Tom Clancy's Ghost Recon: Future Soldier

On paper it is what Halo Infinite is — open world exploration, melee combat and a sci-fi setting — though the resemblance is mostly at that level. The common ground extends to exploration and discovery, and single-player focus. Where the two diverge is setting and world: procedural generation and historical setting.
It predates Halo Infinite by 9 years, with what that implies technically.














