RiME

It shares the essentials of what Refunct does: strong narrative focus, open world exploration and single-player focus. Both also lean on exploration and discovery. The distance is in visuals — its own ground is a third-person camera.

Games like Refunct · Find similar →
We filtered the 47 games similar to Refunct down to the 14 that fit the “Nintendo Switch” category. RiME, Pilgrims and Abzu top the list, ranked by affinity and similarity score to Refunct.
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Within the “Nintendo Switch” category, the closest game to Refunct is RiME — scoring 79/100 on our similarity scale. Pilgrims and Abzu follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Refunct. Each one has been evaluated across 11 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

It shares the essentials of what Refunct does: strong narrative focus, open world exploration and single-player focus. Both also lean on exploration and discovery. The distance is in visuals — its own ground is a third-person camera.

It shares the essentials of what Refunct does: a relaxing pace, open world exploration and single-player focus. The common ground extends to exploration and discovery. Where the two diverge is visuals: 2D presentation.
Released 4 years after Refunct.

If Refunct worked for you because of a relaxing pace, open world exploration and single-player focus, the same is here. The common ground extends to exploration and discovery. Where the two diverge is visuals: a third-person camera.

If Refunct worked for you because of a relaxing pace, open world exploration and single-player focus, the same is here. Both also lean on exploration and discovery. The distance is in visuals — its own ground is a third-person camera.

What brings it close to Refunct is strong narrative focus, open world exploration and single-player focus, and the two track each other on genre, game mode and world. The common ground extends to exploration and discovery. Where the two diverge is visuals: a third-person camera.

If Refunct worked for you because of strong narrative focus, open world exploration and single-player focus, the same is here. Both also lean on exploration and discovery, and a first-person view. The distance is in tone — its own ground is ranged combat and historical setting.

What brings it close to Refunct is strong narrative focus, open world exploration and single-player focus, and the two track each other on genre, game mode and world. Both also lean on exploration and discovery, and a first-person view. The distance is in tone — its own ground is deep simulation and melee combat.
Released 4 years after Refunct.

If Refunct worked for you because of strong narrative focus, open world exploration and single-player focus, the same is here. The common ground extends to exploration and discovery, and a first-person view. Where the two diverge is tone: dark, oppressive atmosphere.

It shares the essentials of what Refunct does: strong narrative focus, open world exploration and single-player focus. The common ground extends to exploration and discovery, and a first-person view. Where the two diverge is tone: dark, oppressive atmosphere.
Released 4 years after Refunct.

It shares the essentials of what Refunct does: strong narrative focus, open world exploration and single-player focus. To that it adds exploration and discovery, and a first-person view. They part company on tone and world: this one brings procedural generation.
Released 6 years after Refunct.

The genre is the same as Refunct’s, and with it exploration and discovery, open world exploration, and single-player focus. They part company on visuals and world: this one brings a sandbox world and crafting mechanics.
Released 8 years after Refunct.

The genre is the same as Refunct’s, and with it exploration and discovery, open world exploration, and single-player focus. They part company on visuals and progression: this one brings loot and gear systems, and a sandbox world.

What brings it close to Refunct is strong narrative focus, open world exploration and single-player focus, and the two track each other on genre, game mode and world. Both also lean on exploration and discovery, and a first-person view. The distance is in tone — its own ground is dark, oppressive atmosphere.

It shares the essentials of what Refunct does: strong narrative focus, open world exploration and single-player focus. To that it adds exploration and discovery, and a first-person view. They part company on tone: this one brings dark, oppressive atmosphere.
Released 5 years after Refunct.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If Refunct left you wanting more, this is where you narrow it down. Was it the puzzle or the platformer that hooked you? There is a list of just that. And if you play on PC, Nintendo Switch, PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Refunct look-alike but simply the best Open-World Adventure Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the Adventure Games ranking is a good way to run into something you were not expecting.