Nuclear Throne

The resemblance to Enter the Gungeon is about as close as this list gets: they line up on genre, combat and game mode. To that it adds co-op play and pixel art. They part company on setting: this one brings a sci-fi setting.

Games like Enter the Gungeon · Find similar →
We filtered the 40 games similar to Enter the Gungeon down to the 21 that fit the “Co-op” category. Nuclear Throne, The Binding of Isaac: Rebirth and Cuphead top the list, ranked by affinity and similarity score to Enter the Gungeon.
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Within the “Co-op” category, the closest game to Enter the Gungeon is Nuclear Throne — scoring 93/100 on our similarity scale. The Binding of Isaac: Rebirth and Cuphead follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Enter the Gungeon. Each one has been evaluated across 21 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

The resemblance to Enter the Gungeon is about as close as this list gets: they line up on genre, combat and game mode. To that it adds co-op play and pixel art. They part company on setting: this one brings a sci-fi setting.

If Enter the Gungeon worked for you because of punishing difficulty, procedural generation and melee combat, the same is here. Both also lean on exploration and discovery, and an isometric view. The distance is in setting and tone — its own ground is dark, oppressive atmosphere and horror setting.

It comes from the same genre as Enter the Gungeon and shares punishing difficulty, ranged combat and fantasy world. The common ground extends to co-op play and 2D presentation. Where the two diverge is setting and visuals: a cartoon aesthetic.

It shares the essentials of what Enter the Gungeon does: punishing difficulty, procedural generation and ranged combat. Both also lean on single-player focus and an isometric view. The distance is in setting and tone — its own ground is a casual, approachable feel and a sci-fi setting.
Released 6 years after Enter the Gungeon.

It comes from the same genre as Enter the Gungeon and shares punishing difficulty, melee combat and single-player focus. The common ground extends to 2D presentation. Where the two diverge is combat and visuals: precision platforming.
It predates Enter the Gungeon by 17 years, with what that implies technically.

Same family as Enter the Gungeon: punishing difficulty, melee combat and single-player focus. They part company on setting and visuals: this one brings a sci-fi setting and a first-person view.
It predates Enter the Gungeon by 15 years, with what that implies technically.

On paper it is what Enter the Gungeon is — punishing difficulty, melee combat and multiplayer gameplay — though the resemblance is mostly at that level. To that it adds 2D presentation. They part company on combat and visuals: this one brings a casual, approachable feel.

Its point of contact with Enter the Gungeon is shooting mechanics, melee combat and single-player focus. The common ground extends to 2D presentation. Where the two diverge is visuals: precision platforming and free-to-play access.

The thread back to Enter the Gungeon runs through shooting mechanics, ranged combat and fantasy world. To that it adds loot and gear systems, and offline play. They part company on visuals and progression: this one brings a sci-fi setting and skill tree progression.

Same family as Enter the Gungeon: punishing difficulty, melee combat and co-op play. The common ground extends to an isometric view. Where the two diverge is setting and combat: a sci-fi setting.

What carries over from Enter the Gungeon is shooting mechanics, fantasy world and offline play. Both also lean on loot and gear systems. The distance is in visuals and setting — its own ground is historical setting and skill tree progression.

If Enter the Gungeon worked for you because of punishing difficulty, procedural generation and melee combat, the same is here. Both also lean on co-op play and an isometric view. The distance is in setting and visuals — its own ground is dark, oppressive atmosphere and horror setting.

Shelved next to Enter the Gungeon for good reason: punishing difficulty, procedural generation and ranged combat. Both also lean on loot and gear systems, and single-player focus. The distance is in setting and visuals — its own ground is post-apocalyptic world and a first-person view.
Released 4 years after Enter the Gungeon.

On paper it is what Enter the Gungeon is — punishing difficulty, procedural generation and melee combat — though the resemblance is mostly at that level. Both also lean on multiplayer gameplay and pixel art. The distance is in setting and combat — its own ground is a sci-fi setting and a third-person camera.

On paper it is what Enter the Gungeon is — punishing difficulty, procedural generation and melee combat — though the resemblance is mostly at that level. The common ground extends to exploration and discovery, and single-player focus. Where the two diverge is setting and visuals: dark, oppressive atmosphere and horror setting.
Released 5 years after Enter the Gungeon.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If Enter the Gungeon left you wanting more, this is where you narrow it down. Was it the adventure or the roguelike that hooked you? There is a list of just that. And if you play on PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Enter the Gungeon look-alike but simply the best Arena FPS Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Shooter Games ranking is a good way to run into something you were not expecting.