Nine Sols

It shares the essentials of what Black Myth: Wukong does: punishing difficulty, melee combat and fantasy world. Both also lean on single-player focus. The distance is in visuals — its own ground is 2D presentation.

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We filtered the 40 games similar to Black Myth: Wukong down to the 14 that fit the “Nintendo Switch” category. Nine Sols, Another Crab's Treasure and Darksiders III top the list, ranked by affinity and similarity score to Black Myth: Wukong.
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Within the “Nintendo Switch” category, the closest game to Black Myth: Wukong is Nine Sols — scoring 92/100 on our similarity scale. Another Crab's Treasure and Darksiders III follow close behind.
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Handpicked by our similarity algorithm, these are the titles with the highest gameplay match to Black Myth: Wukong. Each one has been evaluated across 12 real attributes — from combat style and progression mechanics to world structure and visual perspective — so every recommendation is based on how the game actually plays, not just its genre label.

It shares the essentials of what Black Myth: Wukong does: punishing difficulty, melee combat and fantasy world. Both also lean on single-player focus. The distance is in visuals — its own ground is 2D presentation.

What brings it close to Black Myth: Wukong is punishing difficulty, melee combat and fantasy world, and the two track each other on genre, combat and game mode. To that it adds 3D presentation and single-player focus. They part company on setting: this one brings precision platforming and cozy, relaxing feel.

It shares the essentials of what Black Myth: Wukong does: punishing difficulty, melee combat and fantasy world. Both also lean on single-player focus and a third-person camera. The distance is in setting — its own ground is post-apocalyptic world.

It shares the essentials of what Black Myth: Wukong does: punishing difficulty, melee combat and fantasy world. To that it adds single-player focus. They part company on visuals and setting: this one brings post-apocalyptic world and 2D presentation.

It comes from the same genre as Black Myth: Wukong and shares punishing difficulty, melee combat and fantasy world. Both also lean on a third-person camera and single-player focus. The distance is in setting and combat — its own ground is magic-based combat.

Same family as Black Myth: Wukong: punishing difficulty, melee combat and fantasy world. To that it adds single-player focus. They part company on visuals and setting: this one brings horror setting and 2D presentation.

The genre is the same as Black Myth: Wukong’s, and with it punishing difficulty, melee combat and fantasy world. The common ground extends to single-player focus. Where the two diverge is visuals and setting: 2D presentation.

On paper it is what Black Myth: Wukong is — punishing difficulty, melee combat and fantasy world — though the resemblance is mostly at that level. To that it adds single-player focus. They part company on visuals and setting: this one brings horror setting and pixel art.

On paper it is what Black Myth: Wukong is — punishing difficulty, melee combat and fantasy world — though the resemblance is mostly at that level. Both also lean on single-player focus. The distance is in visuals and setting — its own ground is an anime aesthetic and pixel art.

Shelved next to Black Myth: Wukong for good reason: punishing difficulty, melee combat and fantasy world. The common ground extends to single-player focus. Where the two diverge is visuals and setting: magic-based combat and an anime aesthetic.
It predates Black Myth: Wukong by 8 years, with what that implies technically.

The thread back to Black Myth: Wukong runs through dark, oppressive atmosphere, melee combat and single-player focus. Both also lean on a third-person camera. The distance is in combat — its own ground is magic-based combat.
It predates Black Myth: Wukong by 17 years, with what that implies technically.

Genre puts it alongside Black Myth: Wukong, and so does punishing difficulty, melee combat and fantasy world. The common ground extends to single-player focus and a third-person camera. Where the two diverge is game mode and setting: multiplayer gameplay.

The genre is the same as Black Myth: Wukong’s, and with it punishing difficulty, melee combat and fantasy world. Both also lean on a third-person camera and single-player focus. The distance is in game mode and setting — its own ground is post-apocalyptic world and multiplayer gameplay.

Same family as Black Myth: Wukong: punishing difficulty, melee combat and single-player focus. The common ground extends to a third-person camera. Where the two diverge is game mode and tone: competitive edge and PvP competition.
If Black Myth: Wukong left you wanting more, this is where you narrow it down. Was it the narrative or the dark that hooked you? There is a list of just that. And if you play on Nintendo Switch, PS5, PlayStation, Xbox and Mobile, filter by platform and skip the games you could not play anyway.
Sometimes what you want is not a Black Myth: Wukong look-alike but simply the best Soulslike Games there are. That is what these rankings are for: no comparison to anything, just the highest-rated games. And if you feel like widening the net, the RPG Games ranking is a good way to run into something you were not expecting.