre100Combat100Game mode100Setting81Visuals61Progression45
4

Prince of Persia: Warrior Within

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NGL84
Prince of Persia: Warrior Within
Closest on setting
RPGAction RPGThird-Person ARPG
SoloMeleeNarrativeDarkOpen WorldMythologyFantasyExplorationThird Person
Year 2004Dev Ubisoft · Ubisoft EntertainmentPlaytime ~2hOn PC · PS · Xbox

It shares the essentials of what God of War Ragnarök does: strong narrative focus, open world exploration and melee combat. The common ground extends to a mythological setting and single-player focus. Where the two diverge is combat and progression: precision platforming.

It predates God of War Ragnarök by 18 years, with what that implies technically.

Genre100Game mode100Setting100World100Tone84Visuals62
5

God of War II

83
NGL93
God of War II
RPGAction RPGThird-Person ARPG
SoloMagicMeleeFantasyMythologySkill TreeThird Person
Year 2007Dev SCE Santa Monica Studio · Capcom

The genre is the same as God of War Ragnarök’s, and with it magic-based combat, fantasy world and single-player focus. The common ground extends to skill tree progression and a third-person camera. Where the two diverge is progression and visuals: loot and gear systems.

It predates God of War Ragnarök by 15 years, with what that implies technically.

Genre100Game mode100Combat81Setting81Visuals61Progression45
6

God of War: Chains of Olympus

82
NGL88
God of War: Chains of Olympus
RPGAction RPGThird-Person ARPG
SoloMagicRangedFantasyMythologySkill TreeThird Person
Year 2008Dev Ready At Dawn · Sony Computer Entertainment

The genre is the same as God of War Ragnarök’s, and with it magic-based combat, fantasy world and single-player focus. The common ground extends to skill tree progression and a third-person camera. Where the two diverge is progression and visuals: loot and gear systems.

It predates God of War Ragnarök by 14 years, with what that implies technically.

Genre100Game mode100Setting81Combat73Visuals61Progression45
7

Prince of Persia: The Two Thrones

81
NGL83
Prince of Persia: The Two Thrones
RPGAction RPGThird-Person ARPG
SoloMeleeRangedNarrativeFantasyMythologyThird Person
Year 2005Dev Ubisoft · Ubisoft EntertainmentPlaytime ~1hOn PC · PS · Xbox

Same family as God of War Ragnarök: strong narrative focus, melee combat and fantasy world. Both also lean on single-player focus and a third-person camera. The distance is in tone and combat — its own ground is stealth mechanics.

It predates God of War Ragnarök by 17 years, with what that implies technically.

Genre100Game mode100Setting100Combat62Visuals62Tone61
8

Rise of the Argonauts

81
NGL60
Rise of the Argonauts
RPGAction RPGThird-Person ARPG
SoloMeleeMagicFantasyMythologyThird Person
Year 2008Dev Liquid Entertainment · CodemastersPlaytime ~1hOn PC · PS · Xbox

What carries over from God of War Ragnarök is melee combat, fantasy world and single-player focus. To that it adds a third-person camera. They part company on visuals: this one brings historical setting.

It predates God of War Ragnarök by 14 years, with what that implies technically.

Genre100Game mode100Setting83Combat82Visuals62
9

Final Fantasy X-2

78
NGL75
Final Fantasy X-2
RPGAction RPGThird-Person ARPG
SoloMagicMeleeNarrativeOpen WorldFantasyMythologyExplorationThird Person
Year 2003Dev Square Product Development Division 1 · Square Enix

Shelved next to God of War Ragnarök for good reason: strong narrative focus, open world exploration and magic-based combat. To that it adds exploration and discovery, and a third-person camera. They part company on visuals and tone: this one brings 2D presentation.

It predates God of War Ragnarök by 19 years, with what that implies technically.

Genre100Game mode100World100Setting85Combat81Progression70
10

Persona 4

78
NGL93
Persona 4
RPGAction RPGThird-Person ARPG
SoloMagicMeleeNarrativeOpen WorldFantasyMythologyExplorationThird Person
Year 2008Dev AtlusOn PlayStation 3

What brings it close to God of War Ragnarök is strong narrative focus, open world exploration and magic-based combat, and the two track each other on genre, game mode and setting. Both also lean on exploration and discovery, and a third-person camera. The distance is in visuals and tone — its own ground is tactical combat.

It predates God of War Ragnarök by 14 years, with what that implies technically.

Genre100Game mode100Setting100World100Progression70Combat69
11

Dirge of Cerberus: Final Fantasy VII

54
NGL61
Dirge of Cerberus: Final Fantasy VII
RPGAction RPGThird-Person ARPG
SoloFantasyMythologySkill TreeThird Person
Year 2006Dev Square Enix Product Development Division 1 · Square Enix

The genre is the same as God of War Ragnarök’s, and with it fantasy world, single-player focus and skill tree progression. The common ground extends to a third-person camera. Where the two diverge is progression and visuals: loot and gear systems, and a sci-fi setting.

It predates God of War Ragnarök by 16 years, with what that implies technically.

Genre100Game mode100Setting63Visuals61Progression45

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