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Dungeon Siege II

38 Melee games like Dungeon Siege II that you should try

Games like Dungeon Siege II · Find similar →

We filtered the 50 games similar to Dungeon Siege II down to the 38 that fit the “Melee” category. Baldur's Gate: Dark Alliance II, Baldur's Gate: Dark Alliance and Arcanum: of Steamworks and Magick Obscura top the list, ranked by affinity and similarity score to Dungeon Siege II.

NextGameLike79/ 100

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GenreRPGSubgenreAction RPGSub-subgenreIsometric ARPG
Tags
SoloMultiplayer
Year 2005Dev Gas Powered Games
Stores

Quick answer

Within the “Melee” category, the closest game to Dungeon Siege II is Baldur's Gate: Dark Alliance II — scoring 95/100 on our similarity scale. Baldur's Gate: Dark Alliance and Arcanum: of Steamworks and Magick Obscura follow close behind.

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The best melee games like Dungeon Siege II

38 similar games foundUpdated May 2026

Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Dungeon Siege II. Each one has been evaluated across 16 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

1

Baldur's Gate: Dark Alliance II

95
NGL74
Baldur's Gate: Dark Alliance II
Closest on genre
RPGAction RPGIsometric ARPG
Co-opMultiplayerSoloMeleeTacticalMagicRangedFantasyExplorationLootSkill TreeIsometricThird Person
Year 2004Dev Black Isle Studios · Acclaim EntertainmentOn Linux · PC · Mac

The genre is the same as Dungeon Siege II’s, and with it melee combat, fantasy world and co-op play. The common ground extends to exploration and discovery, and an isometric view. Where the two diverge is setting and visuals: historical setting and 3D presentation.

Genre100Combat100Progression100Game mode87Visuals67Setting48
2

Baldur's Gate: Dark Alliance

89
NGL78
Baldur's Gate: Dark Alliance
Closest on setting
RPGAction RPGIsometric ARPG
SoloCo-opMultiplayerMeleeTacticalMagicRangedFantasyExplorationLootSkill TreeThird PersonIsometric
Year 2001Dev Snowblind Studios · Pacific Century CyberWorksOn Xbox · PS4 · Linux

What brings it close to Dungeon Siege II is melee combat, fantasy world and single-player focus, and the two track each other on genre, combat and setting. Both also lean on exploration and discovery, and a third-person camera. The distance is in visuals — its own ground is 3D presentation.

Genre100Combat100Setting100Progression100Game mode90Visuals69
3

Arcanum: of Steamworks and Magick Obscura

88
NGL89
Arcanum: of Steamworks and Magick Obscura
Closest on game mode
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opTacticalMagicMeleeRangedFantasyExplorationSkill TreeIsometric
Year 2001Dev Troika Games · Sierra EntertainmentOn PC

Shelved next to Dungeon Siege II for good reason: tactical combat, fantasy world and single-player focus. The common ground extends to exploration and discovery, and an isometric view. Where the two diverge is setting and visuals: a sci-fi setting and crafting mechanics.

Genre100Combat100Game mode100Progression65Visuals63Setting61
4

The Lord of the Rings: The Third Age

74
NGL76
The Lord of the Rings: The Third Age
Closest on visuals
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicMeleeRangedFantasySkill TreeIsometricThird Person
Year 2004Dev EA Redwood Shores · Electronic Arts

What brings it close to Dungeon Siege II is tactical combat, fantasy world and single-player focus, and the two track each other on genre, combat and setting. Both also lean on skill tree progression and an isometric view. The distance is in progression — its own ground is turn-based strategy.

Genre100Combat100Setting100Visuals100Game mode89Progression69
5

Final Fantasy Tactics Advance

68
NGL90
Final Fantasy Tactics Advance
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicMeleeRangedFantasyIsometric
Year 2003Dev Square Product Development Division 4 · Nintendo

What carries over from Dungeon Siege II is tactical combat, fantasy world and single-player focus. Both also lean on an isometric view. The distance is in visuals — its own ground is turn-based strategy.

Genre100Combat100Setting100Game mode89Visuals61
6

Fire Emblem: The Sacred Stones

68
NGL76
Fire Emblem: The Sacred Stones
RPGAction RPGIsometric ARPG
SoloMultiplayerTacticalMagicMeleeRangedFantasyIsometric
Year 2004Dev Intelligent Systems · Nintendo

It meets Dungeon Siege II on tactical combat, fantasy world and single-player focus. The common ground extends to an isometric view. Where the two diverge is visuals: 2D presentation.

Genre100Combat100Setting100Game mode89Visuals42
7

Fire Emblem: Path of Radiance

61
NGL80
Fire Emblem: Path of Radiance
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeRangedFantasyIsometricThird Person
Year 2005Dev Nintendo

With Dungeon Siege II it shares tactical combat, fantasy world and single-player focus. Both also lean on an isometric view. The distance is in game mode — its own ground is turn-based strategy and 2D presentation.

Genre100Combat100Setting100Visuals76Game mode46
8

Fire Emblem: Radiant Dawn

61
NGL75
Fire Emblem: Radiant Dawn
RPGAction RPGIsometric ARPG
SoloTacticalMagicMeleeRangedFantasyIsometricThird Person
Year 2007Dev Nintendo SPD Production Group No. 2 · Nintendo

The thread back to Dungeon Siege II runs through tactical combat, fantasy world and single-player focus. To that it adds a third-person camera. They part company on game mode: this one brings roguelike runs and punishing difficulty.

Genre100Combat100Setting100Visuals76Game mode46
9

Dungeon Siege

95
NGL80
Dungeon Siege
Closest overall match
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opMeleeTacticalRangedFantasyExplorationLootIsometric
Year 2002Dev Gas Powered Games · Microsoft StudiosPlaytime ~1hOn PC · Apple Macintosh

What carries over from Dungeon Siege II is melee combat, fantasy world and single-player focus. To that it adds exploration and discovery, and an isometric view. They part company on visuals: this one brings open world exploration.

Same studio: Gas Powered Games.

Genre100Game mode100Setting100Combat83Progression70Visuals63
10

Divine Divinity

85
NGL86
Divine Divinity
RPGAction RPGIsometric ARPG
SoloCo-opMagicMeleeTacticalFantasyExplorationIsometric
Year 2002Dev Larian Studios · cdv Software EntertainmentOn PC

On paper it is what Dungeon Siege II is — magic-based combat, fantasy world and single-player focus — though the resemblance is mostly at that level. Both also lean on exploration and discovery, and an isometric view. The distance is in progression and visuals — its own ground is open world exploration.

Genre100Setting100Combat81Game mode75Visuals63Progression34
11

Diablo II

84
NGL90
Diablo II
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opMagicMeleeRangedFantasyLootSkill TreeIsometric
Year 2000Dev Blizzard North · Blizzard EntertainmentOn PC · Mac

The genre is the same as Dungeon Siege II’s, and with it magic-based combat, fantasy world and single-player focus. To that it adds loot and gear systems, and an isometric view. They part company on setting and progression: this one brings horror setting and crafting mechanics.

Genre100Game mode100Combat89Visuals61Progression58Setting52
12

Baldur's Gate II: Enhanced Edition

83
NGL92
Baldur's Gate II: Enhanced Edition
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opTacticalMagicMeleeFantasyExplorationSkill TreeIsometric
Year 2013Dev Overhaul Games · BeamdogOn PS4 · Linux · Android

It meets Dungeon Siege II on tactical combat, fantasy world and single-player focus. Both also lean on exploration and discovery, and an isometric view. The distance is in visuals — its own ground is turn-based strategy and strong narrative focus.

Released 8 years after Dungeon Siege II.

Genre100Setting100Progression89Combat88Game mode77Visuals63
13

Sacred 2: Fallen Angel

81
NGL65
Sacred 2: Fallen Angel
RPGAction RPGIsometric ARPG
SoloMultiplayerCo-opMagicMeleeRangedFantasyExplorationIsometric
Year 2008Dev Ascaron Entertainment · Deep SilverOn PlayStation 3 · PC

The genre is the same as Dungeon Siege II’s, and with it magic-based combat, fantasy world and single-player focus. The common ground extends to exploration and discovery, and an isometric view. Where the two diverge is progression and setting: a mythological setting.

Released 3 years after Dungeon Siege II.

Genre100Game mode100Combat89Visuals61Setting60Progression48
14

Silverfall

80
NGL63
Silverfall
RPGAction RPGIsometric ARPG
SoloMeleeMagicRangedFantasySkill TreeLootIsometric
Year 2007Dev Monte Cristo · Focus Home InteractivePlaytime ~1hOn PC

The genre is the same as Dungeon Siege II’s, and with it melee combat, fantasy world and single-player focus. Both also lean on skill tree progression and an isometric view. The distance is in game mode and visuals.

Genre100Setting100Progression91Combat89Visuals61Game mode46
15

Neverwinter Nights

75
NGL74
Neverwinter Nights
RPGAction RPGIsometric ARPG
SoloMultiplayerMagicMeleeRangedFantasyIsometricThird Person
Year 2002Dev BioWare · Atari, Inc.On Linux · PC · Mac

It meets Dungeon Siege II on magic-based combat, fantasy world and single-player focus. The common ground extends to an isometric view. It sets itself apart with PvP competition.

Genre100Setting100Visuals100Combat89Game mode71

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