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Dungeon Siege

46 Melee games like Dungeon Siege that you should try

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We filtered the 50 games similar to Dungeon Siege down to the 46 that fit the “Melee” category. Dungeon Siege II, Baldur's Gate: Dark Alliance II and Arcanum: of Steamworks and Magick Obscura top the list, ranked by affinity and similarity score to Dungeon Siege.

NextGameLike79/ 100

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GenreRPGSubgenreAction RPGSub-subgenreIsometric ARPG
Tags
SoloMultiplayer
Year 2002Dev Gas Powered Games
Stores

Quick answer

Within the “Melee” category, the closest game to Dungeon Siege is Dungeon Siege II — scoring 95/100 on our similarity scale. Baldur's Gate: Dark Alliance II and Arcanum: of Steamworks and Magick Obscura follow close behind.

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The best melee games like Dungeon Siege

46 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Dungeon Siege. Each one has been evaluated across 14 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Dungeon Siege II

95
NGL78
Dungeon Siege II
Closest overall match
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opMeleeRangedTacticalFantasyExplorationLootIsometric
Year 2005Dev Gas Powered Games · Square EnixPlaytime ~1hOn PC

What carries over from Dungeon Siege is melee combat, fantasy world and single-player focus. The common ground extends to exploration and discovery, and an isometric view. Where the two diverge is visuals: a third-person camera.

Same studio: Gas Powered Games.

Genre100Game mode100Setting100Combat83Progression70Visuals63
2

Baldur's Gate: Dark Alliance II

91
NGL74
Baldur's Gate: Dark Alliance II
RPGAction RPGIsometric ARPG
Co-opMultiplayerSoloMeleeTacticalRangedFantasyExplorationLootIsometric
Year 2004Dev Black Isle Studios · Acclaim EntertainmentOn Linux · PC · Mac

It comes from the same genre as Dungeon Siege and shares melee combat, fantasy world and co-op play. Both also lean on loot and gear systems, and an isometric view. The distance is in setting and visuals — its own ground is historical setting and 3D presentation.

Genre100Game mode87Combat80Progression74Visuals49Setting48
3

Arcanum: of Steamworks and Magick Obscura

85
NGL89
Arcanum: of Steamworks and Magick Obscura
Closest on world
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opTacticalMeleeRangedOpen WorldFantasyExplorationIsometric
Year 2001Dev Troika Games · Sierra EntertainmentOn PC

It shares the essentials of what Dungeon Siege does: open world exploration, tactical combat and fantasy world. Both also lean on exploration and discovery, and single-player focus. The distance is in progression and setting — its own ground is a sci-fi setting and crafting mechanics.

Genre100Game mode100World100Visuals100Combat81Setting61
4

Baldur's Gate: Dark Alliance

85
NGL78
Baldur's Gate: Dark Alliance
RPGAction RPGIsometric ARPG
SoloCo-opMultiplayerMeleeTacticalRangedFantasyExplorationLootIsometric
Year 2001Dev Snowblind Studios · Pacific Century CyberWorksOn Xbox · PS4 · Linux

What carries over from Dungeon Siege is melee combat, fantasy world and single-player focus. Both also lean on exploration and discovery, and an isometric view. The distance is in visuals — its own ground is a third-person camera.

Genre100Setting100Game mode90Progression82Combat80Visuals50
5

Final Fantasy Tactics Advance

64
NGL90
Final Fantasy Tactics Advance
Closest on combat
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMeleeRangedFantasyIsometric
Year 2003Dev Square Product Development Division 4 · Nintendo

It shares the essentials of what Dungeon Siege does: tactical combat, fantasy world and single-player focus. The common ground extends to an isometric view. It sets itself apart with turn-based strategy and magic-based combat.

Genre100Setting100Visuals100Game mode91Combat85
6

Fire Emblem: The Sacred Stones

64
NGL76
Fire Emblem: The Sacred Stones
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMeleeRangedFantasyIsometric
Year 2004Dev Intelligent Systems · Nintendo

Its point of contact with Dungeon Siege is tactical combat, fantasy world and single-player focus. To that it adds an isometric view. Its own ground is turn-based strategy and magic-based combat.

Genre100Setting100Game mode91Combat85Visuals71
7

The Lord of the Rings: The Third Age

63
NGL76
The Lord of the Rings: The Third Age
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMeleeRangedFantasyIsometric
Year 2004Dev EA Redwood Shores · Electronic Arts

The thread back to Dungeon Siege runs through tactical combat, fantasy world and single-player focus. The common ground extends to an isometric view. Where the two diverge is progression: skill tree progression.

Genre100Setting100Game mode91Combat85Visuals72Progression0
8

Fire Emblem: Path of Radiance

54
NGL80
Fire Emblem: Path of Radiance
RPGAction RPGIsometric ARPG
SoloTacticalMeleeRangedFantasyIsometric
Year 2005Dev Nintendo

On paper it is what Dungeon Siege is — tactical combat, fantasy world and single-player focus — though the resemblance is mostly at that level. The common ground extends to an isometric view. Where the two diverge is game mode and visuals: 2D presentation.

Released 3 years after Dungeon Siege.

Genre100Setting100Combat85Visuals56Game mode46
9

Fire Emblem: Radiant Dawn

54
NGL75
Fire Emblem: Radiant Dawn
RPGAction RPGIsometric ARPG
SoloTacticalMeleeRangedFantasyIsometric
Year 2007Dev Nintendo SPD Production Group No. 2 · Nintendo

Shelved next to Dungeon Siege for good reason: tactical combat, fantasy world and single-player focus. Both also lean on an isometric view. The distance is in game mode and visuals — its own ground is 2D presentation.

Released 5 years after Dungeon Siege.

Genre100Setting100Combat85Visuals56Game mode46
10

Dragon Age: Inquisition

92
NGL82
Dragon Age: Inquisition
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opTacticalMeleeOpen WorldFantasyExplorationIsometric
Year 2014Dev BioWare Edmonton · Electronic ArtsOn PlayStation 3 · PS4 · PC

Same family as Dungeon Siege: open world exploration, tactical combat and fantasy world. Both also lean on exploration and discovery, and multiplayer gameplay. The distance is in progression and setting — its own ground is historical setting and skill tree progression.

Released 12 years after Dungeon Siege.

Genre100Game mode100World100Combat81Visuals70Setting49
11

How to Survive

86
NGL84
How to Survive
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opTacticalMeleeOpen WorldLootExplorationIsometric
Year 2013Dev EKO Software · 505 GamesOn PlayStation 3 · PC

Genre puts it alongside Dungeon Siege, and so does open world exploration, tactical combat and single-player focus. Both also lean on loot and gear systems, and an isometric view. The distance is in setting and progression — its own ground is horror setting and crafting mechanics.

Released 11 years after Dungeon Siege.

Genre100World100Combat82Game mode78Visuals70Progression48
12

Divine Divinity

83
NGL86
Divine Divinity
RPGAction RPGIsometric ARPG
SoloCo-opMeleeTacticalOpen WorldFantasyExplorationIsometric
Year 2002Dev Larian Studios · cdv Software EntertainmentOn PC

If Dungeon Siege worked for you because of open world exploration, melee combat and fantasy world, the same is here. The common ground extends to exploration and discovery, and co-op play. Where the two diverge is progression and combat: magic-based combat.

Genre100Setting100World100Visuals100Game mode72Combat56
13

Sacred 2: Fallen Angel

79
NGL65
Sacred 2: Fallen Angel
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opMeleeRangedOpen WorldFantasyExplorationIsometric
Year 2008Dev Ascaron Entertainment · Deep SilverOn PlayStation 3 · PC

What brings it close to Dungeon Siege is open world exploration, melee combat and fantasy world, and the two track each other on genre, game mode and world. Both also lean on exploration and discovery, and an isometric view. The distance is in setting and combat — its own ground is magic-based combat and a mythological setting.

Released 6 years after Dungeon Siege.

Genre100Game mode100World100Visuals100Progression64Combat61
14

Baldur's Gate II: Enhanced Edition

78
NGL92
Baldur's Gate II: Enhanced Edition
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opTacticalMeleeOpen WorldFantasyExplorationIsometric
Year 2013Dev Overhaul Games · BeamdogOn PS4 · Linux · Android

What brings it close to Dungeon Siege is open world exploration, tactical combat and fantasy world, and the two track each other on genre, setting and world. The common ground extends to exploration and discovery, and single-player focus. Where the two diverge is progression and combat: magic-based combat and skill tree progression.

Released 11 years after Dungeon Siege.

Genre100Setting100World100Visuals100Game mode77Combat60
15

Dragons and Titans

71
NGL47
Dragons and Titans
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opTacticalMeleeFantasyIsometric
Year 2014Dev Wyrmbyte · Versus EvilPlaytime ~1hOn PC · Apple Macintosh · Linux

Held in common with Dungeon Siege: tactical combat, fantasy world and single-player focus. The common ground extends to an isometric view. Where the two diverge is game mode: online features.

Released 12 years after Dungeon Siege.

Genre100Setting100Visuals100Combat81Game mode62

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Rankings in the same genre

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