Bloodsports.TV

With Dying Light it shares deep RPG systems, dark, oppressive atmosphere and melee combat. The common ground extends to co-op play and post-apocalyptic world. Where the two diverge is combat and tone: a casual, approachable feel.

Games like Dying Light · Find similar →
We filtered the 50 games similar to Dying Light down to the 34 that fit the “Multiplayer” category. Bloodsports.TV, Once Human and ELDEN RING top the list, ranked by affinity and similarity score to Dying Light.
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Within the “Multiplayer” category, the closest game to Dying Light is Bloodsports.TV — scoring 59/100 on our similarity scale. Once Human and ELDEN RING follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Dying Light. Each one has been evaluated across 23 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

With Dying Light it shares deep RPG systems, dark, oppressive atmosphere and melee combat. The common ground extends to co-op play and post-apocalyptic world. Where the two diverge is combat and tone: a casual, approachable feel.

The thread back to Dying Light runs through deep RPG systems, open world exploration and single-player focus. The common ground extends to exploration and discovery. Where the two diverge is visuals and world: a sandbox world and a third-person camera.
Released 9 years after Dying Light.

The common ground with Dying Light is structural: deep RPG systems, dark, oppressive atmosphere and open world exploration. To that it adds exploration and discovery, and multiplayer gameplay. They part company on setting and visuals: this one brings punishing difficulty and magic-based combat.
Released 7 years after Dying Light.

Its point of contact with Dying Light is deep RPG systems, strong narrative focus and melee combat. To that it adds PvP competition and horror setting. They part company on visuals and combat: this one brings magic-based combat and fantasy world.
Released 5 years after Dying Light.

The genre is the same as Dying Light’s, and with it dark, oppressive atmosphere, melee combat and post-apocalyptic world. To that it adds online features and crafting mechanics. They part company on combat and progression: this one brings loot and gear systems.

Same family as Dying Light: dark, oppressive atmosphere, melee combat and horror setting. The common ground extends to multiplayer gameplay and a first-person view. Where the two diverge is progression and combat: skill tree progression.

Same family as Dying Light: open world exploration, melee combat and horror setting. Both also lean on co-op play and crafting mechanics. The distance is in combat and setting — its own ground is sandbox freedom and base building.
Released 7 years after Dying Light.

It comes from the same genre as Dying Light and shares exploration and discovery, stealth mechanics, and single-player focus. To that it adds a first-person view. They part company on combat and progression: this one brings loot and gear systems, and tactical combat.
Released 8 years after Dying Light.

Held in common with Dying Light: multiplayer gameplay and a first-person view. Where the two diverge is combat: tactical combat.
Released 10 years after Dying Light.

It meets Dying Light on deep RPG systems, dark, oppressive atmosphere and melee combat. The common ground extends to horror setting and co-op play. Where the two diverge is visuals and setting: 3D presentation.

Same family as Dying Light: dark, oppressive atmosphere, melee combat and multiplayer gameplay. The common ground extends to a first-person view. Where the two diverge is setting and progression: competitive edge and a medieval setting.
Released 4 years after Dying Light.

The thread back to Dying Light runs through deep RPG systems, dark, oppressive atmosphere and open world exploration. To that it adds single-player focus and crafting mechanics. They part company on visuals and combat: this one brings tactical combat and a third-person camera.

It meets Dying Light on deep RPG systems, dark, oppressive atmosphere and open world exploration. To that it adds melee combat and horror setting. They part company on visuals and combat: this one brings a sandbox world and a third-person camera.

What carries over from Dying Light is deep RPG systems, strong narrative focus and open world exploration. To that it adds melee combat and co-op play. They part company on visuals and progression: this one brings skill tree progression and a third-person camera.
Released 7 years after Dying Light.

The overlap with Dying Light is in what it evokes rather than what it is: deep RPG systems, dark, oppressive atmosphere and open world exploration. The common ground extends to horror setting and single-player focus. Where the two diverge is combat and visuals: a sandbox world and a third-person camera.
Found one on the list you already love? Open its own list: the games that play most like it, ranked, with the reason for each.
If Dying Light left you wanting more, this is where you narrow it down. Was it the action RPG or the survival that hooked you? There is a list of just that. And if you play on Nintendo Switch, PS5, PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Dying Light look-alike but simply the best First-Person Action RPGs there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the RPG Games ranking is a good way to run into something you were not expecting.